Code Cleanup

* remove one the changes to fix #30374, instead just check if the face exists.
* remove some unneeded edge checks in BM_face_create_quad_tri_v().
This commit is contained in:
Campbell Barton
2012-02-28 08:17:53 +00:00
parent 7536bcbe70
commit e828b10251
5 changed files with 82 additions and 102 deletions

View File

@@ -95,16 +95,14 @@ float BM_edge_face_angle(BMesh *bm, BMEdge *e);
float BM_vert_edge_angle(BMesh *bm, BMVert *v);
/* checks overlapping of existing faces with the verts in varr. */
int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_existface,
const short do_partial);
/* checks if many existing faces overlap the faces defined by varr */
int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len);
int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len);
int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_existface);
/* checks if a face defined by varr already exists. */
int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface);
/* checks if many existing faces overlap the faces defined by varr */
int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len);
int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len);
/* returns number of edges f1 and f2 share. */
int BM_face_share_edge_count(BMFace *f1, BMFace *f2);

View File

@@ -76,40 +76,25 @@ BMFace *BM_face_create_quad_tri(BMesh *bm,
/* remove the edge array bits from this. Its not really needed? */
BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble)
{
BMEdge *edar[4] = {NULL};
BMFace *f = NULL;
int overlap = 0;
edar[0] = BM_edge_exists(verts[0], verts[1]);
edar[1] = BM_edge_exists(verts[1], verts[2]);
if (len == 4) {
edar[2] = BM_edge_exists(verts[2], verts[3]);
edar[3] = BM_edge_exists(verts[3], verts[0]);
}
else {
edar[2] = BM_edge_exists(verts[2], verts[0]);
}
int is_overlap = FALSE;
if (nodouble) {
/* check if face exists or overlaps */
if (len == 4) {
overlap = BM_face_exists_overlap(bm, verts, len, &f, FALSE);
}
else {
overlap = BM_face_exists_overlap(bm, verts, len, &f, FALSE);
}
is_overlap = BM_face_exists(bm, verts, len, &f);
}
/* make new face */
if ((!f) && (!overlap)) {
if (!edar[0]) edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, FALSE);
if (!edar[1]) edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, FALSE);
if ((f == NULL) && (!is_overlap)) {
BMEdge *edar[4] = {NULL};
edar[0] = BM_edge_create(bm, verts[0], verts[1], NULL, TRUE);
edar[1] = BM_edge_create(bm, verts[1], verts[2], NULL, TRUE);
if (len == 4) {
if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, FALSE);
if (!edar[3]) edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, FALSE);
edar[2] = BM_edge_create(bm, verts[2], verts[3], NULL, TRUE);
edar[3] = BM_edge_create(bm, verts[3], verts[0], NULL, TRUE);
}
else {
if (!edar[2]) edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, FALSE);
edar[2] = BM_edge_create(bm, verts[2], verts[0], NULL, TRUE);
}
f = BM_face_create(bm, verts, edar, len, FALSE);
@@ -127,21 +112,18 @@ BMFace *BM_face_create_quad_tri_v(BMesh *bm, BMVert **verts, int len, const BMFa
void BM_face_copy_shared(BMesh *bm, BMFace *f)
{
BMIter iter;
BMLoop *l, *l2;
BMLoop *l, *l_other;
if (!f) return;
l = BM_iter_new(&iter, bm, BM_LOOPS_OF_FACE, f);
for ( ; l; l = BM_iter_step(&iter)) {
l2 = l->radial_next;
BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
l_other = l->radial_next;
if (l2 && l2 != l) {
if (l2->v == l->v) {
bm_loop_attrs_copy(bm, bm, l2, l);
if (l_other && l_other != l) {
if (l_other->v == l->v) {
bm_loop_attrs_copy(bm, bm, l_other, l);
}
else {
l2 = l2->next;
bm_loop_attrs_copy(bm, bm, l2, l);
l_other = l_other->next;
bm_loop_attrs_copy(bm, bm, l_other, l);
}
}
}

View File

@@ -269,18 +269,22 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
BMEdge *BM_verts_connect(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **r_f)
{
BMIter iter, iter2;
BMVert *v;
BMLoop *nl;
BMFace *f;
BMIter fiter;
BMIter viter;
BMVert *v_iter;
BMFace *f_iter;
/* be warned: this can do weird things in some ngon situation, see BM_face_legal_splits */
for (f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v1); f; f = BM_iter_step(&iter)) {
for (v = BM_iter_new(&iter2, bm, BM_VERTS_OF_FACE, f); v; v = BM_iter_step(&iter2)) {
if (v == v2) {
f = BM_face_split(bm, f, v1, v2, &nl, NULL);
BM_ITER(f_iter, &fiter, bm, BM_FACES_OF_VERT, v1) {
BM_ITER(v_iter, &viter, bm, BM_FACES_OF_VERT, f_iter) {
if (v_iter == v2) {
BMLoop *nl;
if (r_f) *r_f = f;
f_iter = BM_face_split(bm, f_iter, v1, v2, &nl, NULL);
if (r_f) {
*r_f = f_iter;
}
return nl->e;
}
}

View File

@@ -489,10 +489,8 @@ void BM_vert_normal_update_all(BMesh *bm, BMVert *v)
{
BMIter iter;
BMFace *f;
int len = 0;
f = BM_iter_new(&iter, bm, BM_FACES_OF_VERT, v);
for ( ; f; f = BM_iter_step(&iter), len++) {
BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, v) {
BM_face_normal_update(bm, f);
}

View File

@@ -635,27 +635,27 @@ float BM_vert_edge_angle(BMesh *UNUSED(bm), BMVert *v)
* Given a set of vertices (varr), find out if
* all those vertices overlap an existing face.
*
* \param do_partial When TRUE the overlapping face
* can be a different length to the one given
* \note Making a face here is valid but in some cases you wont want to
* make a face thats part of another.
*
* \returns TRUE for overlap
*
*/
int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlapface,
const short do_partial)
int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlapface)
{
BMIter vertfaces;
BMIter viter;
BMFace *f;
int i, amount;
for (i = 0; i < len; i++) {
f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]);
while (f) {
BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) {
amount = BM_verts_in_face(bm, f, varr, len);
if ((amount >= len) && (do_partial == TRUE || len == f->len)) {
if (r_overlapface) *r_overlapface = f;
if (amount >= len) {
if (r_overlapface) {
*r_overlapface = f;
}
return TRUE;
}
f = BM_iter_step(&vertfaces);
}
}
@@ -666,6 +666,43 @@ int BM_face_exists_overlap(BMesh *bm, BMVert **varr, int len, BMFace **r_overlap
return FALSE;
}
/*
* BMESH FACE EXISTS
*
* Given a set of vertices (varr), find out if
* there is a face with exactly those vertices
* (and only those vertices).
*
* Returns:
* 0 for no face found
* 1 for face found
*/
int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
{
BMIter viter;
BMFace *f;
int i, amount;
for (i = 0; i < len; i++) {
BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, varr[i]) {
amount = BM_verts_in_face(bm, f, varr, len);
if (amount == len && amount == f->len) {
if (r_existface) {
*r_existface = f;
}
return TRUE;
}
}
}
if (r_existface) {
*r_existface = NULL;
}
return FALSE;
}
/*
* BMESH EXIST FACE MULTI
*
@@ -821,42 +858,3 @@ int BM_face_exists_multi_edge(BMesh *bm, BMEdge **earr, int len)
return ok;
}
/*
* BMESH FACE EXISTS
*
* Given a set of vertices (varr), find out if
* there is a face with exactly those vertices
* (and only those vertices).
*
* Returns:
* 0 for no face found
* 1 for face found
*/
int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
{
BMIter vertfaces;
BMFace *f;
int i, amount;
for (i = 0; i < len; i++) {
f = BM_iter_new(&vertfaces, bm, BM_FACES_OF_VERT, varr[i]);
while (f) {
amount = BM_verts_in_face(bm, f, varr, len);
if (amount == len && amount == f->len) {
if (r_existface) {
*r_existface = f;
}
return TRUE;
}
f = BM_iter_step(&vertfaces);
}
}
if (r_existface) {
*r_existface = NULL;
}
return FALSE;
}