Brecht Van Lommel
4f33d65ba1
Cycles: svn merge -r40411:40934 ^/trunk/blender
2011-10-11 14:30:53 +00:00
Campbell Barton
79f21f88c2
fix for drag-n-drop ID's for renaming (own fault when fixing #24016 )
2011-10-11 10:59:52 +00:00
Xiao Xiangquan
f7b922fe93
rna source files are not needed in POTFILE.in, and small fix on readme
2011-10-11 06:24:11 +00:00
Dalai Felinto
435a0ccda7
Adding FA (Persian - Farsi) language to po + flipping Arabic name in the Language Enum
2011-10-11 05:52:58 +00:00
Campbell Barton
93e4de7552
fix for py/rna assigning an invalid index. also give better error message in this case.
2011-10-11 05:45:59 +00:00
Campbell Barton
85a2280c86
fix for crash in BLI_join_dirfile() when the dir is longer then the target string.
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starting blender in a dir longer then 240 chars would crash.
2011-10-11 05:21:24 +00:00
Xiao Xiangquan
45ad9faf34
Handle "Open Recent..."
2011-10-11 05:02:45 +00:00
Campbell Barton
751aa8c7f4
py api: bpy_extras.io_utils.path_reference() - added library argument so exporters get the paths of linked images right.
2011-10-11 04:36:27 +00:00
Campbell Barton
fa5275cdfa
- bpy.path.abspath(), added optional library argument since any paths from linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used.
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- Image "Edit Externally" operator can now edit relative library images.
also minor edits to navmesh.
2011-10-11 04:09:11 +00:00
Campbell Barton
e8bcccae33
create navmesh operator would crash on non-mesh objects, add type check and report if no mesh objects are selected.
2011-10-10 22:06:07 +00:00
Joerg Mueller
9cabc57a62
Sequencer audio waveform drawing fix, now assured to be within the strip bounds.
2011-10-10 14:59:13 +00:00
Sergey Sharybin
21a755b4f5
Fix #28857 : 2.60 rc1 regression?
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If displacement mapping is used, normals shouldn't be flipped.
2011-10-10 14:32:08 +00:00
Campbell Barton
90b3bd84da
fix [ #28850 ] With "Auto-keyframe" on, the "Selection to Cursor" option doesn't create keyframe.
2011-10-10 12:56:21 +00:00
Sergey Sharybin
92c4fe8713
Revert "Fix #28863 : Inconsistent UI inside of the UV/ImageEditor window"
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This reverts commit 40899 due to UI department feedback.
2011-10-10 10:35:18 +00:00
Campbell Barton
ac1e737aa8
correct operator name from my own recent changes and edit navmesh rna prop name for consistency
2011-10-10 10:24:26 +00:00
Campbell Barton
54adf3de62
fix bad svn ID tags
2011-10-10 09:44:14 +00:00
Campbell Barton
bc40f11093
header cleanup (no functional changes)
2011-10-10 09:38:02 +00:00
Bastien Montagne
1c0ff6109d
Now append/link will start at current blend file directory, if available (lastest used lib keeps priority).
2011-10-10 08:25:28 +00:00
Campbell Barton
317d11214e
add in empty modifier slot so dynamic paint files don't break.
2011-10-10 07:50:39 +00:00
Sergey Sharybin
849c64dc50
Fix #28863 : Inconsistent UI inside of the UV/ImageEditor window
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Make panels which are on left be toggled by T, and which are on right by N.
2011-10-10 07:40:44 +00:00
Campbell Barton
2de1bd7dc5
updates to navmesh
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- 2 new navmesh operators, reset and clear navmesh data.
- rename operators to be more consistent with existing names.
- some minor edits to draw function, was getting the custom data for every index when it already had the array.
2011-10-10 07:21:42 +00:00
Campbell Barton
70cd4b77bb
edit error macro formatting (confuses some editors)
2011-10-10 07:10:53 +00:00
Campbell Barton
aa3b531839
fix for using uninitialized stack memory in mesh_foreachScreenFace__mapFunc(), used for face selection.
2011-10-10 06:56:28 +00:00
Campbell Barton
1fd55c3130
update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1
2011-10-10 04:16:16 +00:00
Campbell Barton
f0cd9f987d
- for some reason navmesh wasnt drawing when VBO was enabled.
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- fix navmesh crash (may well have been from own changes)
- changing VBO's now redraws all windows - useful for checking if VBO draws differently.
2011-10-10 02:56:26 +00:00
Campbell Barton
bdd7c2d3f4
fix documentation error - [ #28862 ] Method 'difference' doesn't exist in Quaternion object.
2011-10-10 01:14:49 +00:00
Campbell Barton
f6cd962df7
bug #28848 also mentions Ctrl+Backspace isnt working.
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added support for ctrl+backspace/delete.
2011-10-10 01:11:40 +00:00
Campbell Barton
a0469c7030
fix [ #28860 ] CRASH loading scene
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Sequence strips with missing scenes were missing a NULL check.
2011-10-10 00:38:32 +00:00
Campbell Barton
5699014440
add 3 PLY and STL export tests.
2011-10-10 00:29:23 +00:00
Campbell Barton
7b3ea6cc2c
mesh VBO drawing code was swapping red/blue vertex colors - this is confusing because MCol.r is blue and MCol.b is red but not excuse! (and how come nobody noticed this?).
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- fixed this error in 4 places.
2011-10-10 00:01:44 +00:00
Campbell Barton
39c4e3ae3c
fix for editmode opengl drawing (bug from own recent optimization), need to set glShadeModel() outside glBegin(GL_QUADS / GL_TRIANGLES).
2011-10-09 23:04:31 +00:00
Campbell Barton
17b66b46ad
fix crash for recent navmesh edits when setting a non-mesh object to a navmesh.
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also minor cleanup.
2011-10-09 21:43:13 +00:00
Campbell Barton
7306eb84f0
move NavMesh draw code out of being a modifier and into DerivedMesh drawing hack (which IMHO is less bad then mis-using a modifier only to override drawing calls).
2011-10-09 21:11:51 +00:00
Bastien Montagne
9d70e050a2
Fix for update_msg.py, wasn’t filtering out prop names identical to prop identifiers (e.g. "float_array"...). Also updated french po & mo.
2011-10-09 12:41:42 +00:00
Campbell Barton
f19022f8e0
increase the hit radius for vertex selection in weight paint mode - increased to 50 (same as editmode), was 3.
2011-10-09 08:39:38 +00:00
Campbell Barton
8714fb7019
replace sprintf with strcpy where no formatting is done and return value isn't used.
2011-10-09 06:03:38 +00:00
Campbell Barton
6778f7ae05
clear some warnings.
2011-10-09 04:11:18 +00:00
Campbell Barton
e60a7fbc57
correction to RNA class api references (only used for docs)
2011-10-09 02:24:51 +00:00
Campbell Barton
ee8078fb12
fix for BUILTIN_KSI_WholeCharacter keying custom string/collection/group properties
2011-10-09 02:11:43 +00:00
Campbell Barton
a378668ac2
text edit: selecting zoomed in text with the mouse had an incorrect offset.
2011-10-09 01:11:07 +00:00
Campbell Barton
e50a485836
text editing: make jumping left/right both act the same way (was skipping an extra char when jumping left).
2011-10-09 00:54:41 +00:00
Campbell Barton
db4b3742a1
button text editing: home/end were not moving the cursor position, only the selecton.
2011-10-09 00:45:26 +00:00
Campbell Barton
a016fdd499
fix [ #28848 ] Editing object name (e.g.), Ctrl-Shift-Arrows don't work as Ctrl-Arrows.
2011-10-09 00:35:31 +00:00
Campbell Barton
35fedac565
fix [ #28821 ] Whole Character keying set ignores non animatable propertyflag
2011-10-08 12:27:52 +00:00
Campbell Barton
21eb8b92a0
use newly added ID_BLEND_PATH() in more places.
2011-10-08 11:11:54 +00:00
Campbell Barton
011a3645bf
fix [ #28846 ] Relative paths on linked scene fails
2011-10-08 11:02:58 +00:00
Campbell Barton
9a51266f35
fix for align objects with non mesh objects.
2011-10-07 20:53:54 +00:00
Thomas Dinges
8c229c060d
Patch [ #28660 ] x64 thumbnail handler not being installed in CMake builds by Tom Edwards.
2011-10-07 18:25:54 +00:00
Bastien Montagne
cc43a5bbde
Added Macro and KeyingSetInfo to blacklisted msg classes. Also updated french po & mo.
2011-10-07 08:57:08 +00:00
Dalai Felinto
aac598303b
Scene.GameData DNA alignment nitpicking
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* "structures are always multiples of 8 bytes in size" (adding two pads for RecastData)
removing some unecessary pads. Moving others to make pad counting easy.
(although this patch is not highly needed in trunk it will help cucumber merging)
This could probably fixed the problem address at rev.40084
2011-10-07 05:19:21 +00:00