Commit Graph

93832 Commits

Author SHA1 Message Date
Julian Eisel
a22573e243 Build System: Add OpenXR-SDK dependency and WITH_XR_OPENXR build option
The OpenXR-SDK contains utilities for using the OpenXR standard
(https://www.khronos.org/openxr/). Namely C-headers and a so called
"loader" to manage runtime linking to OpenXR platforms ("runtimes")
installed on the user's system.

The WITH_XR_OPENXR build option is disabled by default for now, as there
is no code using it yet. On macOS it will remain disabled for now, it's
untested and there's no OpenXR runtime in sight for it.

Some points on the OpenXR-SDK dependency:
* The repository is located at
  https://github.com/KhronosGroup/OpenXR-SDK (Apache 2).
* Notes on updating the dependency:
  https://wiki.blender.org/wiki/Source/OpenXR_SDK_Dependency
* It contains a bunch of generated files, for which the sources are in a
  separate repository
  (https://github.com/KhronosGroup/OpenXR-SDK-Source).
* We could use that other repo by default, but I'd rather go with the
  simpler solution and allow people to opt in if they want advanced dev
  features.
* We currently use the OpenXR loader lib from it and the headers.
* To use the injected OpenXR API-layers from the SDK (e.g. API
  validation layers), the SDK needs to be compiled from this other
  repository.

The extra "XR_" prefix in the build option is to avoid mix-ups of OpenXR
with OpenEXR.

Most of this comes from the 2019 GSoC project, "Core Support of Virtual
Reality Headsets through OpenXR"
(https://wiki.blender.org/wiki/User:Severin/GSoC-2019/).

Differential Revision: https://developer.blender.org/D6188

Reviewed by: Campbell Barton, Sergey Sharybin, Bastien Montagne, Ray
Molenkamp
2020-03-04 16:45:07 +01:00
Campbell Barton
e7f1de5e11 Cleanup: use MEM_recallocN_id utility function 2020-03-04 23:51:32 +11:00
Campbell Barton
f4463cd865 RNA: ensure missing calls to RNA_enum_item_end crash in debug mode
Would have prevented T74227 from slipping through
since it didn't crash on some systems.
2020-03-04 23:48:45 +11:00
Pablo Dobarro
d83c0969f6 Fix T74426: Crash in the IK Pose Brush preview with null preview chain
After switching tools, the active vertex can be the same and the cursor
won't update the previews, so the pose_ik_chain_preview will be null.
This often happens in low poly meshes where chances of hovering the same
vertex are high.

Reviewed By: sergey

Maniphest Tasks: T74426

Differential Revision: https://developer.blender.org/D7021
2020-03-04 12:24:02 +01:00
Campbell Barton
6706ae5712 Cleanup: spelling 2020-03-04 21:46:16 +11:00
Bastien Montagne
4bfa256ea4 Refactor ID make local to use a single flag parameter.
Instead of using anonymous booleans flags, also allows to keep the same
behavior in all cases, without needing special handling from calling
code for our beloved oddballs object proxies...
2020-03-04 11:43:31 +01:00
Bastien Montagne
4e597a5cff Cleanup: ID make local: remove id_in_bmain argument.
This info is now stored in ID tags themselves, so no need to pass an
extra anonymous boolean parameter around, yay!
2020-03-04 11:43:30 +01:00
Bastien Montagne
76d8e8693f Cleanup: Rename 'make local' functions to new scheme.
Also removed some only used locally from the header, `BKE_lib_id.h`
is already way too big, no need to overload it with unused things.
2020-03-04 11:43:30 +01:00
Asad-ullah Khan
e4eede8318 UI: rename View Selected" to "Frame Selected"
Addresses T74331
2020-03-04 21:38:23 +11:00
Philipp Oeser
9c62a8c8e5 Fix T73797: Selection/Editing after Make Single User for Object Data
fails

Exposed by rB50d5c03e2d14.

This was only a problem when _only_ 'Object Data' was made local.
If also e.g. 'Object' or 'Materials' was checked, these were already
making sure realations were updated [DEG_relations_tag_update(bmain)].

Now also call DEG_relations_tag_update(bmain) for the 'Object Data'
case.

I assume the underlying issue is that there is some ID_NEW_REMAP
happening in 'single_obdata_users()' -- including that for 'me-
>texcomesh', which might be responsible for the glitches in selection/
editing? Also not entirely sure why this wasnt a problem prior to
rB50d5c03e2d14.(I assume this was somewhat hidden by the fact this was
always called with a default action being nothing, the user would always
need to access the redo panel. So this might have been hidden by an Undo
step involved?)

Maniphest Tasks: T73797

Differential Revision: https://developer.blender.org/D7020
2020-03-04 11:27:56 +01:00
Campbell Barton
a9dc1f6d00 Cleanup: avoid the term old when storing/restoring context variables 2020-03-04 21:13:32 +11:00
Campbell Barton
fb330dd110 Cleanup: remove unused BLI_strncat_utf8
Behaves differently to strncat,
BLI_strncpy_utf8_rlen can be used for a similar purpose.
2020-03-04 15:24:06 +11:00
Campbell Barton
8931c4b18d Fix possible buffer overflow from incorrect 'strncat' use
The size argument is the maximum number of bytes to copy,
not the destination buffer size.

Replace with utility function that joins strings.
2020-03-04 15:17:04 +11:00
Campbell Barton
0baae18375 BLI_string_utils: add BLI_string_join_array_by_sep_char
Utility to join strings into a fixed size buffer.
2020-03-04 15:14:02 +11:00
Campbell Barton
38ed95fe8d Cleanup: replace CLAMP macros with functions 2020-03-04 11:31:51 +11:00
Campbell Barton
89b10b8d42 BLI_math: inline clamp functions
These are used in some per-pixel operations such as image sampling and
color conversion, where replacing existing macro use could add overhead.
2020-03-04 11:23:00 +11:00
Campbell Barton
a37dceb139 Cleanup: replace commented code with define check
Avoids duplicated comments,
also quiet warning accessing non-existing variable.
2020-03-04 11:05:08 +11:00
Campbell Barton
a5c984a57d Cleanup: cmake indentation 2020-03-04 11:02:35 +11:00
Campbell Barton
d09c5bdc28 CMake: make OpenVDB depend on OpenEXR
OpenVDB uses 'half' type & fails to link without it.
2020-03-04 10:39:53 +11:00
Tiago Chaves
14c9f64def BLI_math: add clamp_v# and clamp_v#_v#v# utility functions 2020-03-04 10:25:44 +11:00
Philipp Oeser
31aefdeec5 Fix T72028: Crash switching to vertex paint
This would happen when done from editmode, on a mesh with any modifier,
after adding/removing geometry in editmode.

Similar to rBba0870713b9b (which did this for weightpaint and sculpt
already), ensure an evaluated depsgraph, otherwise
'runtime.mesh_deform_eval' would not be up to date causing problems
later.

Maniphest Tasks: T72028

Differential Revision: https://developer.blender.org/D7011
2020-03-03 19:38:40 +01:00
Bastien Montagne
059f3c1a7e Modifiers: Wave add invert vgroup option
Adds the invert vgroup option to the Wave modifier.

Differential Revision: https://developer.blender.org/D6893
2020-03-03 18:41:50 +01:00
Brecht Van Lommel
2841b2be39 IDs: change FILTER_ID_* to 64 bit to make space for new ID types
And change file browser to boolean from bitflag enum, which is only 32 bit.

Differential Revision: https://developer.blender.org/D7004
2020-03-03 17:34:21 +01:00
Brecht Van Lommel
19785b96c4 IDs: modify wm.previews_clear operator to make space for new ID types
Use a regular enum, to avoid running out of bits.

Differential Revision: https://developer.blender.org/D7003
2020-03-03 17:22:30 +01:00
Brecht Van Lommel
0c603cffd1 RNA: support 64 bit boolean bitflags in DNA
This does not affect the RNA access API, since how the boolean is read from
DNA abstracted away in the API.

Differential Revision: https://developer.blender.org/D7002
2020-03-03 17:21:47 +01:00
Ray Molenkamp
78383f7a9f Fix: USD Build error on windows
USD is being included before the blender headers.

USD includes TBB, which includes the windows headers
which define rad2 as a constant conflicting with a field
with that exact name in the MetaElem dna struct.

Added `-DWIN32_LEAN_AND_MEAN` to keep the windows headers
from defining rad2.
2020-03-03 09:04:31 -07:00
Pablo Dobarro
daca00f187 Fix Snake Hook rake on rotated objects
It was missing this local space conversion before calculating the rake
angle.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7008
2020-03-03 16:16:34 +01:00
Pablo Dobarro
b39273c071 Fix hardness not resetting when using reset brush
Just add it to the list or properties to reset from DNA_brush_defaults

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6992
2020-03-03 16:12:25 +01:00
Sybren A. Stüvel
4b2b5fe4b8 USD: Added support for exporting metaballs
Metaballs are exported as evaluated polygonal mesh.

USDExporterContext::depsgraph was made non-const to allow calling
`BKE_mesh_new_from_object()`. The alternative was to make the depsgraph
parameter of that function const, but that would be too intrusive as
that would require even more functions to accept a const depsgraph
pointer.
2020-03-03 15:34:58 +01:00
Sybren A. Stüvel
453be9cc8a Cleanup: USD, marked overridden function with override
No functional changes.
2020-03-03 15:34:58 +01:00
Sybren A. Stüvel
c60e5211d7 Cleanup: USD, removed unused code
Removed an unused forward declaration.

No functional changes.
2020-03-03 15:34:58 +01:00
Sebastian Parborg
594945eb01 Fix T71871: Quadriflow remesh operator don't stack operations
Made an explicit call to the exec function be a blocking call and a call
from invoke (or otherwise) be nonblocking.

Reviewed By: Bastien

Differential Revision: http://developer.blender.org/D7006
2020-03-03 15:30:29 +01:00
Sebastian Parborg
1ba4aa37c9 Remove the "use mesh curvature" option from quadriflow
It sometimes caused the solver to get into an seemingly unrecoverable
state and crash. Therefore I will disable this feature for now.
2020-03-03 15:30:29 +01:00
Howard Trickey
ed29ff944a Fix delaunay triangulation, bad indices for output faces.
If there were merged vertices, sometimes the output faces
had wrong vertex indices. Added a test for this, and fixed.
2020-03-03 08:41:26 -05:00
Jeroen Bakker
40343a76c5 Revert "Fix T74110: EEVEE Shadow Pass"
This reverts commit 403bb357ae.
The old implementation matches cycles closer. See T74378
2020-03-03 12:35:50 +01:00
Campbell Barton
ce2dc6ef2b Cleanup: formatting, spelling 2020-03-03 22:23:10 +11:00
Sergey Sharybin
582205c134 Subdiv: Fix/Workaround for surface partial derivatives
Both partial derivatives were evaluated to 0 for a special vertex on
Suzanne model: this is happening on a vertex where two adjacent faces
with 2 common edges are connected (in the nose of Suzanne).

This was breaking multires in this point since tangent matrix is all
zeroes, and hence no displacement can be applied in that vertex.
2020-03-03 12:01:46 +01:00
Philipp Oeser
b454a12233 Separate operators (mesh/curve/armature/gpencil): take user preferences
into account for duplicating actions

Previously actions remained linked after duplication, now this is based
on the User Preferences (PreferencesEdit.use_duplicate_action).

note: default is ON here, so this changes default behavior of separate
operators.

First intuition was to respect _all_ preferences here (e.g. also
duplicating materials if chosen in the User Preferences) but after
consideration this is probably not what the User would expect from such
'modeling' opertions (e.g. separate by loose parts resulting in possibly
many duplicate materials)

Fixes T71038

Maniphest Tasks: T71038

Differential Revision: https://developer.blender.org/D6120
2020-03-03 10:01:20 +01:00
Philipp Oeser
ee7034949f Fix bone envelopes displaying wrong when armature is scaled
Object Scale was not taken into account.

This lead to reports like T74247 where the user scaled the envelope
distance and radii to the supposedly right values inthe viewport, but
these were actually 'wrong' under the hood. Assigning weights from bone
envelopes seemed like it would fail, but this code would actually take
the armature scaling into account when checking envelope distance and
weight.

ref T74247

Maniphest Tasks: T74247

Differential Revision: https://developer.blender.org/D6964
2020-03-03 09:48:04 +01:00
Brecht Van Lommel
d6fd092495 Fix T74375: grid levels theme preference reset to default 2020-03-03 09:29:19 +01:00
Campbell Barton
73bd0ef12d Fix dope sheet (Mask mode) keyframe editing not image/clip views
Every key-frame edit was updating all grease pencil & mask data-blocks.

Change the logic to only update edited data-blocks.
2020-03-03 16:53:32 +11:00
Sybren A. Stüvel
8447f45f09 Fix T74292: Dope sheet (Mask mode) keyframe editing misses update 2020-03-03 15:50:11 +11:00
Germano Cavalcante
7a875922e7 Cleanup: Use a utility function to obtain the bvh_cache 2020-03-03 00:40:15 -03:00
Germano Cavalcante
29716abcd1 Missed in the last commit 2020-03-03 00:20:25 -03:00
Germano Cavalcante
3e1aa6cbf3 Transform Snap: Clear 'SnapObjectData' after changes in the geometry
Differential Revision: https://developer.blender.org/D6927
2020-03-03 00:08:16 -03:00
Germano Cavalcante
a976fe42ef Revert "Transform Snap: Clear 'SnapObjectData' after changes in the geometry"
This reverts commit fe7c4fb4a2.

It does not work because `mesh_eval_cage` and `mesh_eval_final` always is `NULL` in this case.
2020-03-02 22:12:46 -03:00
Campbell Barton
c549a9dd46 Fix error parsing XDG path values
Own error in recent changes to parsing.
2020-03-03 11:14:39 +11:00
Germano Cavalcante
fe7c4fb4a2 Transform Snap: Clear 'SnapObjectData' after changes in the geometry
Differential Revision: https://developer.blender.org/D6927
2020-03-02 20:59:11 -03:00
Germano Cavalcante
5a77748e47 Fix T74377: Weld Modifier destroys vertex groups
Differential Revision: https://developer.blender.org/D6997
2020-03-02 18:44:58 -03:00
Ray Molenkamp
98c74c6a6e Fix: Excessive (re)builds of subprojects
Recent refactor external dependencies handling (D6642)
improperly linked all library dependencies with public
linkage rather than interface linkage. Causing excessive
(re)builds of subprojects when not needed.

This patch restores the interface linkage.

Reviewed By: brecht sergey

Differential Revision: https://developer.blender.org/D6983
2020-03-02 12:42:01 -07:00