Commit Graph

136588 Commits

Author SHA1 Message Date
Bart van der Braak
ceeaea0c8a Fix: Switch to scheduled trigger for appropriate permission scope in workflow
Previously, the workflow was triggered by **opened pull requests** events.
However, testing revealed that this event, initiated by external GitHub users,
lacks the permission scope to comment on or close pull requests.

To address this, I've updated the workflow to trigger on a schedule. Scheduled
triggers aren't tied to external actors, thereby ensuring the necessary
permission scopes are available.

Pull Request: https://projects.blender.org/blender/blender/pulls/122363
2024-05-28 14:12:20 +02:00
Campbell Barton
b15bc1b5bb Extensions: add the blender version to the remote URL
Add query arguments to the URL when connecting to the remote server.

This information is stripped to create relative paths and for error
messages to prevent overly verbose URS's.

Based on !122234.

Co-authored-by: Dalai Felinto <dalai@blender.org>
2024-05-28 21:41:43 +10:00
Campbell Barton
171319d9ef Extensions: send access token for HTTP requests
- The access token is used when connecting to the server.
- Mention an invalid access token as a possible cause for 403 errors.

Based on !122234.

Co-authored-by: Dalai Felinto <dalai@blender.org>
2024-05-28 21:36:23 +10:00
Campbell Barton
a55c3f503c Cleanup: quiet switch warning 2024-05-28 21:35:27 +10:00
Campbell Barton
a64f36a591 Unbreak building without OPENVDB 2024-05-28 21:35:01 +10:00
Campbell Barton
c33b03fe68 Fix extension tests running after operator poll() changes
Enable "--online-mode" when running tests which require it.
2024-05-28 21:31:25 +10:00
Dalai Felinto
31f7016ba9 Extensions: Tooltip and poll for Install and Update operator(s)
Co-authored by: Pablo Vazquez.
2024-05-28 13:01:07 +02:00
Dalai Felinto
651621da0d Extensions: Tooltips and disable poll message for Check for Updates
This includes checks for offline-mode.

Co-authored by Pablo Vazquez.
2024-05-28 13:01:07 +02:00
Dalai Felinto
bdde38eff1 UI: Preferences: Group the Themes tab with the Extensions
Co-authored by Pablo Vazquez.
2024-05-28 13:01:07 +02:00
Lukas Tönne
0fd81e4994 GPv3: Dot stroke materials for fill tool
This allows using strokes with a "Dot" material as boundaries for the
fill tool.

Note: "Square" materials are not currently supported, they get rendered
as dots too. This is the same in GPv2, there just isn't a simple shader
for rotated squares.

Pull Request: https://projects.blender.org/blender/blender/pulls/122324
2024-05-28 12:53:26 +02:00
Falk David
e7cf4676a1 Fix: GPv3: Build modifier conversion
There were some copy-paste mistakes in the
build modifier conversion.

Pull Request: https://projects.blender.org/blender/blender/pulls/122358
2024-05-28 12:52:38 +02:00
Falk David
d8c5f9a8ba Fix: GPv3: Build modifier maximum gap not working
The "Maximum Gap" setting for the "Natural Drawing Speed"
mode was not working.
This was because the code used `math::max` to try and clamp the value
to a maximum when it should have used `math::min`.
This fixes this issue.
2024-05-28 12:27:36 +02:00
Falk David
e4c0055591 Fix #122355: Opacity modifier hardness mode not working
This was introduced by 944be3d619.

In order to keep the behavior the same at the user level,
we can't invert the factor. We have to invert the values, then
apply the factor and convert back.

Pull Request: https://projects.blender.org/blender/blender/pulls/122360
2024-05-28 12:12:31 +02:00
Lukas Tönne
1080a94a3d Geometry Nodes: Value logging for Volume geometry and Grid sockets
Volumes and grids were not yet handled by the Geometry Nodes value
logging system. This patch adds basic information (number of grids)
to the value logger and node tooltips.

Pull Request: https://projects.blender.org/blender/blender/pulls/121622
2024-05-28 12:05:58 +02:00
Iliya Katueshenock
0507dc8c2a Geometry Nodes: skip unused output of multi-function when evaluating on single values
This is slight optimization. Number of nodes with additional outputs like `Valid`
flag of other math-related things will be more in future, its better to strict api
and do not evaluate even singles. This also can reduce number of logged values.

Pull Request: https://projects.blender.org/blender/blender/pulls/121799
2024-05-28 12:00:14 +02:00
Christoph Lendenfeld
f3af98db5c Fix #120858: Flip Quaternions didn't use keyingset for autokeying
The issue was that the code called a function that doesn't
check for the active keyingset in combination with autokeying.
The fix is to just call `autokeyframe_pose_channel` which does that check.

I snuck in a minor change to the operator label.
It spells out "Quaternions" now instead of shortening to "Quats".
I haven't seen that way to shorten it in Blender before.

Pull Request: https://projects.blender.org/blender/blender/pulls/122170
2024-05-28 11:58:46 +02:00
Jacques Lucke
c10de354ac Curves: add edit mode context menu 2024-05-28 11:38:17 +02:00
Jacques Lucke
afec41e8d3 Curves: add extrude operator to menu 2024-05-28 11:37:22 +02:00
Falk David
489bb2e29a Cleanup: GPv3: Use dereference operator instead of .varray 2024-05-28 11:19:54 +02:00
Christoph Lendenfeld
669b15a53d Fix #119945: Dependency Graph not updated properly when adding constraints through python
The issue was that when adding a constraint through
python to an object that is already animated,
the constraint did not evaluate properly at first.
The fix is to update the depsgraph when creating a
constraint through the API.
Such an update already happened when running the
operator to create a constraint.

Pull Request: https://projects.blender.org/blender/blender/pulls/122198
2024-05-28 11:08:26 +02:00
Bart van der Braak
180764c981 Fix: Replace defunct Probot with GitHub Action workflow to auto-close PRs
The Probot configuration we previously used to auto-close PRs (and Issues) on
GitHub is no longer functioning. To address this, I've created a GitHub Actions
workflow that performs the same task. This workflow is triggered whenever a pull
request is created. With the current setup, pull requests are marked as stale
immediately (0 days) and are subsequently closed right away (0 days).

Pull Request: https://projects.blender.org/blender/blender/pulls/122299
2024-05-28 10:24:14 +02:00
Nathan Vegdahl
b821e56165 Refactor: Anim: put default channel group names in one place
Previously they were split between two places, and were not fully
consistent with each other.  The inconsistency didn't result in
user-facing inconsistency due to what was called when at a higher
level, but this will ensure continued user-facing consistency as we make
more changes to the keyframing code.

Pull Request: https://projects.blender.org/blender/blender/pulls/122317
2024-05-28 09:59:35 +02:00
Campbell Barton
8366ea8798 Extensions: makefile tweaks
- Add a top-level "test" target that runs all other tests.
- Order "watch_*" convenience targets directly after the tests
  they watch.
2024-05-28 16:18:35 +10:00
Omar Emara
0dca908191 Compositor: Add GPU per-node execution time report
This patch adds support for timing GPU compositor executions. This was
previously not possible since there was no mechanism to measure GPU
calls, which is still the case. However, since 2cf8b5c4e1, we now flush
GPU calls immediately for interactive editing, so we can now measure the
GPU evaluation on the host, which is not a very accurate method, but it
is better than having no timing information. Therefore, timing is only
implemented for interactive editing.

This is different from the CPU implementation in that it measures the
total evaluation time, including any preprocessing of the inputs like
implicit type conversion as well as things like previews.

The profiling implementation was moved to the realtime compositor since
the compositor module is optional.

Pull Request: https://projects.blender.org/blender/blender/pulls/122230
2024-05-28 08:13:46 +02:00
Campbell Barton
aea2ac4c78 Fix images-as-planes potentially using linked-library data-blocks
Ensure data-block lookups never return linked-library data.
2024-05-28 16:00:22 +10:00
Campbell Barton
b776d2f5c5 Cleanup: avoid exception handling 2024-05-28 15:58:46 +10:00
Campbell Barton
0cbadd00a3 Cleanup: various non functional changes 2024-05-28 14:09:40 +10:00
Campbell Barton
f7f23541f0 Extensions: add trailing slash to URL 2024-05-28 13:50:26 +10:00
Campbell Barton
ca9b105e6c Cleanup: spelling in comments 2024-05-28 13:47:43 +10:00
Campbell Barton
c110d26c61 Cleanup: use const pointers where possible 2024-05-28 13:47:43 +10:00
Hans Goudey
91c7809640 Fix #122319: GPU subdivision loose geometry positions invalid
Caused by 8d4da6063a
2024-05-27 23:04:07 -04:00
Damien Picard
3865eb5cdb Fix: error when selecting Size Mode in Import Images as Planes
When importing images as planes, on Size Mode update, this error would
be raised in the console because the update tried to assign a value to
a nonexistent member of the class:

Ref: !122343
2024-05-28 12:01:43 +10:00
Hans Goudey
81a6eb2118 Fix #121789: Viewer node crash with matrix socket type 2024-05-27 16:27:41 -04:00
Hans Goudey
0dd61a9dc6 Fix #122293: Hidden edges affect incorrect loose edge indices
The loose edge section of the index buffer was built incorrectly,
essentially assuming that all the hidden edges came at the end of the
loose edge indices. To correct this, we need to track the visibility of
each loose edge index rather than the visibility of each edge itself.
This is driven by the need to combine the loose and non-loose indices
into one IBO with the loose edges in a contiguous section, and the
desire to avoid restart "invisible" indices in the buffer to upload
less data to the GPU.
2024-05-27 16:18:41 -04:00
Julian Eisel
71b0e9d92a UI: Don't refresh searchbox region blocks on text input
Refreshing refers to the recreation of the block and it's buttons in
this case.

Refreshing popup regions on text input was added in 7d80fde033. It can
be useful to update the popup contents on text input, searchboxes have
their completely own update handling however.
2024-05-27 21:25:28 +02:00
Julian Eisel
98c92b9033 Fix more potential crashes when refreshing certain popups
These popups had refreshing enabled, but the callback used for
refreshing would access a likely dangling operator pointer. One case can
use the operator-type pointer instead, in the other case disable
refreshing altogether. Also see 8ea79dc3a7.
2024-05-27 21:21:39 +02:00
Julian Eisel
8ea79dc3a7 Fix #122276: Crash when searching for a Collection Instance
This search menu creation/refreshing function relies on the operator
pointer which might be dangling. There are more such cases, will fix in
followup commits.
2024-05-27 20:58:12 +02:00
Harley Acheson
8542797c6f Fix: UI: Versioning Error with V3D_SHOW_CAMERA_GUIDES
Fix test failures after versioning change introduced in #121923.

Pull Request: https://projects.blender.org/blender/blender/pulls/122333
2024-05-27 20:16:44 +02:00
Julian Eisel
95886fdfe2 Refactor: Use new context string support for node asset menus
Since 2fbf206491 it's possible to store named strings in context, rather
than having to wrap them in RNA pointers. Here this can avoid some
boilerplate code.

After this the `AssetCatalogPath` RNA struct should be unused. Might
be better to remove it in 5.0 only though, since it's part of the API.
Added to #110461.

Pull Request: https://projects.blender.org/blender/blender/pulls/122331
2024-05-27 20:02:49 +02:00
Damien Picard
b37d121e0a I18n: extract and disambiguate a few messages
Extract
- Add to Quick Favorites tooltip.
- "Mask", the name of a newly created mask (DATA_).
- "New" in the context of the new mask ID button.
- A few strings using BLI_STR_UTF8_ defines were not extracted.
  Take the special characters out of the translation macros.
- "External" menu items from the filebrowser's Files context
  menu (right-click on a file). These items were already extracted,
  but not translated.

Improve
- Separate formatted error message "%s is not compatible with
  ["the specified", "any"] 'refresh' options" into two messages.

Disambiguate
- Use Action context for new F-modifiers' names. This is already used
  for the "type" operator prop.
- Translate ImportHelper's default confirmation text using the
  Operator context, as it uses the operator name which is extracted
  with this context.
- "Scale" can be a noun, the scale of something, or a verb, to scale
  something. The latter mostly uses the Operator context, so apply
  this context to verbs, and the default contexts to nouns.
- "Scale Influence" can mean "Influence on Scale" (tracking
  stabilization) and "to Scale the Influence" (dynamic paint canvas).
- "Object Line Art" as type of Line Art to add, as opposed to the
  active object's Line Art settings.
- Float to Integer node: use NodeTree context for the node label, as
  this is already extracted and used for the enum.

Do not translate
- Sequencer labels containing only a string formatting field.

Some issues reported by Gabriel Gazzán and Ye Gui.

Pull Request: https://projects.blender.org/blender/blender/pulls/122283
2024-05-27 19:33:35 +02:00
Damien Picard
f5c4372531 Extensions: expose extension tagline to bl_info
An extension's optional "tagline" field is equivalent to a legacy
add-on's "description". This allows exposing the tagline as a
description in `bl_info`.

The main goal of this change is to expose extension taglines to the
translations, since the legacy description was already extracted.

Pull Request: https://projects.blender.org/blender/blender/pulls/122327
2024-05-27 19:30:14 +02:00
Damien Picard
8b8d58a7e5 I18n: extract UILayout headings with context
Some UI elements (row and column) can define a heading text.
Optionally, this text can use a custom translation context specified
through `heading_text`. This changes allows extraction of those
headings using the appropriate context instead of the default one.

Pull Request: https://projects.blender.org/blender/blender/pulls/122326
2024-05-27 19:28:23 +02:00
Jesse Yurkovich
3ccb84fee6 Fix: USD: warning when printing bke::AttrDomain type 2024-05-27 19:20:54 +02:00
Hans Goudey
55ff4aef85 Cleanup: Sculpt: Improve function name 2024-05-27 13:12:43 -04:00
Jacques Lucke
41472dc659 Geometry Nodes: clear data block references before baking
The references are automatically recreated during the bake. Clearing them
first ensures that no old references stay around unnecessarily.
2024-05-27 19:11:23 +02:00
Julian Eisel
2fbf206491 UI: Allow passing named strings via context
Sometimes it is necessary to pass additional data through generic UI entities,
to specific implementations. For example to pass additional options to panel
polling & drawing when instantiating a panel through its panel type. Or storing
additional data in a button, without hardcoding it in the button struct/class.

Passing data via context is a simple solution to this, however so far this only
works using hardcoded context queries or RNA pointers. For passing arbitrary
strings we've used workarounds like creating an RNA type to wrap it already.
For example `RNA_AssetCatalogPath`, which is used to dynamically populate menu
items based on an asset catalog path, via a generic menu type.
type instantiation. This makes it possible to invoke specific asset shelves as
popover panels.

Idea is simply to let `bContextStore` entries hold copies of the string (as
`std::string`), avoiding lifetime issues. Context APIs are extended to support
setting/querying strings via a context member name.

Pull Request: https://projects.blender.org/blender/blender/pulls/122113
2024-05-27 18:46:19 +02:00
Lukas Tönne
cdf960ecec GPv3: Use "Precision" setting for the fill tool
The Precision setting (aka "fill_factor" in DNA) is used increase or
decrease the size of the image buffer for flood fill and thereby
balance accuracy vs. performance. This was not yet implemented in GPv3.

Pull Request: https://projects.blender.org/blender/blender/pulls/122318
2024-05-27 18:24:16 +02:00
Harley Acheson
392ac52ebb UI: Toggle Camera Guides in Viewport Overlays
Allow toggling camera composition guides in the 3DView Overlay popover.

Pull Request: https://projects.blender.org/blender/blender/pulls/121923
2024-05-27 18:16:04 +02:00
Clément Foucault
8aec5f5e91 EEVEE-Next: Precompute AO/GI quality factor
This avoid some ALU in hot loops of expensive shaders.
2024-05-27 18:14:01 +02:00
Clément Foucault
66af5ed445 EEVEE-Next: Add fast GI max distance
This is implemented as a separate parameter from AO
since the AO can be tweaked for the AO pass.
2024-05-27 18:14:00 +02:00