Fix Cycles not rendering motion vector passes after recent changes
Causing regression tests to fail.
This commit is contained in:
@@ -603,8 +603,10 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
|
||||
for (BL::RenderPass &b_pass : b_rlay.passes) {
|
||||
PassType pass_type = get_pass_type(b_pass);
|
||||
|
||||
if (pass_type == PASS_MOTION && view_layer.use_motion_blur)
|
||||
if (pass_type == PASS_MOTION &&
|
||||
(b_view_layer.use_motion_blur() && b_scene.render().use_motion_blur())) {
|
||||
continue;
|
||||
}
|
||||
if (pass_type != PASS_NONE)
|
||||
Pass::add(pass_type, passes, b_pass.name().c_str());
|
||||
}
|
||||
|
Reference in New Issue
Block a user