Fix #35684: cycles unable to use full 6GB of memory on NVidia Titan GPU. We now

use arrays instead of textures for general storage on this card (image textures
are still stored as texture). Textures were found to be faster on older cards,
but the limits on 1D texture size have not increased along with the memory size,
which meant that the full 6 GB could not be used.

The performance actually seems to be slightly better with arrays in some tests
on Titan. For older cards there seems to be a bit of a mix, some are better and
others not. We may change those to use arrays too, but more testing is needed,
only Titan and Tesla K20 (sm_35) is changed for now.

The fact that arrays are faster is a bit surprising, as others found textures
to be faster on Kepler. However even if they were, the memory limitation is
more important to solve anyway.
https://research.nvidia.com/publication/understanding-efficiency-ray-traversal-gpus-kepler-and-fermi-addendum
This commit is contained in:
Brecht Van Lommel
2013-09-27 19:09:31 +00:00
parent dad37860e2
commit fa352bb749
5 changed files with 140 additions and 67 deletions

View File

@@ -43,7 +43,9 @@ public:
CUmodule cuModule;
map<device_ptr, bool> tex_interp_map;
int cuDevId;
int cuDevArchitecture;
bool first_error;
bool use_texture_storage;
struct PixelMem {
GLuint cuPBO;
@@ -173,6 +175,7 @@ public:
{
first_error = true;
background = background_;
use_texture_storage = true;
cuDevId = info.num;
cuDevice = 0;
@@ -203,6 +206,15 @@ public:
if(cuda_error_(result, "cuCtxCreate"))
return;
int major, minor;
cuDeviceComputeCapability(&major, &minor, cuDevId);
cuDevArchitecture = major*100 + minor*10;
/* In order to use full 6GB of memory on Titan cards, use arrays instead
* of textures. On earlier cards this seems slower, but on Titan it is
* actually slightly faster in tests. */
use_texture_storage = (cuDevArchitecture < 350);
cuda_pop_context();
}
@@ -210,8 +222,7 @@ public:
{
task_pool.stop();
cuda_push_context();
cuda_assert(cuCtxDetach(cuContext))
cuda_assert(cuCtxDestroy(cuContext))
}
bool support_device(bool experimental)
@@ -448,90 +459,118 @@ public:
CUarray_format_enum format;
size_t dsize = datatype_size(mem.data_type);
size_t size = mem.memory_size();
bool use_texture = interpolation || use_texture_storage;
switch(mem.data_type) {
case TYPE_UCHAR: format = CU_AD_FORMAT_UNSIGNED_INT8; break;
case TYPE_UINT: format = CU_AD_FORMAT_UNSIGNED_INT32; break;
case TYPE_INT: format = CU_AD_FORMAT_SIGNED_INT32; break;
case TYPE_FLOAT: format = CU_AD_FORMAT_FLOAT; break;
default: assert(0); return;
}
if(use_texture) {
CUtexref texref = NULL;
switch(mem.data_type) {
case TYPE_UCHAR: format = CU_AD_FORMAT_UNSIGNED_INT8; break;
case TYPE_UINT: format = CU_AD_FORMAT_UNSIGNED_INT32; break;
case TYPE_INT: format = CU_AD_FORMAT_SIGNED_INT32; break;
case TYPE_FLOAT: format = CU_AD_FORMAT_FLOAT; break;
default: assert(0); return;
}
cuda_push_context();
cuda_assert(cuModuleGetTexRef(&texref, cuModule, name))
CUtexref texref = NULL;
if(!texref) {
cuda_pop_context();
return;
}
cuda_push_context();
cuda_assert(cuModuleGetTexRef(&texref, cuModule, name))
if(interpolation) {
CUarray handle = NULL;
CUDA_ARRAY_DESCRIPTOR desc;
desc.Width = mem.data_width;
desc.Height = mem.data_height;
desc.Format = format;
desc.NumChannels = mem.data_elements;
cuda_assert(cuArrayCreate(&handle, &desc))
if(!handle) {
if(!texref) {
cuda_pop_context();
return;
}
if(mem.data_height > 1) {
CUDA_MEMCPY2D param;
memset(&param, 0, sizeof(param));
param.dstMemoryType = CU_MEMORYTYPE_ARRAY;
param.dstArray = handle;
param.srcMemoryType = CU_MEMORYTYPE_HOST;
param.srcHost = (void*)mem.data_pointer;
param.srcPitch = mem.data_width*dsize*mem.data_elements;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
if(interpolation) {
CUarray handle = NULL;
CUDA_ARRAY_DESCRIPTOR desc;
cuda_assert(cuMemcpy2D(&param))
desc.Width = mem.data_width;
desc.Height = mem.data_height;
desc.Format = format;
desc.NumChannels = mem.data_elements;
cuda_assert(cuArrayCreate(&handle, &desc))
if(!handle) {
cuda_pop_context();
return;
}
if(mem.data_height > 1) {
CUDA_MEMCPY2D param;
memset(&param, 0, sizeof(param));
param.dstMemoryType = CU_MEMORYTYPE_ARRAY;
param.dstArray = handle;
param.srcMemoryType = CU_MEMORYTYPE_HOST;
param.srcHost = (void*)mem.data_pointer;
param.srcPitch = mem.data_width*dsize*mem.data_elements;
param.WidthInBytes = param.srcPitch;
param.Height = mem.data_height;
cuda_assert(cuMemcpy2D(&param))
}
else
cuda_assert(cuMemcpyHtoA(handle, 0, (void*)mem.data_pointer, size))
cuda_assert(cuTexRefSetArray(texref, handle, CU_TRSA_OVERRIDE_FORMAT))
cuda_assert(cuTexRefSetFilterMode(texref, CU_TR_FILTER_MODE_LINEAR))
cuda_assert(cuTexRefSetFlags(texref, CU_TRSF_NORMALIZED_COORDINATES))
mem.device_pointer = (device_ptr)handle;
stats.mem_alloc(size);
}
else
cuda_assert(cuMemcpyHtoA(handle, 0, (void*)mem.data_pointer, size))
else {
cuda_pop_context();
cuda_assert(cuTexRefSetArray(texref, handle, CU_TRSA_OVERRIDE_FORMAT))
mem_alloc(mem, MEM_READ_ONLY);
mem_copy_to(mem);
cuda_assert(cuTexRefSetFilterMode(texref, CU_TR_FILTER_MODE_LINEAR))
cuda_assert(cuTexRefSetFlags(texref, CU_TRSF_NORMALIZED_COORDINATES))
cuda_push_context();
mem.device_pointer = (device_ptr)handle;
cuda_assert(cuTexRefSetAddress(NULL, texref, cuda_device_ptr(mem.device_pointer), size))
cuda_assert(cuTexRefSetFilterMode(texref, CU_TR_FILTER_MODE_POINT))
cuda_assert(cuTexRefSetFlags(texref, CU_TRSF_READ_AS_INTEGER))
}
stats.mem_alloc(size);
if(periodic) {
cuda_assert(cuTexRefSetAddressMode(texref, 0, CU_TR_ADDRESS_MODE_WRAP))
cuda_assert(cuTexRefSetAddressMode(texref, 1, CU_TR_ADDRESS_MODE_WRAP))
}
else {
cuda_assert(cuTexRefSetAddressMode(texref, 0, CU_TR_ADDRESS_MODE_CLAMP))
cuda_assert(cuTexRefSetAddressMode(texref, 1, CU_TR_ADDRESS_MODE_CLAMP))
}
cuda_assert(cuTexRefSetFormat(texref, format, mem.data_elements))
cuda_pop_context();
}
else {
cuda_pop_context();
mem_alloc(mem, MEM_READ_ONLY);
mem_copy_to(mem);
cuda_push_context();
cuda_assert(cuTexRefSetAddress(NULL, texref, cuda_device_ptr(mem.device_pointer), size))
cuda_assert(cuTexRefSetFilterMode(texref, CU_TR_FILTER_MODE_POINT))
cuda_assert(cuTexRefSetFlags(texref, CU_TRSF_READ_AS_INTEGER))
}
CUdeviceptr cumem;
size_t cubytes;
if(periodic) {
cuda_assert(cuTexRefSetAddressMode(texref, 0, CU_TR_ADDRESS_MODE_WRAP))
cuda_assert(cuTexRefSetAddressMode(texref, 1, CU_TR_ADDRESS_MODE_WRAP))
}
else {
cuda_assert(cuTexRefSetAddressMode(texref, 0, CU_TR_ADDRESS_MODE_CLAMP))
cuda_assert(cuTexRefSetAddressMode(texref, 1, CU_TR_ADDRESS_MODE_CLAMP))
}
cuda_assert(cuTexRefSetFormat(texref, format, mem.data_elements))
cuda_assert(cuModuleGetGlobal(&cumem, &cubytes, cuModule, name))
cuda_pop_context();
if(cubytes == 8) {
/* 64 bit device pointer */
uint64_t ptr = mem.device_pointer;
cuda_assert(cuMemcpyHtoD(cumem, (void*)&ptr, cubytes))
}
else {
/* 32 bit device pointer */
uint32_t ptr = (uint32_t)mem.device_pointer;
cuda_assert(cuMemcpyHtoD(cumem, (void*)&ptr, cubytes))
}
cuda_pop_context();
}
tex_interp_map[mem.device_pointer] = interpolation;
}

View File

@@ -809,11 +809,16 @@ __device_inline void bvh_triangle_intersect_subsurface(KernelGlobals *kg, Inters
#include "kernel_bvh_subsurface.h"
#endif
#ifdef __HAIR__
__device_inline bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect, uint *lcg_state, float difl, float extmax)
/* to work around titan bug when using arrays instead of textures */
#if !defined(__KERNEL_CUDA__) || defined(__KERNEL_CUDA_TEX_STORAGE__)
__device_inline
#else
__device_inline bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect)
__device_noinline
#endif
#ifdef __HAIR__
bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect, uint *lcg_state, float difl, float extmax)
#else
bool scene_intersect(KernelGlobals *kg, const Ray *ray, const uint visibility, Intersection *isect)
#endif
{
#ifdef __OBJECT_MOTION__
@@ -851,8 +856,14 @@ __device_inline bool scene_intersect(KernelGlobals *kg, const Ray *ray, const ui
#endif /* __KERNEL_CPU__ */
}
/* to work around titan bug when using arrays instead of textures */
#ifdef __SUBSURFACE__
__device_inline uint scene_intersect_subsurface(KernelGlobals *kg, const Ray *ray, Intersection *isect, int subsurface_object, uint *lcg_state, int max_hits)
#if !defined(__KERNEL_CUDA__) || defined(__KERNEL_CUDA_TEX_STORAGE__)
__device_inline
#else
__device_noinline
#endif
uint scene_intersect_subsurface(KernelGlobals *kg, const Ray *ray, Intersection *isect, int subsurface_object, uint *lcg_state, int max_hits)
{
#ifdef __OBJECT_MOTION__
if(kernel_data.bvh.have_motion) {

View File

@@ -57,7 +57,18 @@ typedef texture<uchar4, 2, cudaReadModeNormalizedFloat> texture_image_uchar4;
/* Macros to handle different memory storage on different devices */
/* In order to use full 6GB of memory on Titan cards, use arrays instead
* of textures. On earlier cards this seems slower, but on Titan it is
* actually slightly faster in tests. */
#if __CUDA_ARCH__ < 350
#define __KERNEL_CUDA_TEX_STORAGE__
#endif
#ifdef __KERNEL_CUDA_TEX_STORAGE__
#define kernel_tex_fetch(t, index) tex1Dfetch(t, index)
#else
#define kernel_tex_fetch(t, index) t[(index)]
#endif
#define kernel_tex_image_interp(t, x, y) tex2D(t, x, y)
#define kernel_data __data

View File

@@ -66,7 +66,11 @@ typedef struct KernelGlobals {
__constant__ KernelData __data;
typedef struct KernelGlobals {} KernelGlobals;
#ifdef __KERNEL_CUDA_TEX_STORAGE__
#define KERNEL_TEX(type, ttype, name) ttype name;
#else
#define KERNEL_TEX(type, ttype, name) const __constant__ __device__ type *name;
#endif
#define KERNEL_IMAGE_TEX(type, ttype, name) ttype name;
#include "kernel_textures.h"

View File

@@ -93,7 +93,11 @@ __device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
{
#ifdef __HAIR__
if(sd->segment != ~0)
#ifdef __DPDU__
return normalize(sd->dPdu);
#else
return make_float3(0.0f, 0.0f, 0.0f);
#endif
#endif
/* try to create spherical tangent from generated coordinates */
@@ -108,7 +112,11 @@ __device float3 primitive_tangent(KernelGlobals *kg, ShaderData *sd)
}
else {
/* otherwise use surface derivatives */
#ifdef __DPDU__
return normalize(sd->dPdu);
#else
return make_float3(0.0f, 0.0f, 0.0f);
#endif
}
}