Set line-width for sequencer borders
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@@ -1039,6 +1039,8 @@ static void sequencer_draw_borders(const SpaceSeq *sseq, const View2D *v2d, cons
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float x2 = v2d->tot.xmax;
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float y2 = v2d->tot.ymax;
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glLineWidth(1.0f);
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/* border */
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setlinestyle(3);
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