Commit Graph

63080 Commits

Author SHA1 Message Date
Bastien Montagne
15abb48a04 Install_deps.sh: attempt to add OpenVDB, not working for now.
OpenVDB is like a 30-years old lib when it comes to building it - not even a configure.sh script!
This makes it impossible to auto-build (install_deps is not a new CMake!).

So for now, just storing some template code for it, and expected version/deps data
in --show-deps option.
2016-01-29 11:07:28 +01:00
Sergey Sharybin
cd71d9e936 Sequencer: It is now possible to append strip's modifiers to all selected ones
Previously it was only possible to replace all existing modifiers with the
new list, which isn't so great for grading.

Ideally we should also have some sort of merge policy here, but that's for
later.
2016-01-29 09:17:33 +01:00
Campbell Barton
7d285854b0 Skip save-as history running from another Operator
So scripts can call Save-As without adjusting 'Recent Files'.
Uses same logic and file reading,
2016-01-29 17:00:32 +11:00
Campbell Barton
f2a93faa7c Fix T47271: Vertex Group to Selected missing update 2016-01-29 15:12:57 +11:00
Campbell Barton
a57d9f725f Fix crash running transform in background mode 2016-01-29 15:12:57 +11:00
Campbell Barton
cd6178e584 Cleanup: remove unused code 2016-01-29 15:12:57 +11:00
Sergey Sharybin
e2161ca854 Cycles: Remove few function arguments needed only for the split kernel
Use KernelGlobals to access all the global arrays for the intermediate
storage instead of passing all this storage things explicitly.

Tested here with Intel OpenCL, NVIDIA GTX580 and AMD Fiji, didn't see
any artifacts, so guess it's all good.

Reviewers: juicyfruit, dingto, lukasstockner97

Differential Revision: https://developer.blender.org/D1736
2016-01-28 18:59:27 +01:00
Sergey Sharybin
53ef03d20f FFmpeg: Experiment with use of nb_frames from a stream when known
The idea is to use known number of frames in the stream when possible
instead of trying to deduct it from a stream duration and time base,
which could potentially give some rounding errors.

This, i.e., solves quicktime encoded files from animators to open
just fine in sequencer.

Another report done by the main Nieve guy (aka venomgfx)
2016-01-28 16:38:05 +01:00
Sergey Sharybin
5f31089957 Cycles: Make OpenCL's argument wrapper able to get int/float values directly 2016-01-28 15:03:42 +01:00
Bastien Montagne
12c71508c2 Fix T47228: Ghost not handling predictably keycodes when first keymap is non-latin.
Why this is not working in original code and works int this one remains mystery
(see comments for details).

Note that we still do not support at all non-latin keymaps for our shortcuts,
this would be nice to add someday, but that's a TODO, not a bug.

Reviewers: sergey, campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D1746
2016-01-28 14:57:33 +01:00
Sergey Sharybin
a3793f5e0b Cycles: Enable compilation of sm_37 kernels by default
Makes sense to keep support of top-range cards "out of the box".
2016-01-28 11:59:40 +01:00
Sergey Sharybin
ff0dcc5d70 Cycles: Make kernel compilable for 3.7 compute capability
It is used by GK210 GPUs which could be found in, i.e. Tesla K80.
2016-01-28 11:56:09 +01:00
Sergey Sharybin
0834015b74 Fix/Workaround T46412: Defocus node not working on Windows 32 bit
The issue was caused by some functions in compositor returning
garbage values. Partially the issue was caused by vc12_xp toolset
we're using, but even with regular vc120 toolset nodes like bokeh
image did not work correct.

This is a bit weird solution, which could indicate some sort
of compiler bug, but is also actually makes sense because we do
use SSE intrinsics in the compositor now. Maybe it all gets
interfered in some way.

In any case, if someone wants to find a real solution for the
issue please go ahead.

This shouldn't have affect on supported platform because we
already demand CPU to have SSE2 support.
2016-01-28 11:39:17 +01:00
Campbell Barton
2a8f1c656c WM: allow filesel to execute a modal operator 2016-01-28 20:43:26 +11:00
Mike Erwin
30086eafe5 OpenGL: optimize ED_screen_draw
One draw call for all screen area outlines instead of one per line.
(Two for retina displays)

One draw call for area split line instead of two.

En/Disable GL_BLEND once for area join arrow instead of twice.
2016-01-28 02:51:22 -05:00
Mike Erwin
f91fe78af5 cleanup: spelling, comments, alignment
fixed pet peeve “frustrum” and other non-functional changes.
2016-01-28 01:36:12 -05:00
Campbell Barton
05dbc470ad Cleanup: warnings & style 2016-01-28 17:23:12 +11:00
Mike Erwin
a1d7f67d81 cleanup: spelling / typos
no functional changes
2016-01-28 00:30:50 -05:00
Bastien Montagne
ba9468768d Usual i18n/UI messages fixes. 2016-01-27 22:20:26 +01:00
Bastien Montagne
66aa4af836 Fix T47252: FileBrowser: buffer overflow with scripts defining too long 'filter_glob' string.
Fixed this with three changes:
* filter_glob is now 255 char max (63 could be a bit limited in some rare cases).
* IO templates now explicitely define max len of that property (such that scripters are aware of the limit).
* ED_fileselect_set_params() is now safe regarding too long strings from a 'filter_glob' op property.
2016-01-27 18:04:50 +01:00
Bastien Montagne
4e2eea63a4 Fix clear keyframes op not reporting when called over a locked fcurve.
Debug print here is not that useful to common user, and keyframe deletion
does report warning, so do the same for clear op.

Reported by venomgfx over IRC, thanks.
2016-01-27 17:23:55 +01:00
Sergey Sharybin
a621926694 Tracking: Remove unfinished code from automation experiments 2016-01-27 16:26:50 +01:00
Sergey Sharybin
fa9ba68a2b Tracking: Update plane track solution after joining point tracks
Was in fact long term TODO, it all should work fine now.
2016-01-27 16:20:17 +01:00
Sergey Sharybin
28d599a0fc Tracking: De-duplicate code for tracking a sequence and single frame
It was not so much better from performance point of view to have
a special case here and it only made us having two entry points
to the same things, which was rather annoying.

Should no be functional changes for artists.
2016-01-27 16:01:20 +01:00
Sergey Sharybin
17735ec0f5 Tracking: Solve some TODOs
Should not be functional changes.
2016-01-27 14:27:37 +01:00
Sergey Sharybin
efefae62de Atomics: Use _InterlockedAnd8 direction for 342bit MSVC
That's what MSDN tells you to do and that's how to solve the compilation
error problem with it.
2016-01-27 14:16:02 +01:00
Sergey Sharybin
30cbaac9d3 Tracking: Remove code which was dead for quite some time now 2016-01-27 14:13:19 +01:00
Sergey Sharybin
8179a287d4 Tracking: Cleanup, de-duplicate some code 2016-01-27 14:06:55 +01:00
Sergey Sharybin
938e528bee Buildbot: Enable OpenVDB BLOSC for the Linux builders 2016-01-27 12:49:42 +01:00
Sergey Sharybin
1f954649c4 OpenVDB: Get rid of hardcoded TBB variables and enabled for Linux buildbot 2016-01-27 12:27:35 +01:00
Bastien Montagne
b871160dd9 OMP -> BLI_task: BKE's pbvh.c
Should be the last bit of sculpt/paint code, now this is fully using BLI_task.

Note that PBVH normals update is now about 20% quicker than with OMP code
(from 27ms to 21ms with a big stroke over a 500k vertices monkey), even though
a missing thread-protection was added... atomic primitives ftw!

For the records, with the missing `#pragma omp critical` section added,
previous code was like four times slower (above 100ms).
2016-01-27 12:26:00 +01:00
Bastien Montagne
e5e7507d31 PIL_time_utiledefines: add TIMEIT_AVERAGED variants to block timing macros.
This variant behave exactly as TIMEIT_START etc., but it also sums up all times in
a static var and prints out average execution time - very useful when dealing
with small/quick pieces of code that get executed often, to get some meaningful results.
2016-01-27 12:26:00 +01:00
Bastien Montagne
7e9103b49c atomic_ops: add atomic_fetch_and_and_uint8 wrapper.
Needed by incomming changes in pbvh.c.

Note that we make it much simpler than for other primitives in this file - think
we could revise its content to make it simpler one day...
2016-01-27 12:26:00 +01:00
Sergey Sharybin
5d6d5b7272 Fix T46624: Preview is not always correctly updated
It is possible that preview was not updated to correspond a
new context when width of preview is the same for two contexts.
2016-01-27 11:04:21 +01:00
Sergey Sharybin
4aa286d788 Sequencer: Fix crash when trying to change filepath of Sound strip
It was not implemented and fallback RNA-based approach was not
correct since there's no filepath property of sound strip.
2016-01-27 11:01:41 +01:00
Sergey Sharybin
1bc6ae8529 Buildbot: Fix for missing spnav for Linux builds 2016-01-27 10:22:30 +01:00
Kévin Dietrich
cbb52c903c Fix T47250: OpenVDB crash
Issue was that the domain matrix was not initialized properly on the
first frame (in smokeModifier_init), which caused OpenVDB to throw an
exception for trying to create a VDB grid with non-affine transform.
2016-01-27 10:14:41 +01:00
Alexander Romanov
771f73b6be World textures displaying for viewport in BI.
This patch supports "Image or Movie" and "Environment map" types of world texture for the viewport.
It supports:

  - "View", "AngMap" and "Equirectangular" types of mapping.

  - Different types of texture blending (according to BI world render).

  - Same color blending as when it lacked textures (but render via glsl).

{F207734}
{F207735}

Example: {F275180}
Original author: @valentin_b4w

Regards,
Alexander (Blend4Web Team).

Reviewers: sergey, valentin_b4w, brecht, merwin

Reviewed By: merwin

Subscribers: campbellbarton, merwin, blueprintrandom, youle, a.romanov, yurikovelenov, AlexKowel, Evgeny_Rodygin

Projects: #rendering, #opengl_gfx, #bf_blender:_next

Differential Revision: https://developer.blender.org/D1414
2016-01-27 12:06:57 +03:00
Campbell Barton
f6ff8f27e3 WM: Support showing reports for modal operators
This isn't common use, but modal operators may make reports while they're running.
Now they're displayed in the info header.
2016-01-27 17:34:44 +11:00
Mike Erwin
499bde8105 NDOF: enable 3D mouse support on Mac by default
We used to require the 3Dconnexion driver installed at build-time so
this was turned off.

I reworked the code last year to remove the driver dependency so
there’s no reason not to enable this.
2016-01-26 21:08:57 -05:00
Bastien Montagne
4a42445d3d Fix bplayer (c) 2016-01-26 22:02:06 +01:00
Bastien Montagne
5467ed128f Cleanup: forgot to comment again debug timing print in paint_stroke.c 2016-01-26 22:02:06 +01:00
Bastien Montagne
7ce61c64cf Cleanup: remove OMP's 'critical' sections in BKE_pbvh_node_add_proxy/free_proxies.
Not so useful now that we use BLI_task! Not sure why those were ever added actually,
readng carefully that code only modified data here is the PBVHNode, which is only
used/affected by one thread at a time ever. And shared read data (PBVH itself) is
not modified during brush execution itself, so it's safe to use it threaded too.
2016-01-26 22:02:06 +01:00
Campbell Barton
4a0b896671 Minor correction to API docs 2016-01-27 07:51:53 +11:00
Campbell Barton
161e2343b7 Cleanup: minmac -> minmax & RE_render_ext naming
Use more conventional API word-ordering for RE_render_ext
2016-01-27 07:37:33 +11:00
Sergey Sharybin
a2b9633791 CMake: Correction in comment in previous commit 2016-01-26 15:42:53 +01:00
Sergey Sharybin
cbb498cfb0 CMake: Corrections around disabling Boost
Were some missing dependencies in the checks.
2016-01-26 15:42:35 +01:00
Bastien Montagne
43957a1177 Fix bplayer (c) 2016-01-26 14:03:53 +01:00
Bastien Montagne
d9ccc0c957 mesh_evaluate.c: OMP -> BLI_task, and some more parallelization.
Only concerns poly normals computing, have usual 10% speedup of affected code for OMP -> BLI_task switching.

Also parallelized the 'weighted accum' part (used when computing both polys and vertices normals,
when using modifiers e.g.), which gives nice 325% speedup (from 66ms to 20ms for a 500k poly monkey
with simple deform modifier e.g.). ;)
2016-01-26 14:01:32 +01:00
Campbell Barton
e4c83bc345 Fix T46679: ZMask layers don't update w/ animation
Make sure z-mask layers aren't excluded for animation evaluation.
2016-01-26 23:31:47 +11:00