Commit Graph

96455 Commits

Author SHA1 Message Date
Campbell Barton
d35a33ef72 Gizmo: add flag for gizmos to ignore keymap events
Needed for the snap gizmo not to steal mouse events from the tool.
2020-05-28 14:34:00 +10:00
Campbell Barton
cdcbcca25e Cleanup: missing braces warning 2020-05-28 14:34:00 +10:00
Pablo Dobarro
d7282537f0 CD_PROP_COL datalayer
This implements a generic color datalayer and its functions. Based on
D5975.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7838
2020-05-27 20:04:46 +02:00
Germano Cavalcante
80d6421f28 Ruler: Remove highlight hack 2020-05-27 14:27:37 -03:00
Pablo Dobarro
0b793514fa Cleanup: Use bitmaps insteand of bool and char arrays
This was propsed in D7059, so I applied it to the rest of the code

Reviewed By: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D7480
2020-05-27 18:36:05 +02:00
Pablo Dobarro
7e80aa7ca6 Update the default Face Set when creating Face Sets from visible
If all vertices in the sculpt are visible create the new face set and
update the default face set. This is the same as disabling the overlay,
so it will not have the extra performance cost of rendering a colored
face set twice that gives no information.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7530
2020-05-27 17:35:54 +02:00
Patrick Mours
49c295813b Merge branch 'blender-v2.83-release' 2020-05-27 15:31:03 +02:00
Patrick Mours
28d9368538 Fix T76947: Optix realtime denoiser progressively reduces brightness of very bright objects
The input data to the OptiX denoiser was clamped to 0..10000 as required, but it could easily
exceed that range with a high number of samples (since the data contains the overall sum). To
fix that, divide by the number of samples first and multiply it back in after the denoiser ran.
2020-05-27 15:17:47 +02:00
Sergey Sharybin
efa4ae17f0 OpenSubdiv: Only store edges topology for non-smooth edges
This change makes it so vertices of edge are only stored when edge
has non-zero crease. This allows to lower memory footprint of 1.5M
faces from 78 MiB to 54 MiB in the case all creases are zero.

Meshes with crease are more hard to predict due to array-based
storage, so it all depends on index of edge with crease. Worst case
(all edges are creased) still stays at 78 MiB.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
8cd17a9529 OpenSubdiv: Allow any order of edge topology/sharpness assignment
Makes it possible to set adjacent vertices after edge sharpness.

Initially it seemed like useful sanity check, but with time it
became rather a burden.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
42cb1e3a2c OpenSubdiv: Optimize faces storage in mesh topology
Avoid per-face pointer and allocation: store everything as continuous
arrays.

Memory footprint for 1.5M faces:

- Theoretical worst case (all vertices and edges have crease) memory
  goes down from 114 MiB to 96 MiB (15% improvement).

  This case is not currently achievable since Blender does not expose
  vertex crease yet.

- Current real life worst case (all edges have crease) memory goes
  down from 108 MiB to 90 MiB (17% improvement).

- Best case (no creases at all) memory goes down from 96 MiB to 78 MiB
  (19% improvement).
2020-05-27 12:07:16 +02:00
Sergey Sharybin
c971731b8f OpenSubdiv: Add regression tests for mesh topology
While this looks trivial it already allowed to catch issues in one
of previous attempt to optimize memory usage. It will totally be
useful for an upcoming refactor of face topology storage.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
38b50fe393 OpenSubdiv: Hide individual topology elements
Move all API to happen via MeshTopology.

This is a preparation for an upcoming memory optimization.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
15bcfc5b19 OpenSubdiv: Cleanup, remove unused code
There is no need in edge map anymore.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
12c42738f3 OpenSubdiv: Add TODO avoid checking face-varying topology for equality 2020-05-27 12:07:16 +02:00
Sergey Sharybin
8e9fdd2f31 OpenSubdiv: Move preliminary geometry counters check to mesh topology 2020-05-27 12:07:16 +02:00
Sergey Sharybin
a444400900 OpenSubdiv: Keep explicit storage of base mesh faces
Allows to perform comparison by doing linear comparison of indices.

Before cyclic match was used to deal with possibly changed winding from
OpenSubdiv side.

Speeds up comparison (and hence improves FPS), makes code more reliable
nut uses more memory.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
1e0de7c2ea OpenSubdiv: Compare edge topology
This change makes it so topology refiner comparison will check vertices
of all existing/provided edges.

The initial claim that due to manifold nature of mesh there is no need
in "deep" edges check was wrong: some areas might only provide edges
with non-zero creases. So if crease of one edge goes changes from 1.0
to 0.0 and crease of other edge goes from 0.0 to 1.0 the old comparison
code would not have caught it.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
6a8193e505 OpenSubdiv: Refactor, move mesh topology comparison to own file
Makes it easier to follow and extend.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
ece54172d0 OpenSubdiv: Use explicit storage for edge sharpness
Similar to previous change in vertex sharpness, explicitly store value
provided by the converter.

Allows to avoid rather fragile check for boundary edges.

Also allows to avoid need in constructing edge map. This lowers memory
footprint of the comparison process and avoids memory allocations
during the comparison (which is an extra benefit from the performance
point of view).
2020-05-27 12:07:16 +02:00
Sergey Sharybin
16aef5dc4a OpenSubdiv: Allow use of regular ordered map 2020-05-27 12:07:16 +02:00
Sergey Sharybin
ad4cef38e3 OpenSubdiv: Refactor, move comparison to own file 2020-05-27 12:07:16 +02:00
Sergey Sharybin
614d70a87d OpenSubdiv: Compare sharpness based on converter
This change starts the transition of topology refiner comparison
to compare actual values given by the converter, which will not be
affected by the refinement or face winding synchronization steps.

Currently is only implemented for vertex sharpness, but will be
extended further as followup development.

Fixes T71908: Subdiv: Incorrect topology comparison, leading to poor performance
2020-05-27 12:07:16 +02:00
Sergey Sharybin
717d968fb9 OpenSubdiv: Add explicit storage for mesh topology
The idea is to use this explicit storage for topology comparison rather
than using base level. While this will have memory overhead it allows
to simplify comparison of such things as:

- Vertex sharpness (where base level from topology refiner will have it
  refined, meaning it will be different from what application requested
  for non-manifold and corner vertices).

- It will allow to simplify face-vertices comparison, where currently
  O(N^2) algorithm is used due to possible difference in face winding.

- It will also allow to avoid comparison-time allocation of edge map.

Currently no functional changes, just preparing for development which
will happen next.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
5d8515ed86 OpenSubdiv: Add move semantic to the namespace 2020-05-27 12:07:16 +02:00
Sergey Sharybin
b5ef644ef6 OpenSubdiv: Refactor, pass higher level object through comparison 2020-05-27 12:07:16 +02:00
Sergey Sharybin
444ca1a117 OpenSubdiv: Refactor, move utils to base
Also split them across utilities and types.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
39cf673132 OpenSubdiv: Refactor, move base C-API file to base folder 2020-05-27 12:07:16 +02:00
Sergey Sharybin
98197343e8 OpenSubdiv: Cleanup, use C++ range based loop
Avoid indirection via define.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
be03a756e5 OpenSubdiv: Cleanup, move utility function to base type conversion 2020-05-27 12:07:16 +02:00
Sergey Sharybin
0ff665e4ce OpenSubdiv: Refactor, move type conversion to base fodler 2020-05-27 12:07:16 +02:00
Sergey Sharybin
4886a704b3 OpenSubdiv: Refactor, move evaluator to own folder 2020-05-27 12:07:16 +02:00
Sergey Sharybin
6fc9d106ad OpenSubdiv: Completely disable topology verification
Previously it was enabled for debug builds, now it is to be enabled
explicitly.

The reason for this is to reduce overhead when debugging other areas
which might involve subdivision surface. When conversion is to be
debugged set this manually in the code.
2020-05-27 12:07:16 +02:00
Sergey Sharybin
0d089ce881 OpenSubdiv: Refactor, move edge map to base folder 2020-05-27 12:07:16 +02:00
Sergey Sharybin
4ab36c4393 OpenSubdiv: Refactor creation of topology refiner
Consolidate it inside of the topology refiner implementation class,
which would allow to store extra data acquired during construction
of the OpenSubdiv's object.
2020-05-27 12:07:15 +02:00
Sergey Sharybin
57aae2a355 OpenSubdiv: Refactor, use C++ allocation for internal classes
Only use OBJECT_GUARDED_{NEW. DELETE} for structures which are part of
public C-API (and hence can not have new/delete operators overloaded).

Could try being brave and override new/delete from under C++ ifdef.
2020-05-27 12:07:15 +02:00
Sergey Sharybin
c81a5f58f8 OpenSubdiv: Refactor, move topology refiner factory to topology folder 2020-05-27 12:07:15 +02:00
Sergey Sharybin
67fe31d751 OpenSubdiv: Refactor, move topology refiner to own folder
In the future factory will also be moved there.
2020-05-27 12:07:15 +02:00
Sergey Sharybin
7c0bea0d65 OpenSubdiv: Refactor, move device specific code to own files
Also, move all device files to own folder.

Makes it so checks for device availability are done in a localized
place.
2020-05-27 12:07:15 +02:00
Konrad Puklicki
e490dc4346 UI: Skip unnecessary cursor setting
Currently, in sculpting, weight paint and vertex paint modes every cursor
movement triggers redraw of a brush. During that redraw, native cursor is set.
Under the hood, setting the cursor causes freeing of previous cursor and
allocating a new one. In most cases, in previously mentioned modes, recreating
cursor is unnecessary since cursor stays the same.

This patch adds a check which skips cursor change if requested cursor is
already set. The check could be added in pain_cursor.c, but I felt adding it
inside WM_cursor_set function would hopefully skip more unnecessary cursor
reallocations.

Differential Revision: https://developer.blender.org/D7828

Reviewed by: Julian Eisel
2020-05-27 12:06:35 +02:00
Dalai Felinto
bab5fbb66c Merge remote-tracking branch 'origin/blender-v2.83-release' 2020-05-27 12:01:04 +02:00
Dalai Felinto
1c3b2b5dd8 Fix T77105: Crashes when clicking "new scene" button
This was introduced on ecc395e473.

Effectively this is reverting that commit for cases when
scene->toolsettings->sculpt is NULL. But since the facesets are only
working for sculpting this should be fine.
2020-05-27 12:00:00 +02:00
Stefan Werner
ecc15c55d4 Cycles: Upgraded Embree to version 3.10.0
Enabled round linear hair in Embree.

Differential Revision: https://developer.blender.org/D7623
2020-05-27 10:10:18 +02:00
Campbell Barton
7836242065 Cleanup: remove unused Main struct from snap context 2020-05-27 16:54:34 +10:00
Campbell Barton
355d129965 Gizmo: lazy initialize snap context
ED_gizmotypes_snap_3d_context_get could have returned NULL,
rename _get(..) to _ensure(..) and initialize the snap context
in this function.
2020-05-27 16:47:30 +10:00
Germano Cavalcante
1f7a791a53 Ruler: Implement Snap Gizmo
The snap point can now be viewed when activating the tool.
2020-05-27 00:16:32 -03:00
Germano Cavalcante
2e73e1390e Gizmo Library: New Snap Gizmo
Generic snap gizmo to be used for different tools.

The Gizmo can be configured initially by the following properties:
- `"snap_elements_force"`, `"prev_point"`

The following properties can be read as return:
- `"location"`, `"normal"`, `"snap_elem_index"`

This property can be linked to another (tool_setting.snap_elements):
- `"snap_elements"`

And this 3 extra utilities have been added:
- `ED_gizmotypes_snap_3d_draw_util`,
- `ED_gizmotypes_snap_3d_context_get`,
- `ED_gizmotypes_snap_3d_update`.

Differential Revision: https://developer.blender.org/D7071
2020-05-27 00:14:11 -03:00
Campbell Barton
7ed7901c00 Gizmo: add flag to disable tooltip
For some gizmos that follow the mouse cursor, this gets in the way.
2020-05-27 12:24:29 +10:00
Campbell Barton
43af0f4d16 Cleanup: pass const wm for WM_keymap_active 2020-05-27 12:09:52 +10:00
Campbell Barton
6c1cf395f2 Cleanup: remove unnecessary copy constructor
Caused deprecated-copy warnings as it wasn't used.
2020-05-27 11:50:54 +10:00