Commit Graph

42682 Commits

Author SHA1 Message Date
Thomas Dinges
70b6e2717a Windows / OSL:
* Scons cleanup, to avoid redeclaration of /EHsc. Linking still fails.
2012-11-18 15:02:09 +00:00
Bastien Montagne
03f4e7fba4 Fix own stupid mistake for threads count, and edits to user messages (mostly adding the ldconfig trick for dynamic boost libs). 2012-11-18 14:27:19 +00:00
Joshua Leung
2d68893d40 Request from Riggers/Animators at BlenderPRO:
Armature modifiers added via Ctrl-P operation will no longer have "envelope"
deforms enabled. This helps cut down the number of unintended deformations
arising from rouge-sized envelopes or stray control bones.
2012-11-18 13:10:43 +00:00
Campbell Barton
a9af563526 bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it. 2012-11-18 12:14:22 +00:00
Campbell Barton
317dff520c fix for skin modifier calling rotate_normalized_v3_v3v3fl with a non unit length axis. 2012-11-18 11:48:21 +00:00
Campbell Barton
42ebc9bc80 bmesh: move internal API flags out of BMFlagLayer, into BMHeader which was being padded up anyway, added static assert to make sure it stays <=16 bytes. 2012-11-18 10:17:07 +00:00
Campbell Barton
fd9dac77d1 bevel now only takes manifold edges (so it doesnt need to check for them) 2012-11-18 09:33:11 +00:00
Campbell Barton
b72c1ac33c bmesh function was still using bmesh operator flags, use edge tags instead. 2012-11-18 09:25:57 +00:00
Campbell Barton
02049cfe6b commented bevel modifier code now calls bevel direct rather then the bevel operator. 2012-11-18 08:56:47 +00:00
Campbell Barton
4401ac8c9e finish moving bevel code out of the operator dir (it works again) 2012-11-18 08:35:27 +00:00
Campbell Barton
9a74fb5b05 moving bevel to tools dir as-is to keep svn history (breaks build, will fix next). 2012-11-18 08:20:02 +00:00
Campbell Barton
916039f520 move decimator into tools/ dir 2012-11-18 08:16:09 +00:00
Campbell Barton
d3d5c57c32 move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
Thomas Dinges
6810813068 OSL / Windows:
* Some fixes for scons, kernel/osl compiles now. 
* Still disabled per default, as relative path to oslc.exe does not work and linking fails.
2012-11-18 03:56:53 +00:00
Campbell Barton
8cdc141b9a typo in own recent commit. 2012-11-18 03:01:31 +00:00
Campbell Barton
973cb29d84 style cleanup: if's on the same line. 2012-11-18 02:41:55 +00:00
Campbell Barton
b867f9f17e style cleanup: comments & spelling 2012-11-18 01:22:31 +00:00
Campbell Barton
8b57f7502b code cleanup: gpl header update (formatting) 2012-11-18 00:30:06 +00:00
Brecht Van Lommel
fd7a3db8eb Buildbot:
* Use rsync upload for Mac slave, rather than uploading entire file. This could
  be enabled for more slaves, should make more frequent builds possible.
* Split Mac into 10.6 and 10.5 builds.
2012-11-18 00:20:23 +00:00
Brecht Van Lommel
0c12ea0939 Buildbot: show OS X target version in buildbot zip filename. 2012-11-17 23:00:04 +00:00
Sergey Sharybin
ecb11b43fc Install dependencies: added check for minimal version of x264
Also fixed parsing of package version with epoch
2012-11-17 17:58:15 +00:00
Brecht Van Lommel
469324b049 Fix compositing normal node not properly showing vector XYZ values when opening
socket menu, and make the normal animatable.
2012-11-17 16:11:02 +00:00
Brecht Van Lommel
e2b58126a2 Fix render layer properties not being animatable. 2012-11-17 16:10:47 +00:00
Sergey Sharybin
9748a2b7dc One more remained issue in legacy compositor, Hopefully last one. 2012-11-17 15:34:06 +00:00
Bastien Montagne
f55b9b6e2f Mono-core platform seem to not output the cores field in /proc/cpuinfo :/
Also adding gawk packages (gnu awk), looks like some distro do not have that one by default!
2012-11-17 14:41:18 +00:00
Thomas Dinges
4cb3aba762 Windows / Cmake:
* Another place where "psapi" was missing, caused OIIO errors.
2012-11-17 14:35:35 +00:00
Sergey Sharybin
215474f51c Old compositor should be compilable now 2012-11-17 13:44:05 +00:00
Sergey Sharybin
5392ff780b Fix #33210: Diffuse Pass in scale node leads to problems
Was own mistake in render layers interpolation changes.
2012-11-17 13:38:39 +00:00
Sergey Sharybin
13ea663590 Install dependencies: workaround for SHA linking issues 2012-11-17 12:59:24 +00:00
Sergey Sharybin
fd15b39438 Install dependencies: abort script if compilation of some component failed 2012-11-17 12:10:35 +00:00
Jens Verwiebe
3cf8dd5296 OSX/scons: little cleanup to BF_PROGRAM_LINKFLAGS 2012-11-17 12:09:50 +00:00
Sergey Sharybin
eae0174b04 Install dependencies: disable OSL for now
It's really horror even for me to compile it on release environment,
i do not want anybody to spend time trying to support this lib in
automatic script or make it so user's are easily frustrated by some
hack added to OSL repository.

If you REALLY want to build OSL with this script, set BUILD_OSL to
truth (it's in the top of the script).
2012-11-17 11:57:10 +00:00
Sergey Sharybin
d00e6dcc3a Install dependencies: dead links should not occur 2012-11-17 11:42:37 +00:00
Sergey Sharybin
70308d51f1 Install dependencies: use OIIO 1.1.1 where SHA crap seems to be solved 2012-11-17 11:35:13 +00:00
Sergey Sharybin
b20cb61607 Made sure open OIIO does not use system's boost in cases it was compiled from sources 2012-11-17 11:28:12 +00:00
Sergey Sharybin
c98be502cd Install dependencies: made it sure llvm-3.1 or llvm-3.0 is installing
llvm-dev could be a meta-package for older version of llvm
2012-11-17 11:23:53 +00:00
Sergey Sharybin
0071ce5022 Fix #33209: Opening an image with image node on Compositing freezes Blender
Own mistake in image threading commit.
2012-11-17 11:07:46 +00:00
Campbell Barton
62cba2ca23 playanim: make alphanumeric +/- and numpad +/- work the same way.
better for users without a numpad.
- Ctrl +/-: Zooms
- +/-: Controls playback speed
2012-11-17 06:32:35 +00:00
Sergey Sharybin
c063194c6a Fix #33204: Blur node ignores Gamma setting
Gamma correction option was ignored by new compositor system.
Also new compositor was doing alpha premul in a wrong way. In fact,
not sure if it should do premul -- old compositor didn't do that..
2012-11-17 06:14:25 +00:00
Campbell Barton
3b008503ab playanim move zooming into a static function, the switch statement passthrough was unnecessarily confusing. 2012-11-17 06:05:37 +00:00
Campbell Barton
38eee0104b quiet scons deprecation warnings and correct --with_filesystem --> --with-filesystem in install_deps.sh 2012-11-17 05:16:54 +00:00
Campbell Barton
79f651a2e5 animation playback window now pauses properly. 2012-11-17 04:47:33 +00:00
Campbell Barton
654ddfa4d2 fix for 'Playanim' playing past the last frame of an animation. also print -s and -e in help message. 2012-11-17 01:15:28 +00:00
Campbell Barton
c3c14f862b use quad-strip for filling even when no segments are being added, this gives quad-loops along the bevel whereas before it made ngons. 2012-11-16 21:25:11 +00:00
Campbell Barton
6de13de7ab more straightforward way to implement quad-strip face filling suggested by Howard Trickey,
also some other changes - no need to check the new loops face is larger and no longer split up the ngon more times then there are subdivisions in the face strip (now ngons will remain on both sides).
2012-11-16 21:05:27 +00:00
Bastien Montagne
abc122205a More fixes and cleanup...
Now OSL should work for DEB-like systems with CMake (not yet tested with scones, nor fedora).
Fedora version-checking bug should be fixed.
Also simplified a bit compile_FOO funcs code.
2012-11-16 17:14:01 +00:00
Jens Verwiebe
7494698031 OSX/scons/osl: use Xlinker for the BF_PROGRAM_LINKFLAGS, so we can alternative again compile with gcc-4.6 2012-11-16 15:18:14 +00:00
Brecht Van Lommel
cf64a5b622 Python/Context: do not allow any UI context access from threads like render
or baking. This basically means you will only have access to bpy.data and
bpy.context.scene, not current window, active object, etc, as those are not
thread safe anyway and were likely to cause issues already.

This fixes #30858, where the UI would lose buttons due to context getting
corrupted when editing objects in pre/post render or using luxrender. The
context access they did (indirectly) was only using the current scene or
data so they still work.
2012-11-16 15:15:40 +00:00
Jens Verwiebe
d017f34c5d OSX/scons/osl: working but not optimally designed atm 2012-11-16 14:42:04 +00:00
Campbell Barton
dc06523622 rework the bevel quad strip logic to work with ngons correctly, previously it only worked properly with triangles. 2012-11-16 14:28:37 +00:00