Tom Musgrove
843a932b4a
confirmed with multiple people that Collada builds fine with mingw win32 on scons. So setting it back to true by default.
2010-03-12 20:08:13 +00:00
Robert Holcomb
85066b5e05
updated despill node to incorperate changes from Xavier Thomas's patch #18012
2010-03-12 18:47:35 +00:00
Brecht Van Lommel
0249d26ca7
Fix #21042 : sculpt not working from orthographic camera view.
2010-03-12 17:12:04 +00:00
Brecht Van Lommel
8c9577e2ee
Fix #20551 : sculpt mode, render and then sculpt crash.
2010-03-12 16:51:12 +00:00
Arystanbek Dyussenov
a44f9a6df4
Fix #21224 , "FBX export has object translation issues".
...
Reversed the order of all matrix multiplications to confirm to API change.
2010-03-12 16:50:52 +00:00
Sergey Sharybin
4a8849b030
- Hhighlight active nurb in edit mode
...
- Replaced hardcoded nurbcol array with theme colors
- Send notification in duplicate curve operator (this operator could
reset/change active nurb)
- Edge seam color added to the user preferences dialog
2010-03-12 16:43:04 +00:00
Brecht Van Lommel
a19e542db2
Bug #20410 : collada doesn't compile with mingw but is enabled by default. Since
...
no one seems to be fixing this I've just disabled it by default now.
2010-03-12 16:32:18 +00:00
Brecht Van Lommel
173c1c170f
Fix #21066 : particle hair X mirror doesn't work.
2010-03-12 16:21:39 +00:00
Brecht Van Lommel
f21cab3ed5
Patch #21027 : 3d view background seams fix, by Anthony Edlin, thanks!
...
This fixes a bug where the texture coordinates were wrong, and also
makes filtering now work even at the borders of the tiles into which
the image is split. Also see bug #20933 .
2010-03-12 16:02:05 +00:00
Brecht Van Lommel
8252fa5a16
Fix smoke looking black in the viewport when compiling with -ffast-math.
...
(memset works on byte level and bytes -1,-1,-1,-1 = NaN).
2010-03-12 14:42:03 +00:00
Brecht Van Lommel
812be2053a
Fix #21122 : color sliders behaving weirdly.
2010-03-12 14:18:14 +00:00
Brecht Van Lommel
9395efc02f
Revert part of my last commit and leave emit/environment out of outliner,
...
there's a problem here with overflowing shorts that I'll need to fix later.
2010-03-12 13:45:25 +00:00
Brecht Van Lommel
00d1e56f3d
Fix for warning introduced in passes commit, also removed some more
...
radiosity code.
2010-03-12 13:19:32 +00:00
Brecht Van Lommel
4dbf499be3
Fix crash in compositing nodes, due to threading problem.
2010-03-12 13:07:25 +00:00
Brecht Van Lommel
353a078d4c
Fix #21211 : new indirect/environment/emit passes weren't showing up
...
in compositor and outliner yet.
2010-03-12 12:29:12 +00:00
Brecht Van Lommel
b0dd7b8c9c
Fix #21189 : vertex paint not working with mirror modifier.
2010-03-12 12:09:58 +00:00
Brecht Van Lommel
1337867378
Fix #21183 : info stats not updated immediately on undo.
2010-03-12 12:09:06 +00:00
Martin Poirier
4faedb3d91
netrender:
...
sensible timeout on connection attempt
fix for operator api change
2010-03-12 03:12:27 +00:00
Matt Ebb
86c237b3a5
Added ability to save and load planar environment maps, rather than only cube.
2010-03-12 02:44:18 +00:00
Matt Ebb
63c71425b7
Fixed [ #21558 ] ctrl+c a material color and ctr+v it into new texture color results in darker color
2010-03-12 02:43:36 +00:00
Tom Musgrove
478e90ffdc
Changed NTSC and PAL to be consistent with the ITU BT 601 spec, other variations can be done as custom if the user wants it.
2010-03-12 00:22:33 +00:00
Brecht Van Lommel
d896c1f21f
fix crash in compositing nodes passing on NULL compbuf.
...
(revision 27415 from render25 branch)
2010-03-11 17:19:08 +00:00
Brecht Van Lommel
d82e88d265
rna/py api function for removing ID blocks, id.unused_clear()
...
(revision 27409 from render25 branch)
2010-03-11 17:18:06 +00:00
Brecht Van Lommel
bb3168afbe
re-project paint failed on no-camera when a camera wasnt needed.
...
(revision 27388 from render25 branch)
2010-03-11 17:16:03 +00:00
Arystanbek Dyussenov
8da10f59eb
Merge -c 27223 from COLLADA branch into trunk. Vertex color export was requested and reported to work by Blake Maltby.
2010-03-11 15:37:19 +00:00
Arystanbek Dyussenov
ce747a1c26
Fix #21550 , "FBX Exporter doesn't make faces". Exporter incorrectly accessed vertex indices.
2010-03-11 15:28:22 +00:00
Joshua Leung
6028470a9c
Motion Paths + Auto-Keying:
...
Revised the conditions under which motion paths get recalculated after transforms (when auto-keying is enabled). Now, the type of path display does not matter, but rather that the object/bone in question has any paths at all. This makes animating with these a much smoother experience.
2010-03-11 11:15:25 +00:00
Matt Ebb
69a7060678
Restored Environment maps
...
* Fixed up RNA and UI
* Brought back 'Save' and 'Clear' operators (in the little triangle menu in
environment map properties)
* While I was at it, noticed that environment maps were only using 8bit
colour, changed it to use full 32bit float instead for proper HDR colour etc,
so environment map reflections have the correct colour range
--> http://mke3.net/blender/devel/2.5/env_hdr.jpg
This fixes [#20904 ] Environment Map does not render; also missing panel
2010-03-11 07:43:49 +00:00
Tom Musgrove
5ec57e80b0
A number of common rendering presets, looked up and added by Simon Rainerson
2010-03-11 07:24:26 +00:00
Sergey Sharybin
ed30bb4881
Send data changed notifier after object conversion.
...
Need this for refreshing "Object data" page.
2010-03-11 06:12:53 +00:00
Sergey Sharybin
271256ad33
Fixed typo in blenderplayer scons rules.
2010-03-10 21:21:14 +00:00
Brecht Van Lommel
969b4673c7
Python/RNA: added collection.move(from, to) for python defined
...
collection properties.
2010-03-10 20:54:14 +00:00
Brecht Van Lommel
0ef0caaedf
RNA/Python: support for layer subtype with BoolVectorProperty.
2010-03-10 20:33:57 +00:00
Brecht Van Lommel
405d7554a0
Add COMPAT_ENGINES mechanism to lamp panels so other render engines can show
...
different panels here.
2010-03-10 20:24:06 +00:00
Andrea Weikert
c0b3ab6ceb
filebrowser:
...
* move own thread handling for thumbnails to WM_jobs
* cleanup of thumbnail creation code
* added function to kill the job, which actually allows thread to terminate gracefully
vc9 projectfiles:
* fixed some missing includes for release target!
2010-03-10 19:30:20 +00:00
Ton Roosendaal
222dc9cf13
OSX compile fix, for Scons, provided by Jens.
...
Error caused by openmp weirdness in gcc for osx.
2010-03-10 18:05:58 +00:00
Campbell Barton
3d222c3de6
- scene sequencer camera override wasnt working for render strips (only opengl)
...
- temp disable camera switching with override by clearning markers (hack)
- check for GAMEBLENDER define else eclipse gets confused by multiple definitions of functons in the stub.
2010-03-10 08:17:18 +00:00
Campbell Barton
b9211135ef
[ #21261 ] Bugfix for dynamically loaded scenes' lights not mixing in multitexture
...
from Mitchell Stokes (moguri)
2010-03-10 07:41:16 +00:00
Matt Ebb
f137c4535a
Fix [ #21371 ] Hover Paste doesn't work [27157]
2010-03-10 05:57:03 +00:00
Matt Ebb
8b92e0664b
Fix [ #21514 ] Emission Col slider ignores checkbox
2010-03-10 04:30:17 +00:00
Matt Ebb
081eca084d
Fix [ #21515 ] New cubes don't follow grid size for height (Z)
2010-03-10 04:23:08 +00:00
Janne Karhu
54b4266bef
Fix for [ #21411 ] Particles jitter when resting on a collision object
...
* Particle now take particle acceleration during collisions into account.
2010-03-10 03:41:41 +00:00
Matt Ebb
d440f0392a
Added Cmd-C/V for console copy and paste on mac os x.
2010-03-10 02:44:21 +00:00
Matt Ebb
15fae3c269
Fix [ #21476 ] Mousewheel speed disrepancy
...
Tweaked mouse wheel sensitivity in scrolling 2d views
2010-03-10 02:06:28 +00:00
Matt Ebb
a550de158e
Fix [ #21520 ] Using sample tool from color ramp sets alpha to 0
2010-03-10 01:59:50 +00:00
Jens Ole Wund
2df08632cd
softbody.c / preparing 2.5 / animate all ..
...
still not happy with it
loads of issues .. anyone like to join Ulysses?
2010-03-09 23:30:32 +00:00
Benoit Bolsee
a999e24a14
iTaSC: joint limit are now given directly in radiant, no need to convert.
2010-03-09 22:44:03 +00:00
Campbell Barton
4c8dab48c5
cant test but this should fix mac build
2010-03-09 19:04:05 +00:00
Campbell Barton
1708ac0723
rename some functions to use easier to understand names.
...
'BLI_makestringcode' --> 'BLI_path_rel'
'BLI_convertstringcwd' --> 'BLI_path_cwd'
'BLI_convertstringframe' --> 'BLI_path_frame'
'BLI_convertstringframe_range' --> 'BLI_path_frame_range'
'BLI_make_cwdpath' --> 'BLI_path_cwd'
2010-03-09 17:36:23 +00:00
Campbell Barton
26272d4c58
added relative path option for image load and save, relative path option from the userprefs wasnt being used.
2010-03-09 16:57:24 +00:00