Commit Graph

45219 Commits

Author SHA1 Message Date
Sergej Reich
8d1f84d4b6 rigidbody: Don't set object to rigid body on dummy transform
Fixes [#34420] rigid objects not resetting original properly after running a simulation.
2013-02-25 22:36:50 +00:00
Campbell Barton
e2b41cb96f revert some changes from own commit r54850 which broke undo for toggle buttons, also make toggle buttons auto-key. 2013-02-25 21:13:40 +00:00
Sergey Sharybin
b7af3207cc Bye-bye, SSBA!
With new bundle adjustment based on Ceres we don't need
SSBA library anymore. This also means we don't need ldl
library and libmv is no longer depends on colamd as well.
2013-02-25 20:15:42 +00:00
Keir Mierle
2833994a71 Switch motion tracker bundle adjustment to Ceres.
Patch originally written by me, then finished by Sergey. Big
thanks to Sergey for troopering through and fixing the many issues
with my original (not compilable) patch.

The Ceres implementation uses 2 parameter blocks for each camera
(1 for rotation and 1 for translation), 1 parameter block for
common intrinsics (focal length etc) and 1 parameter block for
each track (e.g. bundle or 3D point).

We turn on some fancy optimizer options to get better performance,
in particular:

  options.preconditioner_type = ceres::SCHUR_JACOBI;
  options.linear_solver_type = ceres::ITERATIVE_SCHUR;
  options.use_inner_iterations = true;
  options.use_nonmonotonic_steps = true;
  options.max_num_iterations = 100;

Special thanks to Sameer Agarwal of Ceres fame for splitting out
the SCHUR_JACOBI preconditioner so that it didn't depend on
CHOLMOD.  Previously we could not use that preconditioner in
Blender because CHOLMOD is too large of a dependency for Blender.

BundleIntrinsicsLogMessage:
- Moved bunch of if(foo) LG << "bar" into this function, to make
  EuclideanBundleCommonIntrinsics a little bit easier to follow.

EuclideanBundle:
- Fix RMSE logging.
2013-02-25 20:00:48 +00:00
Bastien Montagne
5be99abb85 Some minor UI messages fixes. 2013-02-25 19:16:04 +00:00
Bastien Montagne
095062f0c5 Tame that stupid py code not to eat existing fuzzies in po’s when updating from POT file! 2013-02-25 16:06:59 +00:00
Gaia Clary
8291a4fe08 fix: #34427: Collada export crash with armature 2013-02-25 16:02:40 +00:00
Sergej Reich
be8bda5abc rigidbody: Don't embed collision margin if object has no volume
While it's not a good idea to create convex hull shapes from objects
with no volume, this makes them behave a little nicer.

Fixes [#34410] Planes with Rigid Body always keep distance to colliding objects
2013-02-25 15:51:53 +00:00
Sergey Sharybin
06264b63df Fix compilation error with libmv disabled 2013-02-25 13:15:42 +00:00
Campbell Barton
4f982bf05a only apply workaround for [#33223] when using intel cards on windows. 2013-02-25 12:19:38 +00:00
Nathan Letwory
04c1a7f1bc Check if the variable is a string and split nicely, so compile command stays intact with proper include options. 2013-02-25 12:03:55 +00:00
Campbell Barton
282e5caecf is_crappy_intel_card() was checking strstr(glGetString(GL_VENDOR), "Intel") every call,
better store in static var.
2013-02-25 12:03:26 +00:00
Campbell Barton
ac345fce9a fix for toggle buttons not taking effect on mousedown. 2013-02-25 11:52:18 +00:00
Sergey Sharybin
18fd4bd9f4 Update Carve to newest upstream version with some assorted fixes
Perhaps some warnings could be silenced, but not in mood of writing
local patches at this moment. They're all harmless anyway.
2013-02-25 10:02:43 +00:00
Sergey Sharybin
0479f785ca Camera tracking, minor changes:
- Fill in image dimension for camera intrinsics used for
  solution refirement.
- Retrieve K3 from camera intrinsics after refining.

Shall be no functional changes, just makes things clear
and robust for further improvements.
2013-02-25 09:46:47 +00:00
Sergey Sharybin
ff6ca7dcd0 code cleanup: remove unused and unsupported functions from libmv-capi
---
svn merge -r52855:52856 ^/branches/soc-2011-tomato
2013-02-25 09:38:59 +00:00
Sergey Sharybin
2df945d8ff Camera tracking: libmv distortion API now also uses camera intrinsics
structure instead of passing all the parameters to every function.

Makes it much easier to tweak distortion model.

---
svn merge -r52854:52855 ^/branches/soc-2011-tomato
2013-02-25 09:36:52 +00:00
Sergey Sharybin
a0d646d186 Synchronize libmv with own branch
Should be no functional changes, just would help a lot
checking on which stuff was/shall be merged from tomato
and which is not.
2013-02-25 09:27:57 +00:00
Sergey Sharybin
12baa00b6a code cleanup: camera tracking
- Moved keyframes and refirement flags into reconstruction options structure
- Moved distortion coefficients and other camera intrinsics into own structure
- Cleaned up reconstruction functions in libmv c-api

---
svn merge -r52853:52854 ^/branches/soc-2011-tomato
2013-02-25 09:24:31 +00:00
Sergey Sharybin
66cca267b1 Upgrade Ceres library to current master which is current 1.5RC
This is helpful because it brings CHOLMOB-free ITERATIVE_SCHUR and
SCHUR_JACOBI which is really nice for new upcoming bundle adjustment.

If also includes all the local fixes we made locally.

There're lots of other improvements/fixed which are not currently
would be so much visible in Blender, but which opens doors for some
great improvements in future.
2013-02-25 08:59:26 +00:00
Sergey Sharybin
23d603bdbf Update bundled version of minilzo
This updates minilzo from version 2.03 to version 2.06 which
is like 3 years newer.

The main reason of this update is that older minilzo had some
strange valgrind warnings. Likely they're harmless, but it was
still annoying to troubleshot bakes with valgrind.
2013-02-25 08:16:28 +00:00
Mitchell Stokes
2f2c0a6b02 BGE: Fixing a crash reported by Ace Dragon on BA. It looks like Object->totcol can give a number higher than the number of materials, so I've added some NULL checks. 2013-02-25 05:55:37 +00:00
Campbell Barton
732f6f7bd0 fix for python exception getting the ID from an operator button:
attempting to select 'Online Manual' or 'Python Reference' from the UI of a running operator would give an error popup.
2013-02-25 04:19:28 +00:00
Campbell Barton
63feb31b35 fix for regression in 'object.shape_key_transfer' operator since BMesh merge, using the RELATIVE_FACE method failed. 2013-02-25 03:54:16 +00:00
Campbell Barton
d9e83818b5 fix for weight paint using values over 1.0 when blending,
since its possible to have a brush strength over 1.0, it was possible to paint weights which would over-shoot the intended weight.
2013-02-25 03:45:56 +00:00
Campbell Barton
7b7d38d821 fix for own error r54703, the event->mval was relative to a different region.
also make recent image dnd patch add the new object at the mouse cursor.
2013-02-25 00:45:20 +00:00
Mitchell Stokes
5331b94607 Hidding the append: already linked message if G.debug is false. This gets rid of some noise in the console for BGE games that run into this case a lot. 2013-02-25 00:03:58 +00:00
Nicholas Bishop
07beb61b1e Fix for collapse-edges crash in dyntopo
Was incorrectly testing for a vertex in a set with BLI_ghash_lookup
rather than BLI_ghash_haskey; the key in this case is always null so
the test failed.

This could leave the PBVH in an inconsistent state, since the
top-level map of BMesh vertices to PBVH nodes would indicate the
vertex was in a node, but that node wouldn't actually have any faces
using the vertex. That inconsistent state would eventually lead to a
crash in pbvh_bmesh_vert_remove().

Fixes
http://projects.blender.org/tracker/?func=detail&atid=498&aid=34370&group_id=9
2013-02-25 00:02:25 +00:00
Campbell Barton
4e1ea1f9fd patch [#34411] Patch for image drag and drop to create Empty rather than BG image
from Kevin Mackay (yakca)
2013-02-24 23:18:21 +00:00
Campbell Barton
83e53afb18 patch [#34380] Fix Python console bug: "autocomplete" doesn't advance cursor properly when completion includes UTF8 characters
from Shinsuke Irie (irie)
2013-02-24 21:51:48 +00:00
Campbell Barton
a9b9fcc951 style cleanup 2013-02-24 20:33:21 +00:00
Sergej Reich
1add9e5449 pointcache: Fix freeing all bakes in particle mode
Freeing all bakes didn't free edited cache in particle mode, this lead
to unresponsive ui and crashes.

Now use same logic as for freeing single bake.
2013-02-24 19:33:10 +00:00
Mitchell Stokes
7ba339ad32 BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was accidentally removed in r54807. 2013-02-24 18:48:57 +00:00
Bastien Montagne
b2dcaf1b40 Some UI messages fixes... 2013-02-24 18:04:10 +00:00
Bastien Montagne
cfabd52d09 Fix scons building... 2013-02-24 16:01:30 +00:00
Sergej Reich
c13453add3 rigidbody: Allow collision groups to be animated 2013-02-24 15:53:30 +00:00
Bastien Montagne
b1543f07bf Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán and S. Lockal for spotting them! 2013-02-24 15:40:28 +00:00
Ton Roosendaal
4e14fe4509 Bug fix #34384
Border select in UV Image window crashed, if used when Image Window shows a render.
Made operators for UV vertex manipulations having a more strict check for this mode.
(Similar to other UV tools there).
2013-02-24 14:42:21 +00:00
Antony Riakiotakis
99497d1fa2 Hopefully last round of fixes for all OSes 2013-02-24 14:27:59 +00:00
Antony Riakiotakis
08ff355a3a Compile fix round 2. Still trying to do this from linux :p 2013-02-24 14:02:45 +00:00
Antony Riakiotakis
610017d0e8 Add bogus stabs for fullscreen window mode for BGE in GHOST. Platform maintainers should change these to replicate X11 behaviour. Also moved X11 implementation to public methods, just like the IWindow interface. Should fix compilation 2013-02-24 13:51:12 +00:00
Thomas Dinges
92a77d3f0b install_deps.sh:
* Disable OIIO test and cmd tools per default, they are not needed for Blender.
2013-02-24 11:54:28 +00:00
Campbell Barton
963b1c1b16 fix for own commit r54806 with argument order and multisampling. 2013-02-24 10:50:33 +00:00
Bastien Montagne
2c348d003e Big i18n tools update, I/II.
Notes:
* Everything is still a bit raw and sometimes hackish.
* Not every feature implemented yet.
* A bunch of cleanup is still needed.
* Doc needs to be updated too!
2013-02-24 08:50:55 +00:00
Bastien Montagne
c9d1f6fc5b Fix for uiButGetStrInfo: We need a string value here, return BPY_I18NCONTEXT_DEFAULT_BPY when using default NULL label's context. 2013-02-24 08:46:01 +00:00
Mitchell Stokes
ed1d215cea BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
Campbell Barton
630a31a900 fix for fullscreen on X11 (used by the BGE, not blender application),
changing the screen resolution wasn't still allowed for larger virtual desktops.

added an exclusive option to ghost so the fullscreen window is ignored by the window manager and we get all events. (common practice for games on X11).
2013-02-24 05:05:29 +00:00
Sergej Reich
93c3593d82 rigidbody: Don't abort connect operator if last selected object is active
Was silly logic error.
2013-02-23 23:40:51 +00:00
Campbell Barton
c42b51ed96 GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(),
Comment from Zr says this crashes but looks like this was because there was no check if the function failed to allocate to begin with.
2013-02-23 23:15:38 +00:00
Sergej Reich
92f9db6628 rigidbody: Fix motion paths calculation being incorrect for rigid bodies
For the simulation to work properly the limited update the motion paths
calculation did wasn't enough so you got different results for for
motion paths than for the actual simulation.
Now do full frame update if rigid body sim is active.

TODO investigate if we can still limit this.
2013-02-23 23:04:10 +00:00