Cleanup: add missing struct qualifier
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@@ -32,6 +32,7 @@ struct ImBuf;
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struct ImagePool;
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struct Main;
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struct Scene;
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struct UnifiedPaintSettings;
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// enum CurveMappingPreset;
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@@ -60,8 +61,9 @@ int BKE_brush_clone_image_set_nr(struct Brush *brush, int nr);
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int BKE_brush_clone_image_delete(struct Brush *brush);
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/* jitter */
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void BKE_brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
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const float pos[2], float jitterpos[2]);
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void BKE_brush_jitter_pos(
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const struct Scene *scene, struct Brush *brush,
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const float pos[2], float jitterpos[2]);
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void BKE_brush_randomize_texture_coords(struct UnifiedPaintSettings *ups, bool mask);
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/* brush curve */
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@@ -70,10 +72,12 @@ float BKE_brush_curve_strength_clamped(struct Brush *br, float p, const float le
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float BKE_brush_curve_strength(struct Brush *br, float p, const float len);
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/* sampling */
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float BKE_brush_sample_tex_3D(const Scene *scene, struct Brush *br, const float point[3],
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float rgba[4], const int thread, struct ImagePool *pool);
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float BKE_brush_sample_masktex(const Scene *scene, struct Brush *br, const float point[2],
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const int thread, struct ImagePool *pool);
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float BKE_brush_sample_tex_3D(
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const struct Scene *scene, struct Brush *br, const float point[3],
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float rgba[4], const int thread, struct ImagePool *pool);
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float BKE_brush_sample_masktex(
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const struct Scene *scene, struct Brush *br, const float point[2],
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const int thread, struct ImagePool *pool);
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/* texture */
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unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side, bool use_secondary);
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@@ -94,9 +98,9 @@ float BKE_brush_unprojected_radius_get(const struct Scene *scene, const struct B
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void BKE_brush_unprojected_radius_set(struct Scene *scene, struct Brush *brush, float value);
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float BKE_brush_alpha_get(const struct Scene *scene, const struct Brush *brush);
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void BKE_brush_alpha_set(Scene *scene, struct Brush *brush, float alpha);
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float BKE_brush_weight_get(const Scene *scene, const struct Brush *brush);
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void BKE_brush_weight_set(const Scene *scene, struct Brush *brush, float value);
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void BKE_brush_alpha_set(struct Scene *scene, struct Brush *brush, float alpha);
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float BKE_brush_weight_get(const struct Scene *scene, const struct Brush *brush);
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void BKE_brush_weight_set(const struct Scene *scene, struct Brush *brush, float value);
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int BKE_brush_use_locked_size(const struct Scene *scene, const struct Brush *brush);
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int BKE_brush_use_alpha_pressure(const struct Scene *scene, const struct Brush *brush);
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@@ -32,6 +32,7 @@
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#define __ED_UTIL_H__
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struct bContext;
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struct SpaceLink;
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struct wmOperator;
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struct wmOperatorType;
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