style cleanup

This commit is contained in:
Campbell Barton
2012-09-20 12:29:28 +00:00
parent 8771c9e2fe
commit fbe13ab84a
18 changed files with 72 additions and 47 deletions

View File

@@ -45,7 +45,7 @@ public:
/**
* Destroys the factory.
*/
virtual ~AUD_IFactory(){}
virtual ~AUD_IFactory() {}
/**
* Creates a reader for playback of the sound source.

View File

@@ -42,7 +42,7 @@ public:
/**
* Destroys the reader.
*/
virtual ~AUD_IReader(){}
virtual ~AUD_IReader() {}
/**
* Tells whether the source provides seeking functionality or not.

View File

@@ -41,7 +41,7 @@ public:
/**
* Destroys the writer.
*/
virtual ~AUD_IWriter(){}
virtual ~AUD_IWriter() {}
/**
* Returns how many samples have been written so far.

View File

@@ -46,16 +46,19 @@ __device void to_unit_disk(float *x, float *y)
if(a > -b) {
if(a > b) {
r = a;
phi = M_PI_4_F *(b/a);
} else {
r = b;
phi = M_PI_4_F *(2.0f - a/b);
}
} else {
phi = M_PI_4_F *(b/a);
}
else {
r = b;
phi = M_PI_4_F *(2.0f - a/b);
}
}
else {
if(a < b) {
r = -a;
phi = M_PI_4_F *(4.0f + b/a);
} else {
}
else {
r = -b;
if(b != 0.0f)
phi = M_PI_4_F *(6.0f - a/b);

View File

@@ -37,39 +37,39 @@ color magic(point p, int n, float distortion)
y *= dist;
if(n > 1) {
x= cos(x-y-z);
x = cos(x-y-z);
x *= dist;
if(n > 2) {
z= sin(-x-y-z);
z = sin(-x-y-z);
z *= dist;
if(n > 3) {
x= -cos(-x+y-z);
x = -cos(-x+y-z);
x *= dist;
if(n > 4) {
y= -sin(-x+y+z);
y = -sin(-x+y+z);
y *= dist;
if(n > 5) {
y= -cos(-x+y+z);
y = -cos(-x+y+z);
y *= dist;
if(n > 6) {
x= cos(x+y+z);
x = cos(x+y+z);
x *= dist;
if(n > 7) {
z= sin(x+y-z);
z = sin(x+y-z);
z *= dist;
if(n > 8) {
x= -cos(-x-y+z);
x = -cos(-x-y+z);
x *= dist;
if(n > 9) {
y= -sin(x-y+z);
y = -sin(x-y+z);
y *= dist;
}
}

View File

@@ -239,8 +239,8 @@ color node_mix_soft(float t, color col1, color col2)
{
float tm = 1.0 - t;
color one= color(1.0);
color scr= one - (one - col2)*(one - col1);
color one = color(1.0);
color scr = one - (one - col2)*(one - col1);
return tm*col1 + t*((one - col1)*col2*col1 + col1*scr);
}

View File

@@ -58,7 +58,8 @@ __device float fresnel_dielectric(float eta, const float3 N,
neta = 1 / eta;
Nn = N;
*is_inside = false;
} else {
}
else {
// we are inside the surface,
cos = -cos;
neta = eta;
@@ -74,7 +75,8 @@ __device float fresnel_dielectric(float eta, const float3 N,
*dTdy = make_float3(0.0f, 0.0f, 0.0f);
#endif
return 1; // total internal reflection
} else {
}
else {
float dnp = sqrtf(arg);
float nK = (neta * cos)- dnp;
*T = -(neta * I)+(nK * Nn);

View File

@@ -144,9 +144,10 @@ __device int bsdf_translucent_sample(const ShaderData *sd, const ShaderClosure *
*domega_in_dx *= -125.0f;
*domega_in_dy *= -125.0f;
#endif
} else
}
else {
*pdf = 0;
}
return LABEL_TRANSMIT|LABEL_DIFFUSE;
}

View File

@@ -210,7 +210,8 @@ __device int bsdf_microfacet_ggx_sample(const ShaderData *sd, const ShaderClosur
#endif
}
}
} else {
}
else {
// CAUTION: the i and o variables are inverted relative to the paper
// eq. 39 - compute actual refractive direction
float3 R, T;
@@ -443,7 +444,8 @@ __device int bsdf_microfacet_beckmann_sample(const ShaderData *sd, const ShaderC
#endif
}
}
} else {
}
else {
// CAUTION: the i and o variables are inverted relative to the paper
// eq. 39 - compute actual refractive direction
float3 R, T;

View File

@@ -127,19 +127,22 @@ __device int bsdf_ward_sample(const ShaderData *sd, const ShaderClosure *sc, flo
float tanPhi = alphaRatio * tanf(M_PI_2_F * val);
cosPhi = 1 / sqrtf(1 + tanPhi * tanPhi);
sinPhi = tanPhi * cosPhi;
} else if(randu < 0.5f) {
}
else if(randu < 0.5f) {
float val = 1 - 4 * (0.5f - randu);
float tanPhi = alphaRatio * tanf(M_PI_2_F * val);
// phi = M_PI_F - phi;
cosPhi = -1 / sqrtf(1 + tanPhi * tanPhi);
sinPhi = -tanPhi * cosPhi;
} else if(randu < 0.75f) {
}
else if(randu < 0.75f) {
float val = 4 * (randu - 0.5f);
float tanPhi = alphaRatio * tanf(M_PI_2_F * val);
//phi = M_PI_F + phi;
cosPhi = -1 / sqrtf(1 + tanPhi * tanPhi);
sinPhi = tanPhi * cosPhi;
} else {
}
else {
float val = 1 - 4 * (1 - randu);
float tanPhi = alphaRatio * tanf(M_PI_2_F * val);
// phi = 2 * M_PI_F - phi;

View File

@@ -196,8 +196,10 @@ __device int bsdf_westin_sheen_sample(const ShaderData *sd, const ShaderClosure
*domega_in_dx *= 125.0f;
*domega_in_dy *= 125.0f;
#endif
} else
}
else {
pdf = 0;
}
return LABEL_REFLECT|LABEL_DIFFUSE;
}

View File

@@ -69,11 +69,11 @@ __device float3 hsv_to_rgb(float3 hsv)
s = hsv.y;
v = hsv.z;
if(s==0.0f) {
if(s == 0.0f) {
rgb = make_float3(v, v, v);
}
else {
if(h==1.0f)
if(h == 1.0f)
h = 0.0f;
h *= 6.0f;

View File

@@ -104,7 +104,7 @@ __device float grad(int hash, float x, float y, float z)
// use vectors pointing to the edges of the cube
int h = hash & 15;
float u = h<8 ? x : y;
float v = h<4 ? y : h==12||h==14 ? x : z;
float v = h<4 ? y : h == 12 || h == 14 ? x : z;
return ((h&1) ? -u : u) + ((h&2) ? -v : v);
}

View File

@@ -245,7 +245,7 @@ void Camera::device_free(Device *device, DeviceScene *dscene)
bool Camera::modified(const Camera& cam)
{
return !((shuttertime== cam.shuttertime) &&
return !((shuttertime == cam.shuttertime) &&
(aperturesize == cam.aperturesize) &&
(blades == cam.blades) &&
(bladesrotation == cam.bladesrotation) &&

View File

@@ -459,7 +459,8 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
strncpy(buf, g_firstFileBuf, FIRSTFILEBUFLG - 1);
buf[FIRSTFILEBUFLG - 1] = '\0';
return 1;
} else {
}
else {
return 0;
}
}

View File

@@ -94,7 +94,8 @@ int main (int argc, char *argv[])
if (verbose) {
if (error_status) {
fprintf(stderr, "|--* Memory test FAILED\n|\n");
} else {
}
else {
fprintf(stderr, "|--* Memory tested as good (as it should be)\n|\n");
}
}
@@ -130,7 +131,8 @@ int main (int argc, char *argv[])
if (verbose) {
if (retval) {
fprintf(stderr, "|--* Memory test failed (as it should be)\n");
} else {
}
else {
fprintf(stderr, "|--* Memory test FAILED to find corrupted blocks \n");
}
}
@@ -147,7 +149,8 @@ int main (int argc, char *argv[])
if (verbose) {
if (error_status) {
fprintf(stderr,"|\n|--* Errors were detected\n");
} else {
}
else {
fprintf(stderr,"|\n|--* Test exited succesfully\n");
}

View File

@@ -157,7 +157,8 @@ static int my_gets(SOCKET sock, char * line, int maxlen)
line++;
*line = 0;
break;
} else {
}
else {
line++;
maxlen--;
}
@@ -251,15 +252,20 @@ HRESULT __stdcall VF_OpenFileFunc_Blen(
if (strcmp(key, "width") == 0) {
rval->width = atoi(val);
} else if (strcmp(key, "height") == 0) {
}
else if (strcmp(key, "height") == 0) {
rval->height = atoi(val);
} else if (strcmp(key, "start") == 0) {
}
else if (strcmp(key, "start") == 0) {
rval->start = atoi(val);
} else if (strcmp(key, "end") == 0) {
}
else if (strcmp(key, "end") == 0) {
rval->end = atoi(val);
} else if (strcmp(key, "rate") == 0) {
}
else if (strcmp(key, "rate") == 0) {
rval->rate = atoi(val);
} else if (strcmp(key, "ratescale") == 0) {
}
else if (strcmp(key, "ratescale") == 0) {
rval->ratescale = atoi(val);
}
}

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@@ -915,7 +915,8 @@ void GPU_paint_update_image(Image *ima, int x, int y, int w, int h)
* so we will be using GPU mipmap generation here */
if (GPU_get_mipmap()) {
glGenerateMipmapEXT(GL_TEXTURE_2D);
} else {
}
else {
ima->tpageflag &= ~IMA_MIPMAP_COMPLETE;
}
@@ -942,7 +943,8 @@ void GPU_paint_update_image(Image *ima, int x, int y, int w, int h)
/* see comment above as to why we are using gpu mipmap generation here */
if (GPU_get_mipmap()) {
glGenerateMipmapEXT(GL_TEXTURE_2D);
} else {
}
else {
ima->tpageflag &= ~IMA_MIPMAP_COMPLETE;
}
}