Subdiv: Move single threaded code to a single function
Allows to more easily add more passes which are supposed to be run from a single thread.
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@@ -466,14 +466,15 @@ static void subdiv_foreach_every_corner_vertices_special(
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false);
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}
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static void subdiv_foreach_every_corner_vertices(SubdivForeachTaskContext *ctx)
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static void subdiv_foreach_every_corner_vertices(
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SubdivForeachTaskContext *ctx,
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void *tls)
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{
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if (ctx->foreach_context->vertex_every_corner == NULL) {
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return;
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}
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const Mesh *coarse_mesh = ctx->coarse_mesh;
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const MPoly *coarse_mpoly = coarse_mesh->mpoly;
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void *tls = subdiv_foreach_tls_alloc(ctx);
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for (int poly_index = 0; poly_index < coarse_mesh->totpoly; poly_index++) {
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const MPoly *coarse_poly = &coarse_mpoly[poly_index];
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if (coarse_poly->totloop == 4) {
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@@ -483,7 +484,6 @@ static void subdiv_foreach_every_corner_vertices(SubdivForeachTaskContext *ctx)
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subdiv_foreach_every_corner_vertices_special(ctx, tls, coarse_poly);
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}
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}
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subdiv_foreach_tls_free(tls);
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}
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/* Traverse of edge vertices. They are coming from coarse edges. */
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@@ -689,14 +689,15 @@ static void subdiv_foreach_every_edge_vertices_special(
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false);
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}
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static void subdiv_foreach_every_edge_vertices(SubdivForeachTaskContext *ctx)
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static void subdiv_foreach_every_edge_vertices(
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SubdivForeachTaskContext *ctx,
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void *tls)
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{
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if (ctx->foreach_context->vertex_every_edge == NULL) {
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return;
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}
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const Mesh *coarse_mesh = ctx->coarse_mesh;
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const MPoly *coarse_mpoly = coarse_mesh->mpoly;
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void *tls = subdiv_foreach_tls_alloc(ctx);
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for (int poly_index = 0; poly_index < coarse_mesh->totpoly; poly_index++) {
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const MPoly *coarse_poly = &coarse_mpoly[poly_index];
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if (coarse_poly->totloop == 4) {
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@@ -706,7 +707,6 @@ static void subdiv_foreach_every_edge_vertices(SubdivForeachTaskContext *ctx)
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subdiv_foreach_every_edge_vertices_special(ctx, tls, coarse_poly);
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}
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}
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subdiv_foreach_tls_free(tls);
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}
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/* Traversal of inner vertices, they are coming from ptex patches. */
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@@ -1950,6 +1950,19 @@ static void subdiv_foreach_vertices_of_loose_edges_task(
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* Subdivision process entry points.
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*/
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static void subdiv_foreach_single_thread_tasks(SubdivForeachTaskContext *ctx)
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{
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/* NOTE: In theory, we can try to skip allocation of TLS here, but in
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* practice if the callbacks used here are not specified then TLS will not
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* be requested anyway. */
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void *tls = subdiv_foreach_tls_alloc(ctx);
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/* Passes to average displacement on the corner vertices
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* and boundary edges. */
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subdiv_foreach_every_corner_vertices(ctx, tls);
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subdiv_foreach_every_edge_vertices(ctx, tls);
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subdiv_foreach_tls_free(tls);
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}
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static void subdiv_foreach_task(
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void *__restrict userdata,
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const int poly_index,
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@@ -2008,11 +2021,8 @@ bool BKE_subdiv_foreach_subdiv_geometry(
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return false;
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}
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}
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/* Single threaded passes to average displacement on the corner vertices
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* and boundary edges.
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*/
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subdiv_foreach_every_corner_vertices(&ctx);
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subdiv_foreach_every_edge_vertices(&ctx);
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/* Run all the code which is not supposed to be run from threads. */
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subdiv_foreach_single_thread_tasks(&ctx);
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/* Threaded traversal of the rest of topology. */
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ParallelRangeSettings parallel_range_settings;
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BLI_parallel_range_settings_defaults(¶llel_range_settings);
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