Set line-width for sequencer borders

This commit is contained in:
Campbell Barton
2016-02-16 23:23:40 +11:00
parent 7e60f61007
commit f630964feb

View File

@@ -1039,6 +1039,8 @@ static void sequencer_draw_borders(const SpaceSeq *sseq, const View2D *v2d, cons
float x2 = v2d->tot.xmax;
float y2 = v2d->tot.ymax;
glLineWidth(1.0f);
/* border */
setlinestyle(3);