Code was originally added to test a different approach to calculate the
irradiance buffer. The approach was just to slow so we never used it.
This change will remove it from the code base
Constraint stack similarly to modifier stack is fully operate on what
have been given to it, without requesting original or evaluated IDs.
Validness of datablocks passed to constraint stack are to be handled
on dependency graph/evaluation stream levels.
Mainly affects for() loops.
The reason why loop parameter was declared outside of the loop roots
back to the times when not all compilers supported C99.
This file was originally a placeholder for all the old functions that
have not yet been ported to the new draw system. Over time all the
functions that needed refactor were gone, and the functions here are
still needed.
While moving the functions around I removed dead code and made sure the
existent comments start with a capital letter and end with a full stop.
bf_intern_mantaflow lacked the `-DOPENVDB_STATICLIB` define
causing it to dynamically import openvdb, linked against
our static libs a happy time was not had by the linker.
- Move handling of private ID data (nodetree and master_collection)
under generic ID code. This shortens code a bit, but mostly avoids having
to modify all type-specific callback functions if/when we have to add
generic processing to IDs there.
- Seriously factorize `expand_xxx` area, in the same way we were already
doing in `direct_link_xxx` and `lib_link_xxx` areas.
Note that this actually also fixes some bugs (at least, potential ones),
like e.g. missing call to expand_id() for our beloved 'private ID'
(nodetrees & co), in current master code...
Differential Revision: https://developer.blender.org/D6764
Cache files are currently loaded via the Manta Python API. With very big caches this can slow down the viewport playback. Especially smoke simulations, which just load grids and no meshes, can suffer from this. This fix solves this problem by directly loading the cache files from disk (no Python). This fix has been in the works for some time. The developer of this patch is ready to handle any potential fall-out of this patch quickly.
Keyframes and channels were not updating immediately (you had to enter
channel and main regions with the mouse to force a redraw).
Differential Revision: https://developer.blender.org/D6762
Adds the invert vertex group option to the smooth modifier.
Setup same way as previous modifiers.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6745
Adds the invert vertex group option to the Curve modifier.
Adds a short flag and char pad to the Curve modifier DNA. Passes the flag into the curve_deform_verts function as the weight values are found there and not in the modifiers .c file.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6746
If the linked or append grease pencil object was added to the scene, the original file could have the datablock status in a different mode, so it's necessary to be sure is in object mode.
Differential Revision: https://developer.blender.org/D6759
Adds the invert vertex group option to the Lattice modifier.
Adds a short flag and modifies the existing char padding for the correct amount.
Adds a .invert_vgroup to the LatticeDeformUserdata.
Passes the flag into the lattice_deform_verts function where the weights around found and used.
For the other calls of lattice_deform_verts function they pass in NULL for the flag in the same way they pass NULL for the vgroup name.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6747