Campbell Barton
9ca8f40790
Keymap: remove double space in tool-keymap
2018-07-14 09:02:36 +02:00
Campbell Barton
81a23d1f2d
Tool System: add operator for introspection
...
In some cases we want associate use an operator for a tool
for introspection, so we can for eg, automatically
use the same binding for in the popup toolbar.
Space-G/R/S for transform now work as accelerator keys again.
Also Space-E for extrude.
2018-07-03 18:38:08 +02:00
Campbell Barton
c118b852b7
Tool System: move transform into a top-level tool
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Also rename move to grab.
2018-07-03 13:52:04 +02:00
Campbell Barton
b01392e9ac
Tools: disable fallback drag action for transform
...
Based on animator feedback, accidentally not clicking on the manipulator
handle had unpredictable behavior.
This functionality will be moved into the manipulator and made optional
(add an invisible fallback manipulator).
2018-06-28 10:34:41 +02:00
Campbell Barton
a997b5d17b
Tool System: transform can now toggle loc/rot/scale
2018-06-22 19:23:27 +02:00
Campbell Barton
48e70ab848
Add depth and orientation options to 3D cursor tool
2018-06-22 15:23:56 +02:00
Campbell Barton
b7338463a7
Tool System: workaround click conflicting w/ add brush
2018-06-15 12:29:30 +02:00
Campbell Barton
98e0bd90f4
WM: hide internal operator settings
...
These are set in the interface and aren't useful to show to users.
Other minor changes
- Rename 'Ruler/Protractor' -> 'Ruler'
- Rename Subdivide 'Quad/Tri Mode' -> 'Create N-Gons' (and invert).
2018-06-12 22:00:22 +02:00
Campbell Barton
7436fb2ef1
Merge branch 'master' into 28
2018-06-05 16:36:13 +02:00
Campbell Barton
98d4d4ce58
Tool System: workaround psys cursor conflict
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This needs to be solved properly, for now add cursor-click tool
which can co-exist w/ particle paint.
2018-05-28 18:16:01 +02:00
Campbell Barton
a3a069f493
Tool System: cursor tool now transforms on drag
2018-05-25 19:43:23 +02:00
Campbell Barton
8a78a53e3b
Keymap: place cursor on press
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Needed for tablet users.
2018-05-25 12:46:52 +02:00
Campbell Barton
96a7ed8a15
Tool System: store operator properties in the tool
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This replaces last-used property use which wasn't reliable since
properties were not considered 'set' - causing them to be ignored.
2018-05-22 15:31:06 +02:00
Campbell Barton
b6a2dbbec2
Tool System: set cursors for draw & transform
2018-05-18 11:57:56 +02:00
Campbell Barton
edf6676a77
Tool System: per space/mode tool support
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This patch adds support for:
- Per space-type tools (3D view and edit).
- Per mode tools (object, edit, weight-paint .. etc).
The top-bar shows the last activated tools options, this is a design
issue with using a global topbar to show per-space settings.
See D3395
2018-05-17 15:57:33 +02:00
Joshua Leung
13dfa72f26
Add icon placeholders for all the armature ops that got recently added in the toolbar
...
The icon designers still need to create these, but it's better to have placeholders
so they remember to do it.
2018-05-15 13:50:52 +02:00
Joshua Leung
8021ac986a
Pose Toolbar: Added Breakdowner/Push/Relax as separate tools
...
Currently all are stacked together, but perhaps if we don't get any other
tools in the meantime, it would make sense to have them separate.
Notes:
* No icons for now...
* There are some 2.8 bugs with the underlying operators (notably multi object)
2018-05-15 12:40:50 +02:00
Joshua Leung
95e7559bb6
Edit Armature Toolbar: Added some tools for "Shrink Fatten" (Alt-S) type bone transform tools
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For fun, I tried adding some more edit armature tools to the toolbar to
check how this is all working. Icons are missing currently, but it's a
nice test.
2018-05-15 12:08:09 +02:00
Campbell Barton
ddf308b04a
EditMesh: Use tweak for extrude tool
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Could too easily click to extrude without any offset.
2018-05-13 21:19:22 +02:00
Campbell Barton
dc4f94783d
EditMesh: show XYZ axis for extrude
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Always show normal axis since this is the most used,
even when another orientation is selected.
2018-05-13 21:15:56 +02:00
Campbell Barton
0a7736a2e9
Tool System: curve draw options
2018-05-11 20:25:01 +02:00
Campbell Barton
f3f309c7f8
Tool System: inset & shrink/fatten options
2018-05-11 20:24:06 +02:00
Campbell Barton
9df6978211
Tool System: mesh rip fill option
2018-05-11 20:22:04 +02:00
Campbell Barton
3f3326af1c
EditMesh: add cube interactive tool
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Initial add-cube tool which uses the scale cage to resize.
The 3D cursor is currently used to project the cursor onto.
We'll likely have more orientation options in the future.
2018-05-10 20:31:10 +02:00
Campbell Barton
eefaec4114
Extrude Widget: Add orientation to topbar
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Add extrude operator that's intended to work on the current selection
and be activated as a tool.
2018-05-07 21:40:51 +02:00
Campbell Barton
50e28092d3
Cleanup: style
2018-05-07 21:40:51 +02:00
Campbell Barton
466125f3d6
EditMesh: initial extrude manipulator
...
This manipulator is a test for mixing do/redo,
there are still some glitches that need sorting out in
transform & the undo stack.
2018-05-06 10:14:20 +02:00
Campbell Barton
3f4a81232a
UI: expose radial gradient as option
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Was a separate tool, use option so we can extend more easily.
2018-05-01 12:48:35 +02:00
Campbell Barton
f38fbc9bed
UI: add weight paint sample tools
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Also use unified weight.
2018-05-01 12:20:53 +02:00
Campbell Barton
b93a76fe75
Add missing tools to vertex paint
2018-04-30 21:58:35 +02:00
Campbell Barton
a44d5b59d3
UI: order edit-mesh tools
...
See T54885
2018-04-30 20:40:36 +02:00
Campbell Barton
3b9554ce9d
UI: share common paint panels between all modes
2018-04-30 16:59:16 +02:00
Campbell Barton
7720525873
UI: add texture paint brushes to toolbar
2018-04-30 16:43:36 +02:00
Campbell Barton
9aef2d961d
UI: add weight paint brushes to toolbar
2018-04-30 16:08:15 +02:00
Campbell Barton
d9f395ac39
UI: add vertex paint tools
...
Generalize logic to show the paintbrush as a tool so
different paint modes can use it.
2018-04-30 15:23:04 +02:00
Campbell Barton
005711ffef
Fix sculpt ToolDef generation
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With non-default sculpt brushes, tool generation could fail.
2018-04-30 13:46:01 +02:00
Campbell Barton
ea2146c3e1
Correct error in toolbar update
2018-04-30 12:46:23 +02:00
Campbell Barton
f4697b392d
Tool System: change internal definitions (again)
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Was using classes to define tools, however this makes it awkward to
dynamically generate them (we can do it, but its not very "Pythonic").
Move to a named tuple.
2018-04-30 12:14:46 +02:00
Campbell Barton
60ce3275c1
UI: use sculpt icons in the toolbar
2018-04-29 17:01:10 +02:00
Campbell Barton
695326eb8f
UI: remove toolbar separator between categories
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Made cursor split from selection tools, giving ugly 2 column layout.
2018-04-29 16:49:24 +02:00
Campbell Barton
65d78f4695
UI: group sculpt brushes in the toolbar
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All sculpt brushes are accessible from the toolbar, grouped by type
to keep the toolbar a fixed size.
2018-04-29 16:36:31 +02:00
Campbell Barton
76282a986d
UI: initial dynamically generated sculpt tools
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Lots more work needed, this just lists sculpt tools in the toolbar.
2018-04-29 14:31:00 +02:00
Campbell Barton
f4ba7667dc
UI: support tool generators (no visible change)
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This allows toolbar definitions to dynamically generate tools,
needed for generating a tool list from brushes for eg.
2018-04-29 12:28:21 +02:00
Campbell Barton
cfa1700792
UI: add loopcut & edge offset tools
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Also fix minor layout bug.
2018-04-27 23:08:25 +02:00
Campbell Barton
c42a47d177
UI: add new transform tool that enables all widgets
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Also add bevel tool.
2018-04-27 22:49:52 +02:00
Campbell Barton
e724238457
Tool System: use release_confirm for extrude
2018-04-27 20:43:41 +02:00
Campbell Barton
c4a24a7f5d
Tool System: inset tool now completes on release
2018-04-27 20:38:29 +02:00
Campbell Barton
782240636c
UI: use new extrude icon and correct keymap
2018-04-27 19:16:00 +02:00
Campbell Barton
eb4c60124c
UI: multi-column toolbar support
2018-04-27 18:02:45 +02:00
Campbell Barton
85ea14df2f
UI: support for tool settings in the top-bar
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This uses the operators last used properties
to store settings to use on the next execution.
2018-04-27 14:17:12 +02:00