Fix T84717: Missing viewport update after shading changes
Revert "Fix T83411: Crash when using a workspace/layout data path in a driver"
The fix for the crash exposed design violation in the viewport shading updates,
which is for some reason relying on dependency graph tag of interface data.
The viewport module did not respond to the issue in 2 weeks, and the architect
considered missing update for multiple users a more serious issue than a crash
in a very specific case.
This reverts commit 0f95f51361
.
This commit is contained in:
@@ -387,9 +387,7 @@ void DepsgraphNodeBuilder::build_id(ID *id)
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if (id == nullptr) {
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return;
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}
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const ID_Type id_type = GS(id->name);
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switch (id_type) {
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switch (GS(id->name)) {
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case ID_AC:
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build_action((bAction *)id);
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break;
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@@ -479,39 +477,13 @@ void DepsgraphNodeBuilder::build_id(ID *id)
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case ID_SIM:
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build_simulation((Simulation *)id);
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break;
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case ID_PA:
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build_particle_settings((ParticleSettings *)id);
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break;
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case ID_GD:
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build_gpencil((bGPdata *)id);
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break;
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case ID_LI:
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case ID_IP:
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case ID_SCR:
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case ID_VF:
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case ID_BR:
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case ID_WM:
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case ID_PAL:
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case ID_PC:
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case ID_WS:
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BLI_assert(!deg_copy_on_write_is_needed(id_type));
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build_generic_id(id);
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default:
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fprintf(stderr, "Unhandled ID %s\n", id->name);
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BLI_assert(!"Should never happen");
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break;
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}
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}
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void DepsgraphNodeBuilder::build_generic_id(ID *id)
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{
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if (built_map_.checkIsBuiltAndTag(id)) {
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return;
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}
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build_idproperties(id->properties);
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build_animdata(id);
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build_parameters(id);
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}
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static void build_idproperties_callback(IDProperty *id_property, void *user_data)
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{
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DepsgraphNodeBuilder *builder = reinterpret_cast<DepsgraphNodeBuilder *>(user_data);
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@@ -152,9 +152,6 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
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virtual void build_id(ID *id);
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/* Build function for ID types that do not need their own build_xxx() function. */
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virtual void build_generic_id(ID *id);
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virtual void build_idproperties(IDProperty *id_property);
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virtual void build_scene_render(Scene *scene, ViewLayer *view_layer);
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@@ -484,9 +484,7 @@ void DepsgraphRelationBuilder::build_id(ID *id)
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if (id == nullptr) {
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return;
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}
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const ID_Type id_type = GS(id->name);
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switch (id_type) {
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switch (GS(id->name)) {
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case ID_AC:
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build_action((bAction *)id);
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break;
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@@ -562,40 +560,13 @@ void DepsgraphRelationBuilder::build_id(ID *id)
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case ID_SIM:
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build_simulation((Simulation *)id);
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break;
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case ID_PA:
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build_particle_settings((ParticleSettings *)id);
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break;
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case ID_GD:
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build_gpencil((bGPdata *)id);
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break;
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case ID_LI:
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case ID_IP:
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case ID_SCR:
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case ID_VF:
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case ID_BR:
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case ID_WM:
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case ID_PAL:
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case ID_PC:
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case ID_WS:
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BLI_assert(!deg_copy_on_write_is_needed(id_type));
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build_generic_id(id);
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default:
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fprintf(stderr, "Unhandled ID %s\n", id->name);
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BLI_assert(!"Should never happen");
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break;
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}
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}
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void DepsgraphRelationBuilder::build_generic_id(ID *id)
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{
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if (built_map_.checkIsBuiltAndTag(id)) {
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return;
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}
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build_idproperties(id->properties);
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build_animdata(id);
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build_parameters(id);
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}
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static void build_idproperties_callback(IDProperty *id_property, void *user_data)
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{
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DepsgraphRelationBuilder *builder = reinterpret_cast<DepsgraphRelationBuilder *>(user_data);
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@@ -198,9 +198,6 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
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virtual void build_id(ID *id);
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/* Build function for ID types that do not need their own build_xxx() function. */
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virtual void build_generic_id(ID *id);
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virtual void build_idproperties(IDProperty *id_property);
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virtual void build_scene_render(Scene *scene, ViewLayer *view_layer);
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@@ -142,14 +142,6 @@ static void clear_id_nodes_conditional(Depsgraph::IDDepsNodes *id_nodes, const F
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* datablock for her own dirty needs. */
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continue;
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}
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if (id_node->id_cow == id_node->id_orig) {
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/* Copy-on-write version is not needed for this ID type.
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*
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* NOTE: Is important to not de-reference the original datablock here because it might be
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* freed already (happens during main database free when some IDs are freed prior to a
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* scene). */
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continue;
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}
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if (!deg_copy_on_write_is_expanded(id_node->id_cow)) {
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continue;
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}
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@@ -265,10 +265,6 @@ void depsgraph_update_editors_tag(Main *bmain, Depsgraph *graph, ID *id)
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void depsgraph_id_tag_copy_on_write(Depsgraph *graph, IDNode *id_node, eUpdateSource update_source)
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{
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ComponentNode *cow_comp = id_node->find_component(NodeType::COPY_ON_WRITE);
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if (cow_comp == nullptr) {
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BLI_assert(!deg_copy_on_write_is_needed(GS(id_node->id_orig->name)));
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return;
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}
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cow_comp->tag_update(graph, update_source);
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}
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@@ -526,8 +526,7 @@ typedef enum ID_Type {
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#define ID_IS_ASSET(_id) (((const ID *)(_id))->asset_data != NULL)
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/* Check whether datablock type is covered by copy-on-write. */
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#define ID_TYPE_IS_COW(_id_type) \
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(!ELEM(_id_type, ID_LI, ID_IP, ID_SCR, ID_VF, ID_BR, ID_WM, ID_PAL, ID_PC, ID_WS, ID_IM))
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#define ID_TYPE_IS_COW(_id_type) (!ELEM(_id_type, ID_BR, ID_PAL, ID_IM))
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#ifdef GS
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# undef GS
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