Cycles: Fix wrong clamping used for camera border
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@@ -771,7 +771,7 @@ static void blender_camera_border(BlenderCamera *bcam,
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width, height,
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bcam->border,
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&bcam->border);
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bcam->border.clamp();
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bcam->border = bcam->border.clamp();
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}
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void BlenderSync::sync_view(BL::SpaceView3D& b_v3d,
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