Campbell Barton
532c8ac583
Cleanup: pep8 function indentation
2018-06-26 19:58:56 +02:00
Campbell Barton
3859f5ec28
Docs: correct descriptions
2017-10-19 11:09:27 +11:00
Campbell Barton
7cb2974182
Cleanup: imports, indentation, long lines
2017-03-25 11:07:48 +11:00
Campbell Barton
9bdda427e6
PyAPI: remove bpy.utils.register_module()
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In preparation for it being removed, see: T47811
2017-03-18 20:03:24 +11:00
Bastien Montagne
dd6fa94dcc
Add 'Set From Faces' tool to custom split normals.
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Feature request during bconf, makes sense to have it even as an hack for
now, since this is probably one of the most common use cases. This should
be redone in bmesh once we have proper custom noramls handling in edit mode...
2016-11-03 13:26:18 +01:00
Campbell Barton
5d118f6dd7
BMesh: add select next/prev operator
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This uses selection history to select the next vert/edge/face based on surrounding topology.
Select previous just removes the last selected element.
Uses key-bindings: Ctrl-Shift +/-
2016-01-08 03:21:31 +11:00
Campbell Barton
bf010c4a15
Cleanup: pep8
2015-06-07 17:28:02 +10:00
Campbell Barton
a15be34389
Code cleanup: unused python vars & imports
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Use frosted rather then pyflakes
2014-04-25 05:36:16 +10:00
Campbell Barton
e03bbcec65
fix [ #35453 ] "copy mirrored uv coords" doesn't work
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- made precision configurable.
- report a warning when doubles are found since they cause problems.
added Polygon.center attribute to avoid calculating in python.
2013-06-05 03:10:29 +00:00
Campbell Barton
9fa36b12cc
style cleanup: pep8
2012-10-08 08:28:05 +00:00
Bastien Montagne
63810ffcef
Style edit (mostly), use """ for docstrings (not ''').
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Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
Bastien Montagne
4f294a8f02
Fixing a bug found while checking "[ #31937 ] UV/Image Editor: Copy Mirrored UV Coords" (which isn't a bug at all).
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The tool works OK, except it was messing vertices' order of polys, often giving ugly results! Now only using sorted list of vertices indices to find matching polys.
2012-06-29 12:41:39 +00:00
Campbell Barton
1642e2888c
rename Mesh.uv_loop_layers --> uv_layers
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add filtering for document generator to support --partial bpy.types.SomeType
2012-04-22 23:51:50 +00:00
Campbell Barton
15eb3452ec
style cleanup: pep8, also quiet compiler warning.
2012-04-20 18:50:18 +00:00
Bastien Montagne
b7c6327d1f
Fix [ #30665 ] UV-Editor: UV -> Copy Mirrored UV coords: mesh.faces_mirror_uv op now uses poly/loops (bmesh todo).
2012-04-03 17:19:58 +00:00
Campbell Barton
385c11d92c
last commit broke cycles, also add BMESH_TODO's for python scripts that need upgrading.
2012-03-23 00:56:22 +00:00
Campbell Barton
0fd176e03d
moved select interior faces into a C function (was python)
2012-02-19 20:27:30 +00:00
Joshua Leung
99d4f5e52e
Typo fix - thanks "Olson" on IRC!
2012-01-09 09:12:55 +00:00
Campbell Barton
f1a227cf43
check that descriptions dont end with a '.', for non release builds.
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this is annoying for translators so rather then correct along the way which gives merge conflicts for branches - print a complaint message.
2011-09-21 17:52:51 +00:00
Campbell Barton
90d19ad883
py style change only - make property definitions consistent
2011-08-19 19:25:20 +00:00
Campbell Barton
b374ab919a
import common classes from bpy.types, saves ~1000 python getattrs on startup.
2011-08-12 06:57:00 +00:00
Campbell Barton
4f4eeb826a
style changes for operator scripts & some pep8 edits.
2011-07-25 06:40:16 +00:00
Campbell Barton
b62a956cc8
cleanup for python scripts - unused vars and imports
2011-07-10 12:51:37 +00:00
Campbell Barton
590682bac1
uv mirror poll function wasnt checking UV's were available on the mesh.
2011-07-01 13:25:00 +00:00
Campbell Barton
6a039f1a5c
fix [ #27707 ] Script error for UVs->Copy Mirrored UV coords
2011-06-21 02:16:22 +00:00
Campbell Barton
6466673a62
move less common mesh operations out of bpy_types into bpy_extras.mesh_utils
2011-05-26 07:16:56 +00:00
Campbell Barton
2cdb79239b
fix [ #27199 ] Copy Mirrored UV Coords missing the reverse option
2011-04-29 05:32:27 +00:00
Campbell Barton
2e6a02438e
move script directories for internal blender scripts.
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ui/ --> startup/bl_ui
op/ --> startup/bl_operators
scripts/startup/ is now the only auto-loading script dir which gives some speedup for blender loading too.
~/.blender/2.56/scripts/startup works for auto-loading scripts too.
2011-03-21 12:35:49 +00:00