Cycles UI files:

* Minor cleanup and raise blender version to 2.62 in the addon.
This commit is contained in:
Thomas Dinges
2012-03-11 16:25:58 +00:00
parent 19400d418d
commit e13e78495b
2 changed files with 4 additions and 5 deletions

View File

@@ -22,7 +22,7 @@ bl_info = {
"name": "Cycles Render Engine",
"author": "",
"version": (0, 0),
"blender": (2, 6, 0),
"blender": (2, 6, 2),
"location": "Info header, render engine menu",
"description": "Cycles Render Engine integration.",
"warning": "",

View File

@@ -527,9 +527,9 @@ class CyclesWorld_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
layout.active = light.use_ambient_occlusion
split = layout.split()
split.prop(light, "ao_factor", text="Factor")
split.prop(light, "distance", text="Distance")
row = layout.row()
row.prop(light, "ao_factor", text="Factor")
row.prop(light, "distance", text="Distance")
class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
@@ -649,7 +649,6 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
pin_id = space.pin_id
use_pin_id = space.use_pin_id
user = context.texture_user
# node = context.texture_node
if not use_pin_id or not isinstance(pin_id, bpy.types.Texture):
pin_id = None