Commit Graph

83930 Commits

Author SHA1 Message Date
Campbell Barton
66c3eb36d2 Cleanup: use typed unsigned ints 2019-01-04 11:09:18 +11:00
Campbell Barton
53d655a0b3 Cleanup: use typed unsigned ints 2019-01-04 11:06:44 +11:00
Campbell Barton
54a4c1cf35 UI: refactor layout vars out of uiFontStyle
Word wrap and alignment layout args only used by UI_fontstyle_draw
were vars in uiFontStyle.
These were written to before drawing, so better pass as an argument.

Pass uiFontStyle & uiWidgetColors as const args.
2019-01-04 11:00:48 +11:00
Campbell Barton
4431c5825b Missed last commit 2019-01-04 08:37:17 +11:00
Campbell Barton
d068c6017c 3D View: use full opacity by default
Vertex paint overlays the color w/ solid mode,
Having a partial overlay makes the sample tool not give useful results.
2019-01-04 08:21:07 +11:00
Sebastian Parborg
5958dd4098 Fix T60101: vertex paint color sample 2019-01-04 08:07:41 +11:00
Brecht Van Lommel
01244036af Fix T59049: some modal transform keys no working in custom keymaps. 2019-01-03 19:54:52 +01:00
Howard Trickey
aef01c47e6 Fix T58113 Multiple problems with bevel harden normals.
Move the bevel hardening code all into bmesh_bevel.c.
Based on user feedback, rewrote the bevel hardening algorithm
to be more what users want.
Based on user feedback, changed the UI, removing some
not-useful options. Now hardening normals while beveling
is enabled by a simple checkbox.
Now setting face strength gives options for which faces
get their face strength set.
2019-01-03 13:39:52 -05:00
Brecht Van Lommel
bdfc10e482 Fix T59349: Cycles viewport render flickering when changing some settings. 2019-01-03 19:21:10 +01:00
Brecht Van Lommel
88e45b8c99 Merge branch 'blender2.7' 2019-01-03 18:32:51 +01:00
Brecht Van Lommel
aa175e0033 Fix for T58250 fix: Blender failing to start with OpenGL context < 4.5. 2019-01-03 18:31:32 +01:00
Brecht Van Lommel
b5372e3e37 Cleanup: don't do nodetree verification/versioning twice. 2019-01-03 18:22:19 +01:00
Brecht Van Lommel
db03be60ec Fix T60073: can't unlink by dragging from some node input sockets. 2019-01-03 18:21:48 +01:00
Antonioya
a30bdcc142 Fix T60022: Crash when adding grease pencil object to a collection disabled in viewport.
See D4163

Thanks to Habib Gahbiche (@zazizizou) for the fix.
2019-01-03 18:12:25 +01:00
Bastien Montagne
4b2198a96a Fix T59925: Crash when adding any generative modifier on a curve with more than one material.
Am not totally convinced that generating meshes without fully valid
material info is a good thing, but this seems to be rather common in our
code base (in both mesh editing and convert-to-mesh cases).

So for now, duplicated code in mesh eval finalization to main displist
creation/eval function, synchronizing mat data at the end of modifiers
stack eval, if needed.
2019-01-03 18:09:39 +01:00
Sergey Sharybin
255ab75eb3 Don't link against GLU library
We are core profile now, no need to link against GLU.

This change makes it so Blender binary is not dependent on liGLU.so.
That was a weird thing that Blender was dependent on it, but was not
using any functions from it.
2019-01-03 17:43:07 +01:00
Brecht Van Lommel
fffdedbcc1 Fix T54962: Cycles crash using subsurface scattering texture blur. 2019-01-03 17:10:37 +01:00
Brecht Van Lommel
3c411f5ba1 Fix T58250: crash starting Blender on X11 without OpenGL 3.3.
Instead display an error message and exit.
2019-01-03 16:43:09 +01:00
Brecht Van Lommel
407272d158 Fix T60119: incorrect filter size in new scenes. 2019-01-03 15:59:58 +01:00
Sergey Sharybin
8e9c16b0cf Fix T59072: Text extrusion cannot be animated 2019-01-03 15:48:02 +01:00
Brecht Van Lommel
d98ec04341 Fix incorrect drawing of material list outline, after recent changes.
For draw cache flushing the default blend mode needs to be set.
2019-01-03 15:38:22 +01:00
Brecht Van Lommel
481a75a08a Fix T57177: redo select random operator selects hidden objects. 2019-01-03 15:19:32 +01:00
Brecht Van Lommel
ba1cae5a04 Fix some inconsistencies in object visibility/selectability tests. 2019-01-03 15:19:32 +01:00
Brecht Van Lommel
a2d24345bf Fix T60107: gizmos should not show for unselectable objects. 2019-01-03 12:39:16 +01:00
Brecht Van Lommel
853a03c555 Fix T58870: submenus don't open for some specific mouse positions. 2019-01-03 12:15:29 +01:00
Brecht Van Lommel
323543ae2e Fix accidental changes to default preferences in recent startup.blend commit. 2019-01-03 12:15:29 +01:00
Philipp Oeser
65b4ebbbd5 Fix T60056: Make Duplicates Real with Keep Hierarchy does nothing
Caused by rB36ca072375deea4803df4681716c1d3224095e07
[one instance of `DEG_get_original_object` was neccesary, the other one
breaks getting the parent in `BLI_ghash_lookup`]

Reviewed by: brecht

Differential Revision: https://developer.blender.org/D4154
2019-01-03 12:12:12 +01:00
Antonioya
310e7eee6f GP: Include Lasso eraser in Fill and Primitives
This option allows to delete sections using Ctrl+Alt.
2019-01-03 11:29:33 +01:00
Antonioya
da8febb319 Fix T59527: Segment fault changing layer visibility and onion skin
In some situation when the layer is hidden, the onion skin must be disabled too, because the material is not available.
2019-01-03 10:39:14 +01:00
Campbell Barton
bef06a658a Cleanup: indentation 2019-01-03 17:30:54 +11:00
Campbell Barton
d2c941def3 DRW: remove INDEX4 normal flipping
Added in 531e5ad49a but I couldn't find a case when it's needed,
It's not needed for solid-mode viewport drawing for eg.
2019-01-03 17:25:21 +11:00
Campbell Barton
052150bbcc Revert "GPU: add negated normal conversion functions"
This reverts commit d28b29d428.
2019-01-03 17:19:05 +11:00
Campbell Barton
4c7b303256 Fix T59842: Curve flat shading doesn't work
Calculate flat shaded normals when creating batch cache.

Note that 2.7x was using vertex normals as flat-face normals.
2019-01-03 16:56:53 +11:00
Campbell Barton
d28b29d428 GPU: add negated normal conversion functions
Saves having to negate to a temporary variable.
2019-01-03 16:56:16 +11:00
Campbell Barton
6cb3972063 Cleanup: variable name 2019-01-03 16:02:26 +11:00
Campbell Barton
9200dc0eb1 Cleanup: preprocessor indentation 2019-01-03 15:52:07 +11:00
Campbell Barton
b01f2607a6 Transform: default shrink/fatten even-offset to false
Changed for 2.8 but this cases spikes for some geometry, see: T59968
2019-01-03 15:13:46 +11:00
Campbell Barton
487df02198 Fix new material for pinned objects
Grease pencil check was using active object.
2019-01-03 12:34:31 +11:00
Campbell Barton
ba9e10fd6a Merge branch 'blender2.7' 2019-01-03 12:25:37 +11:00
Campbell Barton
847b21ee08 Fix T60014: material link pref ignored
The PreferencesEdit.material_link only worked for adding slots,
adding an initial new material didn't respect the preference.
2019-01-03 12:20:08 +11:00
mano-wii
11f2c65128 Fix (unreported): unpredictable crashes when it is done snap after automerge.
The `em->tottri` of an evaluated object can be different from the actual amount of looptris.
2019-01-02 16:59:20 -02:00
Brecht Van Lommel
56d6d13b0d Fix T58859: render with compositor does not render other scenes. 2019-01-02 20:22:16 +01:00
Brecht Van Lommel
7e7657da29 Fix wrong alpha blending for datablock preview icons. 2019-01-02 20:11:10 +01:00
Brecht Van Lommel
017573495e Merge branch 'blender2.7' 2019-01-02 19:58:26 +01:00
Brecht Van Lommel
f7e9642da9 Fix T60061: Cycles OSL point density not working.
Add override keywords so we can detect when the function definitions change.
2019-01-02 19:56:49 +01:00
Brecht Van Lommel
8063d72b08 Fix T60037: single column layout breaks file browse button. 2019-01-02 19:22:56 +01:00
Brecht Van Lommel
26e0dc5d15 Fix T59063: operator search menu loses background in some cases. 2019-01-02 18:56:36 +01:00
Brecht Van Lommel
f8ce4ebf07 Fix wrong grease pencil shader FX usage of object location.
It should use the evaluated object location, and not add any unnecessary
dependency on geometry data.
2019-01-02 18:18:11 +01:00
Brecht Van Lommel
f694d37929 Fix T59792: Cycles crash rendering motion pass with motion blur enabled. 2019-01-02 17:47:27 +01:00
Antonioya
0ee97bd5c4 Fix T60051: Wrong stroke projection when viewmode set to Front
As the z-depth is calculated using the internal drawing, if we use the front mode the z-depth is wrong. The Front or Back mode must be used only for display, but not for calculation.
2019-01-02 17:43:27 +01:00