New Animation Import system. Only Mesh object animation import support implemented for now.
This commit is contained in:
@@ -57,7 +57,8 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
if (!ob->adt || !ob->adt->action) return; //this is already checked in hasAnimations()
|
||||
FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
|
||||
char * transformName = extract_transform_name( fcu->rna_path );
|
||||
|
||||
|
||||
|
||||
//if (ob->type == OB_ARMATURE) {
|
||||
// if (!ob->data) return;
|
||||
// bArmature *arm = (bArmature*)ob->data;
|
||||
@@ -74,17 +75,46 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
//else {
|
||||
while (fcu) {
|
||||
transformName = extract_transform_name( fcu->rna_path );
|
||||
printf("fcu -> rna _path : %s \n transformName : %s\n", fcu->rna_path, transformName);
|
||||
|
||||
if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
|
||||
(!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL)||
|
||||
(!strcmp(transformName, "rotation_quaternion")))
|
||||
dae_animation(ob ,fcu,/* id_name(ob),*/ transformName);
|
||||
dae_animation(ob ,fcu, transformName );
|
||||
|
||||
fcu = fcu->next;
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
/*float * AnimationExporter::get_eul_source_for_quat(Object *ob )
|
||||
{
|
||||
FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
|
||||
const int keys = fcu->totvert;
|
||||
float quat[keys][4];
|
||||
float eul[keys][3];
|
||||
while(fcu)
|
||||
{
|
||||
transformName = extract_transform_name( fcu->rna_path );
|
||||
|
||||
if( !strcmp(transformName, "rotation_quaternion") )
|
||||
{
|
||||
for ( int i = 0 ; i < fcu->totvert ; i+=)
|
||||
{
|
||||
quat[i][fcu->array_index] = fcu->bezt[i].vec[1][1];
|
||||
}
|
||||
}
|
||||
|
||||
fcu = fcu->next;
|
||||
}
|
||||
|
||||
for ( int i = 0 ; i < fcu->totvert ; i+=)
|
||||
{
|
||||
quat_to_eul(eul[i],quat[i]);
|
||||
}
|
||||
|
||||
return eul;
|
||||
|
||||
}*/
|
||||
std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
|
||||
{
|
||||
//hard-way to derive the bone name from rna_path. Must find more compact method
|
||||
@@ -99,16 +129,18 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
return id_name(ob);
|
||||
}
|
||||
|
||||
void AnimationExporter::dae_animation(Object* ob, FCurve *fcu/*, std::string ob_name*/ , char* transformName)
|
||||
void AnimationExporter::dae_animation(Object* ob, FCurve *fcu/*, std::string ob_name*/ , char* transformName )
|
||||
{
|
||||
printf("in dae animation\n");
|
||||
|
||||
const char *axis_name = NULL;
|
||||
char anim_id[200];
|
||||
bool has_tangents = false;
|
||||
bool quatRotation = false;
|
||||
|
||||
if ( !strcmp(transformName, "rotation_quaternion") )
|
||||
{
|
||||
const char *axis_names[] = {"W", "X", "Y", "Z"};
|
||||
//quatRotation = true;
|
||||
const char *axis_names[] = {"", "X", "Y", "Z"};
|
||||
if (fcu->array_index < 4)
|
||||
axis_name = axis_names[fcu->array_index];
|
||||
}
|
||||
@@ -118,8 +150,6 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
const char *axis_names[] = {"X", "Y", "Z"};
|
||||
if (fcu->array_index < 3)
|
||||
axis_name = axis_names[fcu->array_index];
|
||||
|
||||
|
||||
}
|
||||
std::string ob_name = std::string("null");
|
||||
if (ob->type == OB_ARMATURE)
|
||||
@@ -377,7 +407,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
|
||||
float AnimationExporter::convert_angle(float angle)
|
||||
{
|
||||
return COLLADABU::Math::Utils::radToDegF(angle);
|
||||
return COLLADABU::Math::Utils::degToRadF(angle);
|
||||
}
|
||||
|
||||
std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
|
||||
@@ -414,7 +444,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
if (axis) {
|
||||
param.push_back(axis);
|
||||
}
|
||||
else { //assumes if axis isn't specified all axi are added
|
||||
else { //assumes if axis isn't specified all axises are added
|
||||
param.push_back("X");
|
||||
param.push_back("Y");
|
||||
param.push_back("Z");
|
||||
@@ -440,12 +470,12 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
break;
|
||||
case COLLADASW::InputSemantic::OUTPUT:
|
||||
*length = 1;
|
||||
if (rotation) {
|
||||
/*if (rotation) {
|
||||
values[0] = convert_angle(bezt->vec[1][1]);
|
||||
}
|
||||
else {
|
||||
else {*/
|
||||
values[0] = bezt->vec[1][1];
|
||||
}
|
||||
//}
|
||||
break;
|
||||
|
||||
case COLLADASW::InputSemantic::IN_TANGENT:
|
||||
@@ -454,12 +484,13 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
if (bezt->ipo != BEZT_IPO_BEZ) {
|
||||
// We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
|
||||
values[0] = 0;
|
||||
values[1] = 0;
|
||||
} else if (rotation) {
|
||||
values[1] = 0;
|
||||
}
|
||||
/* else if (rotation) {
|
||||
values[1] = convert_angle(bezt->vec[0][1]);
|
||||
} else {
|
||||
} else {*/
|
||||
values[1] = bezt->vec[0][1];
|
||||
}
|
||||
//}
|
||||
break;
|
||||
|
||||
case COLLADASW::InputSemantic::OUT_TANGENT:
|
||||
@@ -469,11 +500,12 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
// We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
|
||||
values[0] = 0;
|
||||
values[1] = 0;
|
||||
} else if (rotation) {
|
||||
values[1] = convert_angle(bezt->vec[2][1]);
|
||||
} else {
|
||||
values[1] = bezt->vec[2][1];
|
||||
}
|
||||
/* else if (rotation) {
|
||||
values[1] = convert_angle(bezt->vec[2][1]);
|
||||
} else {*/
|
||||
values[1] = bezt->vec[2][1];
|
||||
//}
|
||||
break;
|
||||
break;
|
||||
default:
|
||||
@@ -516,9 +548,8 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
for (unsigned int i = 0; i < fcu->totvert; i++) {
|
||||
float values[3]; // be careful!
|
||||
int length = 0;
|
||||
|
||||
get_source_values(&fcu->bezt[i], semantic, is_rotation, values, &length);
|
||||
for (int j = 0; j < length; j++)
|
||||
for (int j = 0; j < length; j++)
|
||||
source.appendValues(values[j]);
|
||||
}
|
||||
|
||||
@@ -526,6 +557,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
|
||||
return source_id;
|
||||
}
|
||||
|
||||
//Currently called only to get OUTPUT source values ( if rotation and hence the axis is also specified )
|
||||
std::string AnimationExporter::create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
|
||||
{
|
||||
@@ -676,7 +708,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
|
||||
{
|
||||
std::string tm_name;
|
||||
|
||||
bool is_rotation =false;
|
||||
// when given rna_path, determine tm_type from it
|
||||
if (rna_path) {
|
||||
char *name = extract_transform_name(rna_path);
|
||||
@@ -695,9 +727,10 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
|
||||
switch (tm_type) {
|
||||
case 0:
|
||||
return std::string("rotation_euler.") + std::string(axis_name) + ".ANGLE";
|
||||
case 1:
|
||||
return std::string("rotation_quaternion.") + std::string(axis_name) + ".ANGLE";
|
||||
tm_name = "rotation";
|
||||
is_rotation = true;
|
||||
break;
|
||||
case 2:
|
||||
tm_name = "scale";
|
||||
break;
|
||||
@@ -710,8 +743,8 @@ void AnimationExporter::exportAnimations(Scene *sce)
|
||||
}
|
||||
|
||||
if (tm_name.size()) {
|
||||
if (append_axis)
|
||||
return tm_name + std::string(".") + std::string(axis_name);
|
||||
if (is_rotation)
|
||||
return tm_name + std::string(axis_name);
|
||||
else
|
||||
return tm_name;
|
||||
}
|
||||
|
@@ -111,6 +111,10 @@ protected:
|
||||
COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis);
|
||||
|
||||
void get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool rotation, float *values, int *length);
|
||||
|
||||
/*float * get_eul_source_for_quat(Object *ob );*/
|
||||
|
||||
/*std::string create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, const std::string& anim_id, int array_index);*/
|
||||
|
||||
std::string create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name);
|
||||
|
||||
|
@@ -89,12 +89,15 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
|
||||
{
|
||||
COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
|
||||
COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
|
||||
// COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
|
||||
// COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
|
||||
|
||||
if( curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER ) {
|
||||
COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
|
||||
COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
|
||||
}
|
||||
float fps = (float)FPS;
|
||||
size_t dim = curve->getOutDimension();
|
||||
unsigned int i;
|
||||
|
||||
|
||||
std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
|
||||
|
||||
switch (dim) {
|
||||
@@ -108,28 +111,42 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
|
||||
fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
|
||||
// fcu->rna_path = BLI_strdupn(path, strlen(path));
|
||||
fcu->array_index = 0;
|
||||
//fcu->totvert = curve->getKeyCount();
|
||||
fcu->totvert = curve->getKeyCount();
|
||||
|
||||
// create beztriple for each key
|
||||
for (unsigned int j = 0; j < curve->getKeyCount(); j++) {
|
||||
BezTriple bez;
|
||||
memset(&bez, 0, sizeof(BezTriple));
|
||||
|
||||
// intangent
|
||||
// bez.vec[0][0] = get_float_value(intan, j * 6 + i + i) * fps;
|
||||
// bez.vec[0][1] = get_float_value(intan, j * 6 + i + i + 1);
|
||||
|
||||
|
||||
// input, output
|
||||
bez.vec[1][0] = bc_get_float_value(input, j) * fps;
|
||||
bez.vec[1][1] = bc_get_float_value(output, j * dim + i);
|
||||
|
||||
// outtangent
|
||||
// bez.vec[2][0] = get_float_value(outtan, j * 6 + i + i) * fps;
|
||||
// bez.vec[2][1] = get_float_value(outtan, j * 6 + i + i + 1);
|
||||
|
||||
bez.ipo = U.ipo_new; /* use default interpolation mode here... */
|
||||
if( curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER )
|
||||
{
|
||||
COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
|
||||
COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
|
||||
|
||||
// intangent
|
||||
bez.vec[0][0] = bc_get_float_value(intan, (j * 2 * dim ) + (2 * i)) * fps;
|
||||
bez.vec[0][1] = bc_get_float_value(intan, (j * 2 * dim )+ (2 * i) + 1);
|
||||
|
||||
// outtangent
|
||||
bez.vec[2][0] = bc_get_float_value(outtan, (j * 2 * dim ) + (2 * i)) * fps;
|
||||
bez.vec[2][1] = bc_get_float_value(outtan, (j * 2 * dim )+ (2 * i) + 1);
|
||||
bez.ipo = BEZT_IPO_BEZ;
|
||||
//bez.h1 = bez.h2 = HD_AUTO;
|
||||
}
|
||||
else
|
||||
{
|
||||
bez.h1 = bez.h2 = HD_AUTO;
|
||||
bez.ipo = BEZT_IPO_LIN;
|
||||
}
|
||||
// bez.ipo = U.ipo_new; /* use default interpolation mode here... */
|
||||
bez.f1 = bez.f2 = bez.f3 = SELECT;
|
||||
bez.h1 = bez.h2 = HD_AUTO;
|
||||
|
||||
insert_bezt_fcurve(fcu, &bez, 0);
|
||||
}
|
||||
|
||||
@@ -147,11 +164,15 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
|
||||
unused_curves.push_back(*it);
|
||||
}
|
||||
|
||||
|
||||
void AnimationImporter::fcurve_deg_to_rad(FCurve *cu)
|
||||
{
|
||||
for (unsigned int i = 0; i < cu->totvert; i++) {
|
||||
// TODO convert handles too
|
||||
cu->bezt[i].vec[1][1] *= M_PI / 180.0f;
|
||||
/*cu->bezt[i].vec[0][1] *= M_PI / 180.0f;
|
||||
cu->bezt[i].vec[2][1] *= M_PI / 180.0f;*/
|
||||
cu->bezt[i].vec[1][0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,10 +298,11 @@ bool AnimationImporter::write_animation(const COLLADAFW::Animation* anim)
|
||||
bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* animlist)
|
||||
{
|
||||
const COLLADAFW::UniqueId& animlist_id = animlist->getUniqueId();
|
||||
|
||||
|
||||
animlist_map[animlist_id] = animlist;
|
||||
|
||||
|
||||
#if 0
|
||||
|
||||
// should not happen
|
||||
if (uid_animated_map.find(animlist_id) == uid_animated_map.end()) {
|
||||
return true;
|
||||
@@ -291,17 +313,18 @@ bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* ani
|
||||
// what does this AnimationList animate?
|
||||
Animation& animated = uid_animated_map[animlist_id];
|
||||
Object *ob = animated.ob;
|
||||
|
||||
|
||||
char rna_path[100];
|
||||
char joint_path[100];
|
||||
bool is_joint = false;
|
||||
|
||||
// if ob is NULL, it should be a JOINT
|
||||
if (!ob) {
|
||||
|
||||
ob = armature_importer->get_armature_for_joint(animated.node);
|
||||
|
||||
if (!ob) {
|
||||
fprintf(stderr, "Cannot find armature for node %s\n", get_joint_name(animated.node));
|
||||
// fprintf(stderr, "Cannot find armature for node %s\n", get_joint_name(animated.node));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -309,7 +332,7 @@ bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* ani
|
||||
|
||||
is_joint = true;
|
||||
}
|
||||
|
||||
printf("object for animlist: %s found\n", animlist->getUniqueId().toAscii().c_str());
|
||||
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
|
||||
|
||||
switch (animated.tm->getTransformationType()) {
|
||||
@@ -512,66 +535,361 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
|
||||
}
|
||||
#endif
|
||||
|
||||
// prerequisites:
|
||||
// animlist_map - map animlist id -> animlist
|
||||
// curve_map - map anim id -> curve(s)
|
||||
Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
COLLADAFW::Transformation::TransformationType tm_type,
|
||||
Object *par_job)
|
||||
{
|
||||
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
|
||||
//Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
|
||||
// std::map<COLLADAFW::UniqueId, Object*>& object_map,
|
||||
// std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
// COLLADAFW::Transformation::TransformationType tm_type,
|
||||
// Object *par_job)
|
||||
//{
|
||||
// bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
// //bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
//}
|
||||
|
||||
|
||||
//sets the rna_path and array index to curve
|
||||
void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index )
|
||||
{
|
||||
std::vector<FCurve*>::iterator it;
|
||||
int i;
|
||||
for (it = curves->begin(), i = 0; it != curves->end(); it++, i++) {
|
||||
FCurve *fcu = *it;
|
||||
fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
|
||||
|
||||
if (array_index == -1) fcu->array_index = i;
|
||||
else fcu->array_index = array_index;
|
||||
|
||||
unused_curves.erase(std::remove(unused_curves.begin(), unused_curves.end(), fcu), unused_curves.end());
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves)
|
||||
{
|
||||
std::vector<FCurve*>::iterator iter;
|
||||
for (iter = curves->begin(); iter != curves->end(); iter++) {
|
||||
FCurve *fcu = *iter;
|
||||
//
|
||||
////if transform is rotation the fcurves values must be turned in to radian.
|
||||
//if (is_rotation)
|
||||
// fcurve_deg_to_rad(fcu);
|
||||
|
||||
for (unsigned int k = 0; k < fcu->totvert; k++) {
|
||||
//get frame value from bezTriple
|
||||
float fra = fcu->bezt[k].vec[1][0];
|
||||
//if frame already not added add frame to frames
|
||||
if (std::find(frames->begin(), frames->end(), fra) == frames->end())
|
||||
frames->push_back(fra);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.
|
||||
void AnimationImporter:: Assign_transform_animations(std::vector<float>* frames,
|
||||
COLLADAFW::Transformation * transform ,
|
||||
const COLLADAFW::AnimationList::AnimationBinding * binding,
|
||||
std::vector<FCurve*>* curves, bool is_joint, char * joint_path)
|
||||
{
|
||||
//bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
|
||||
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
|
||||
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
//Object *ob = is_joint ? armature_importer->get_armature_for_joint(node) : object_map[node->getUniqueId()];
|
||||
|
||||
//char joint_path[100];
|
||||
|
||||
/*if ( is_joint )
|
||||
armature_importer->get_rna_path_for_joint(animated.node, joint_path, sizeof(joint_path));*/
|
||||
|
||||
//bAction * act;
|
||||
|
||||
//if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
|
||||
//else act = ob->adt->action;
|
||||
//
|
||||
////Get the list of animation curves of the object
|
||||
// ListBase *AnimCurves = act->curves;
|
||||
//
|
||||
|
||||
// char* tm_str;
|
||||
// int array_index;
|
||||
|
||||
//curves belonging to the animation
|
||||
//std::vector<FCurve*> curves = curve_map[bindings[j].animation];
|
||||
|
||||
//to check if the no of curves are valid
|
||||
bool xyz = ((tm_type == COLLADAFW::Transformation::TRANSLATE ||tm_type == COLLADAFW::Transformation::SCALE) && binding->animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
|
||||
|
||||
|
||||
if (!((!xyz && curves->size() == 1) || (xyz && curves->size() == 3) || is_matrix)) {
|
||||
fprintf(stderr, "expected %d curves, got %d\n", xyz ? 3 : 1, (int)curves->size());
|
||||
return;
|
||||
}
|
||||
|
||||
//find key frames of the animation and accumulates them to frames of the transformation.
|
||||
find_frames (frames , curves );
|
||||
|
||||
char rna_path[100];
|
||||
//char joint_path[100];
|
||||
|
||||
|
||||
switch (tm_type) {
|
||||
case COLLADAFW::Transformation::TRANSLATE:
|
||||
case COLLADAFW::Transformation::SCALE:
|
||||
{
|
||||
bool loc = tm_type == COLLADAFW::Transformation::TRANSLATE;
|
||||
if (is_joint)
|
||||
BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, loc ? "location" : "scale");
|
||||
else
|
||||
BLI_strncpy(rna_path, loc ? "location" : "scale", sizeof(rna_path));
|
||||
|
||||
switch (binding->animationClass) {
|
||||
case COLLADAFW::AnimationList::POSITION_X:
|
||||
modify_fcurve(curves, rna_path, 0 );
|
||||
//add_fcurves_to_object(ob, curves, rna_path, 0, &animated);
|
||||
break;
|
||||
case COLLADAFW::AnimationList::POSITION_Y:
|
||||
modify_fcurve(curves, rna_path, 1 );
|
||||
//add_fcurves_to_object(ob, curves, rna_path, 1, &animated);
|
||||
break;
|
||||
case COLLADAFW::AnimationList::POSITION_Z:
|
||||
modify_fcurve(curves, rna_path, 2 );
|
||||
//add_fcurves_to_object(ob, curves, rna_path, 2, &animated);
|
||||
break;
|
||||
case COLLADAFW::AnimationList::POSITION_XYZ:
|
||||
modify_fcurve(curves, rna_path, -1 );
|
||||
//add_fcurves_to_object(ob, curves, rna_path, -1, &animated);
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
|
||||
binding->animationClass, loc ? "TRANSLATE" : "SCALE");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
case COLLADAFW::Transformation::ROTATE:
|
||||
{
|
||||
if (is_joint)
|
||||
BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
|
||||
else
|
||||
BLI_strncpy(rna_path, "rotation_euler", sizeof(rna_path));
|
||||
std::vector<FCurve*>::iterator iter;
|
||||
for (iter = curves->begin(); iter != curves->end(); iter++) {
|
||||
FCurve* fcu = *iter;
|
||||
|
||||
//if transform is rotation the fcurves values must be turned in to radian.
|
||||
/*if (is_rotation)
|
||||
fcurve_deg_to_rad(fcu); */
|
||||
}
|
||||
COLLADAFW::Rotate* rot = (COLLADAFW::Rotate*)transform;
|
||||
COLLADABU::Math::Vector3& axis = rot->getRotationAxis();
|
||||
|
||||
switch (binding->animationClass) {
|
||||
case COLLADAFW::AnimationList::ANGLE:
|
||||
if (COLLADABU::Math::Vector3::UNIT_X == axis) {
|
||||
modify_fcurve(curves, rna_path, 0 );
|
||||
//add_fcurves_to_object(ob, fcurves, rna_path, 0, &animated);
|
||||
}
|
||||
else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
|
||||
modify_fcurve(curves, rna_path, 1 );
|
||||
//add_fcurves_to_object(ob, fcurves, rna_path, 1, &animated);
|
||||
}
|
||||
else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
|
||||
modify_fcurve(curves, rna_path, 2 );
|
||||
//add_fcurves_to_object(ob, fcurves, rna_path, 2, &animated);
|
||||
}
|
||||
break;
|
||||
case COLLADAFW::AnimationList::AXISANGLE:
|
||||
// TODO convert axis-angle to quat? or XYZ?
|
||||
default:
|
||||
fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
|
||||
binding->animationClass);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case COLLADAFW::Transformation::MATRIX:
|
||||
case COLLADAFW::Transformation::SKEW:
|
||||
case COLLADAFW::Transformation::LOOKAT:
|
||||
fprintf(stderr, "Animation of MATRIX, SKEW and LOOKAT transformations is not supported yet.\n");
|
||||
break;
|
||||
}
|
||||
//BLI_addtail(&AnimCurves, curves);
|
||||
|
||||
}
|
||||
|
||||
void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map )
|
||||
{
|
||||
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
|
||||
|
||||
COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
|
||||
Object *ob = is_joint ? armature_importer->get_armature_for_joint(node) : object_map[node->getUniqueId()];
|
||||
const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
|
||||
|
||||
if ( ! is_object_animated(ob,node) ) return ;
|
||||
|
||||
char joint_path[200];
|
||||
|
||||
if ( is_joint )
|
||||
armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
|
||||
|
||||
bAction * act;
|
||||
|
||||
if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
|
||||
else act = ob->adt->action;
|
||||
//Get the list of animation curves of the object
|
||||
|
||||
ListBase *AnimCurves = &(act->curves);
|
||||
|
||||
if (!ob) {
|
||||
fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
|
||||
return NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
// frames at which to sample
|
||||
std::vector<float> frames;
|
||||
|
||||
float irest_dae[4][4];
|
||||
float rest[4][4], irest[4][4];
|
||||
|
||||
// for each <rotate>, <translate>, etc. there is a separate Transformation
|
||||
const COLLADAFW::TransformationPointerArray& tms = node->getTransformations();
|
||||
if (is_joint) {
|
||||
get_joint_rest_mat(irest_dae, root, node);
|
||||
invert_m4(irest_dae);
|
||||
|
||||
unsigned int i;
|
||||
Bone *bone = get_named_bone((bArmature*)ob->data, bone_name);
|
||||
if (!bone) {
|
||||
fprintf(stderr, "cannot find bone \"%s\"\n", bone_name);
|
||||
return;
|
||||
}
|
||||
|
||||
// find frames at which to sample plus convert all rotation keys to radians
|
||||
for (i = 0; i < tms.getCount(); i++) {
|
||||
COLLADAFW::Transformation *tm = tms[i];
|
||||
COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
|
||||
unit_m4(rest);
|
||||
copy_m4_m4(rest, bone->arm_mat);
|
||||
invert_m4_m4(irest, rest);
|
||||
}
|
||||
|
||||
if (type == tm_type) {
|
||||
const COLLADAFW::UniqueId& listid = tm->getAnimationList();
|
||||
|
||||
if (animlist_map.find(listid) != animlist_map.end()) {
|
||||
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
|
||||
|
||||
//for each transformation in node
|
||||
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
|
||||
COLLADAFW::Transformation *transform = nodeTransforms[i];
|
||||
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
|
||||
|
||||
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
|
||||
|
||||
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
|
||||
|
||||
//might not be needed, let's see
|
||||
std::vector<float> frames;
|
||||
//all the curves belonging to the transform
|
||||
|
||||
//check if transformation has animations
|
||||
if (animlist_map.find(listid) == animlist_map.end()) continue ;
|
||||
else
|
||||
{
|
||||
//transformation has animations
|
||||
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
|
||||
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
|
||||
//all the curves belonging to the current binding
|
||||
std::vector<FCurve*> animcurves;
|
||||
for (unsigned int j = 0; j < bindings.getCount(); j++) {
|
||||
animcurves = curve_map[bindings[j].animation];
|
||||
|
||||
//calculate rnapaths and array index of fcurves according to transformation and animation class
|
||||
|
||||
Assign_transform_animations(&frames,transform, &bindings[j], &animcurves, is_joint, joint_path );
|
||||
std::vector<FCurve*>::iterator iter;
|
||||
//Add the curves of the current animation to the object
|
||||
for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
|
||||
FCurve * fcu = *iter;
|
||||
BLI_addtail(AnimCurves, fcu);
|
||||
}
|
||||
}
|
||||
std::sort(frames.begin(), frames.end());
|
||||
}
|
||||
if (is_rotation || is_matrix) {
|
||||
if (is_joint)
|
||||
{
|
||||
bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
|
||||
chan->rotmode = ROT_MODE_QUAT;
|
||||
}
|
||||
else
|
||||
{
|
||||
ob->rotmode = ROT_MODE_EUL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool AnimationImporter::is_object_animated ( const Object *ob , const COLLADAFW::Node * node )
|
||||
{
|
||||
bool exists = false;
|
||||
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
|
||||
|
||||
//for each transformation in node
|
||||
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
|
||||
COLLADAFW::Transformation *transform = nodeTransforms[i];
|
||||
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
|
||||
|
||||
//check if transformation has animations
|
||||
if (animlist_map.find(listid) == animlist_map.end()) continue ;
|
||||
else
|
||||
{
|
||||
exists = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return exists;
|
||||
}
|
||||
|
||||
void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::Node * node , COLLADAFW::Transformation::TransformationType tm_type)
|
||||
{
|
||||
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
// for each <rotate>, <translate>, etc. there is a separate Transformation
|
||||
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
|
||||
|
||||
unsigned int i;
|
||||
// find frames at which to sample plus convert all rotation keys to radians
|
||||
for (i = 0; i < nodeTransforms.getCount(); i++) {
|
||||
COLLADAFW::Transformation *transform = nodeTransforms[i];
|
||||
COLLADAFW::Transformation::TransformationType nodeTmType = transform->getTransformationType();
|
||||
|
||||
|
||||
if (nodeTmType == tm_type) {
|
||||
//get animation bindings for the current transformation
|
||||
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
|
||||
//if transform is animated its animlist must exist.
|
||||
if (animlist_map.find(listid) != animlist_map.end()) {
|
||||
|
||||
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
|
||||
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
|
||||
|
||||
if (bindings.getCount()) {
|
||||
//for each AnimationBinding get the fcurves which animate the transform
|
||||
for (unsigned int j = 0; j < bindings.getCount(); j++) {
|
||||
std::vector<FCurve*>& curves = curve_map[bindings[j].animation];
|
||||
bool xyz = ((type == COLLADAFW::Transformation::TRANSLATE || type == COLLADAFW::Transformation::SCALE) && bindings[j].animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
|
||||
bool xyz = ((nodeTmType == COLLADAFW::Transformation::TRANSLATE || nodeTmType == COLLADAFW::Transformation::SCALE) && bindings[j].animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
|
||||
|
||||
if ((!xyz && curves.size() == 1) || (xyz && curves.size() == 3) || is_matrix) {
|
||||
std::vector<FCurve*>::iterator iter;
|
||||
|
||||
for (iter = curves.begin(); iter != curves.end(); iter++) {
|
||||
FCurve *fcu = *iter;
|
||||
|
||||
|
||||
//if transform is rotation the fcurves values must be turned in to radian.
|
||||
if (is_rotation)
|
||||
fcurve_deg_to_rad(fcu);
|
||||
|
||||
for (unsigned int k = 0; k < fcu->totvert; k++) {
|
||||
//get frame value from bezTriple
|
||||
float fra = fcu->bezt[k].vec[1][0];
|
||||
if (std::find(frames.begin(), frames.end(), fra) == frames.end())
|
||||
frames.push_back(fra);
|
||||
//if frame already not added add frame to frames
|
||||
if (std::find(frames->begin(), frames->end(), fra) == frames->end())
|
||||
frames->push_back(fra);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -583,7 +901,38 @@ Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// prerequisites:
|
||||
// animlist_map - map animlist id -> animlist
|
||||
// curve_map - map anim id -> curve(s)
|
||||
Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
COLLADAFW::Transformation::TransformationType tm_type,
|
||||
Object *par_job)
|
||||
{
|
||||
|
||||
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
|
||||
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
|
||||
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
|
||||
|
||||
COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
|
||||
Object *ob = is_joint ? armature_importer->get_armature_for_joint(node) : object_map[node->getUniqueId()];
|
||||
const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
|
||||
if (!ob) {
|
||||
fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// frames at which to sample
|
||||
std::vector<float> frames;
|
||||
|
||||
find_frames_old(&frames, node , tm_type);
|
||||
|
||||
unsigned int i;
|
||||
|
||||
float irest_dae[4][4];
|
||||
float rest[4][4], irest[4][4];
|
||||
|
||||
@@ -664,7 +1013,6 @@ Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
|
||||
BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, tm_str);
|
||||
else
|
||||
strcpy(rna_path, tm_str);
|
||||
|
||||
newcu[i] = create_fcurve(axis, rna_path);
|
||||
|
||||
#ifdef ARMATURE_TEST
|
||||
|
@@ -94,16 +94,35 @@ public:
|
||||
#if 0
|
||||
virtual void change_eul_to_quat(Object *ob, bAction *act);
|
||||
#endif
|
||||
|
||||
void translate_Animations_NEW ( COLLADAFW::Node * Node ,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map );
|
||||
|
||||
bool is_object_animated ( const Object *ob , const COLLADAFW::Node * node ) ;
|
||||
|
||||
|
||||
void Assign_transform_animations(std::vector<float>* frames,
|
||||
COLLADAFW::Transformation* transform ,
|
||||
const COLLADAFW::AnimationList::AnimationBinding * binding,
|
||||
std::vector<FCurve*>* curves, bool is_joint, char * joint_path);
|
||||
|
||||
/*void Assign_transform_animations(std::vector<float>* frames,
|
||||
COLLADAFW::Transformation *transform ,
|
||||
COLLADAFW::AnimationList::AnimationBinding * binding,
|
||||
COLLADAFW::Node * node);*/
|
||||
void modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index );
|
||||
// prerequisites:
|
||||
// animlist_map - map animlist id -> animlist
|
||||
// curve_map - map anim id -> curve(s)
|
||||
Object *translate_animation(COLLADAFW::Node *node,
|
||||
Object * translate_animation(COLLADAFW::Node *node,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
COLLADAFW::Transformation::TransformationType tm_type,
|
||||
Object *par_job = NULL);
|
||||
|
||||
|
||||
void find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves );
|
||||
void find_frames_old( std::vector<float>* frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type );
|
||||
// internal, better make it private
|
||||
// warning: evaluates only rotation
|
||||
// prerequisites: animlist_map, curve_map
|
||||
|
@@ -250,8 +250,9 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW
|
||||
unsigned int i;
|
||||
Object *ob;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
ob = anim_importer.translate_animation(node, object_map, root_map, types[i]);
|
||||
//for (i = 0; i < 4; i++)
|
||||
//ob =
|
||||
anim_importer.translate_Animations_NEW(node, root_map, object_map);
|
||||
|
||||
COLLADAFW::NodePointerArray &children = node->getChildNodes();
|
||||
for (i = 0; i < children.getCount(); i++) {
|
||||
|
Reference in New Issue
Block a user