fix [#28459] Fly mode problem: "Precision enable" not working in 2.59

also added back freelook (from 2.4x) - so you can loop about without changing direction.
This commit is contained in:
Campbell Barton
2011-09-25 04:47:46 +00:00
parent f260a878e4
commit e3c9986b7c

View File

@@ -62,49 +62,57 @@
#include "view3d_intern.h" // own include
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
#define FLY_MODAL_CANCEL 1
#define FLY_MODAL_CONFIRM 2
#define FLY_MODAL_ACCELERATE 3
#define FLY_MODAL_DECELERATE 4
#define FLY_MODAL_PAN_ENABLE 5
#define FLY_MODAL_PAN_DISABLE 6
#define FLY_MODAL_DIR_FORWARD 7
#define FLY_MODAL_DIR_BACKWARD 8
#define FLY_MODAL_DIR_LEFT 9
#define FLY_MODAL_DIR_RIGHT 10
#define FLY_MODAL_DIR_UP 11
#define FLY_MODAL_DIR_DOWN 12
#define FLY_MODAL_AXIS_LOCK_X 13
#define FLY_MODAL_AXIS_LOCK_Z 14
#define FLY_MODAL_PRECISION_ENABLE 15
#define FLY_MODAL_PRECISION_DISABLE 16
enum {
FLY_MODAL_CANCEL= 1,
FLY_MODAL_CONFIRM,
FLY_MODAL_ACCELERATE,
FLY_MODAL_DECELERATE,
FLY_MODAL_PAN_ENABLE,
FLY_MODAL_PAN_DISABLE,
FLY_MODAL_DIR_FORWARD,
FLY_MODAL_DIR_BACKWARD,
FLY_MODAL_DIR_LEFT,
FLY_MODAL_DIR_RIGHT,
FLY_MODAL_DIR_UP,
FLY_MODAL_DIR_DOWN,
FLY_MODAL_AXIS_LOCK_X,
FLY_MODAL_AXIS_LOCK_Z,
FLY_MODAL_PRECISION_ENABLE,
FLY_MODAL_PRECISION_DISABLE,
FLY_MODAL_FREELOOK_ENABLE,
FLY_MODAL_FREELOOK_DISABLE
};
/* called in transform_ops.c, on each regeneration of keymaps */
void fly_modal_keymap(wmKeyConfig *keyconf)
{
static EnumPropertyItem modal_items[] = {
{FLY_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
{FLY_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
{FLY_MODAL_ACCELERATE, "ACCELERATE", 0, "Accelerate", ""},
{FLY_MODAL_DECELERATE, "DECELERATE", 0, "Decelerate", ""},
{FLY_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
{FLY_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
{FLY_MODAL_ACCELERATE, "ACCELERATE", 0, "Accelerate", ""},
{FLY_MODAL_DECELERATE, "DECELERATE", 0, "Decelerate", ""},
{FLY_MODAL_PAN_ENABLE, "PAN_ENABLE", 0, "Pan Enable", ""},
{FLY_MODAL_PAN_DISABLE, "PAN_DISABLE", 0, "Pan Disable", ""},
{FLY_MODAL_PAN_ENABLE, "PAN_ENABLE", 0, "Pan Enable", ""},
{FLY_MODAL_PAN_DISABLE, "PAN_DISABLE", 0, "Pan Disable", ""},
{FLY_MODAL_DIR_FORWARD, "FORWARD", 0, "Fly Forward", ""},
{FLY_MODAL_DIR_BACKWARD,"BACKWARD", 0, "Fly Backward", ""},
{FLY_MODAL_DIR_LEFT, "LEFT", 0, "Fly Left", ""},
{FLY_MODAL_DIR_RIGHT, "RIGHT", 0, "Fly Right", ""},
{FLY_MODAL_DIR_UP, "UP", 0, "Fly Up", ""},
{FLY_MODAL_DIR_DOWN, "DOWN", 0, "Fly Down", ""},
{FLY_MODAL_DIR_FORWARD, "FORWARD", 0, "Fly Forward", ""},
{FLY_MODAL_DIR_BACKWARD,"BACKWARD", 0, "Fly Backward", ""},
{FLY_MODAL_DIR_LEFT, "LEFT", 0, "Fly Left", ""},
{FLY_MODAL_DIR_RIGHT, "RIGHT", 0, "Fly Right", ""},
{FLY_MODAL_DIR_UP, "UP", 0, "Fly Up", ""},
{FLY_MODAL_DIR_DOWN, "DOWN", 0, "Fly Down", ""},
{FLY_MODAL_AXIS_LOCK_X, "AXIS_LOCK_X", 0, "X Axis Correction", "X axis correction (toggle)"},
{FLY_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "X Axis Correction", "Z axis correction (toggle)"},
{FLY_MODAL_AXIS_LOCK_X, "AXIS_LOCK_X", 0, "X Axis Correction", "X axis correction (toggle)"},
{FLY_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "X Axis Correction", "Z axis correction (toggle)"},
{FLY_MODAL_PRECISION_ENABLE, "PRECISION_ENABLE", 0, "Precision Enable", ""},
{FLY_MODAL_PRECISION_DISABLE, "PRECISION_DISABLE", 0, "Precision Disable", ""},
{FLY_MODAL_PRECISION_ENABLE, "PRECISION_ENABLE", 0, "Precision Enable", ""},
{FLY_MODAL_PRECISION_DISABLE, "PRECISION_DISABLE", 0, "Precision Disable", ""},
{0, NULL, 0, NULL, NULL}};
{FLY_MODAL_FREELOOK_ENABLE, "FREELOOK_ENABLE", 0, "Rotation Enable", ""},
{FLY_MODAL_FREELOOK_DISABLE, "FREELOOK_DISABLE", 0, "Rotation Disable", ""},
{0, NULL, 0, NULL, NULL}};
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "View3D Fly Modal");
@@ -122,10 +130,10 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, SPACEKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, FLY_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, PADPLUSKEY, KM_PRESS, 0, 0, FLY_MODAL_ACCELERATE);
WM_modalkeymap_add_item(keymap, PADMINUS, KM_PRESS, 0, 0, FLY_MODAL_DECELERATE);
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, FLY_MODAL_ACCELERATE);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, FLY_MODAL_DECELERATE);
WM_modalkeymap_add_item(keymap, PADPLUSKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_ACCELERATE);
WM_modalkeymap_add_item(keymap, PADMINUS, KM_PRESS, KM_ANY, 0, FLY_MODAL_DECELERATE);
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_ACCELERATE);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_DECELERATE);
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_PAN_ENABLE);
WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PAN_DISABLE); /* XXX - Bug in the event system, middle mouse release doesnt work */
@@ -144,6 +152,9 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_PRECISION_ENABLE);
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PRECISION_DISABLE);
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_FREELOOK_ENABLE);
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, FLY_MODAL_FREELOOK_DISABLE);
/* assign map to operators */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_fly");
}
@@ -158,8 +169,9 @@ typedef struct FlyInfo {
wmTimer *timer; /* needed for redraws */
short state;
short use_precision;
short redraw;
unsigned char use_precision;
unsigned char use_freelook; /* if the user presses shift they can look about without movinf the direction there looking */
int mval[2]; /* latest 2D mouse values */
wmNDOFMotionData* ndof; /* latest 3D mouse values */
@@ -289,7 +301,8 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->xlock_momentum=0.0f;
fly->zlock_momentum=0.0f;
fly->grid= 1.0f;
fly->use_precision= 0;
fly->use_precision= FALSE;
fly->use_freelook= FALSE;
#ifdef NDOF_FLY_DRAW_TOOMUCH
fly->redraw= 1;
@@ -516,10 +529,7 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
fly->speed= 0.0f;
}
else {
if (event->shift)
fly->speed += fly->grid*time_wheel * 0.1f;
else
fly->speed += fly->grid*time_wheel;
fly->speed += fly->grid*time_wheel * (fly->use_precision ? 0.1f : 1.0f);
}
break;
}
@@ -537,10 +547,7 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
fly->speed=0;
}
else {
if (event->shift)
fly->speed-= fly->grid*time_wheel * 0.1f;
else
fly->speed-= fly->grid*time_wheel;
fly->speed-= fly->grid*time_wheel * (fly->use_precision ? 0.1f : 1.0f);
}
break;
}
@@ -605,6 +612,13 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
case FLY_MODAL_PRECISION_DISABLE:
fly->use_precision= FALSE;
break;
case FLY_MODAL_FREELOOK_ENABLE:
fly->use_freelook= TRUE;
break;
case FLY_MODAL_FREELOOK_DISABLE:
fly->use_freelook= FALSE;
break;
}
}
}
@@ -704,8 +718,6 @@ static int flyApply(bContext *C, FlyInfo *fly)
// cent_orig[2], /* view center */
//XXX- can avoid using // cent[2], /* view center modified */
xmargin, ymargin; /* x and y margin are define the safe area where the mouses movement wont rotate the view */
unsigned char
apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/
#ifdef NDOF_FLY_DEBUG
static unsigned int iteration = 1;
@@ -888,7 +900,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
}
if (apply_rotation) {
if (!fly->use_freelook) {
/* Normal operation */
/* define dvec, view direction vector */
dvec_tmp[0]= dvec_tmp[1]= dvec_tmp[2]= 0.0f;
@@ -896,9 +908,15 @@ static int flyApply(bContext *C, FlyInfo *fly)
dvec_tmp[fly->axis]= 1.0f;
mul_m3_v3(mat, dvec_tmp);
mul_v3_fl(dvec_tmp, fly->speed * time_redraw * 0.25f);
}
else {
normalize_v3_v3(dvec_tmp, fly->dvec_prev);
if(fly->speed < 0.0f) {
negate_v3(dvec_tmp);
}
}
mul_v3_fl(dvec_tmp, fly->speed * time_redraw * 0.25f);
}
/* impose a directional lag */
@@ -967,11 +985,9 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
float speed = 10.f; /* blender units per second */
/* ^^ this is ok for default cube scene, but should scale with.. something */
float trans[3] = {
lateral_sensitivity * ndof->tvec[0],
vertical_sensitivity * ndof->tvec[1],
forward_sensitivity * ndof->tvec[2]
};
float trans[3] = {lateral_sensitivity * ndof->tvec[0],
vertical_sensitivity * ndof->tvec[1],
forward_sensitivity * ndof->tvec[2]};
if (fly->use_precision)
speed *= 0.2f;