Fix #30801: cycles rendering issue with missing particle instances in a dupligroup.
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@@ -321,7 +321,7 @@ static void dupli_render_particle_set(Scene *scene, Object *ob, int level, int e
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}
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}
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if (level == 0 && enable) {
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if (enable) {
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/* this is to make sure we get render level duplis in groups:
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* the derivedmesh must be created before init_render_mesh,
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* since object_duplilist does dupliparticles before that */
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