Commit Graph

29368 Commits

Author SHA1 Message Date
Campbell Barton
d5d9c56cb5 minor edits to keyingsets script. 2011-04-05 12:31:55 +00:00
Campbell Barton
b6a1df337d tooltips were part way of the bottom of the screen (timeline play button for eg) 2011-04-05 12:05:47 +00:00
Joshua Leung
b2753f6af9 "Bugfix" (i.e. feature request in disguise!) [#26772] Delta Scaling,
Rotation and Location don't have Keying Sets

Added Keying Sets for Delta Loc/Rot/Scale settings (aka dLoc/dRot).
These settings could already be found in the Object properties, under
the collapsed "Delta Transforms" panel.

I've added these to the end of the Keying Sets list, since adding any
earlier will end up breaking active Keying Set setting in older files.
Besides, these settings aren't that frequently used either...
2011-04-05 11:49:58 +00:00
Joshua Leung
bbf82877cf Bugfix [#26792] blender crash when scaling action strip in NLA
Two part bug:
Part 1) NLA Editor menu was calling wrong operator
Part 2) r35829 broke NLA scaling, since it only checked that the
transform mode used was allowed in the Action Editor (probably
confused by Part 1)
2011-04-05 11:04:00 +00:00
Campbell Barton
165a40e742 add support for installing addons to custom script path [#26751] installing addon to custom script directory doesn't work 2011-04-05 09:33:28 +00:00
Campbell Barton
1f45f5c15d fix [#26793] Is the Convert function of Grease Pencil normal?
disallow grease pencil conversion in editmode, was setting a new active object.
2011-04-05 08:54:13 +00:00
Campbell Barton
61933ec4b9 comment menu item causing crash [#26792]. 2011-04-05 08:43:16 +00:00
Campbell Barton
8f4343cb30 fix for render only drawing wire curves in wire view. 2011-04-05 07:26:22 +00:00
Campbell Barton
2b90eb18e2 Commit r33378 adds a red alert to search buttons which have items which are not in the list.
Disable this for pointer buttons since this was intended for vgroups & uvlayers.

Pointer buttons often reference ID's which can be in the 1000+, lookups like this on each button draw is not useful since invalid pointers here will likely crash on scene evaluation.
2011-04-05 07:13:23 +00:00
Campbell Barton
dcb26e4e47 fix [#26782] Missing settings in some texture nodes.
also rename noisebasis_2 --> noise_basis_2
2011-04-05 06:05:55 +00:00
Campbell Barton
db6ea4d3a5 utility function for getting the vector direction the mouse is pointing in a perspective view. 2011-04-05 02:58:19 +00:00
Campbell Barton
162d02bf50 quiet warning & minor pep8 edits. 2011-04-04 22:42:43 +00:00
Campbell Barton
b3bc0040d8 fix [#26785] Curve shows in 3dview regardless of "Only Render" 2011-04-04 22:40:56 +00:00
Andrea Weikert
257c408f46 == filebrowser ==
Small fix for recent folders in filebrowser, didn't save correctly when too many folders in the list (more than the currently allowed 10), now skips the oldest entries.
Reported on IRC.
2011-04-04 20:32:39 +00:00
Sergey Sharybin
83931775a1 Descriptions for some of curve operators 2011-04-04 20:31:01 +00:00
Sergey Sharybin
6f20760818 buildbot: static zlib linking
Force link to zlib for all platforms/tragets to be sure there'll
be no gzopen64 symbol undefined (it was in some dependend library, so
blenderplayer wasn't working in fedora 13 32bit)
2011-04-04 19:39:47 +00:00
Brecht Van Lommel
3303b838c6 Fix for the fix, making hurried last minute changes is not a good idea :) 2011-04-04 17:28:31 +00:00
Brecht Van Lommel
7b9fed7392 Fix for slow Image.pixels, make it a flat instead of multidimensional array. 2011-04-04 17:10:48 +00:00
Brecht Van Lommel
35c934af79 Fix mistake in recent commit to revert some normal changes. 2011-04-04 17:09:22 +00:00
Ton Roosendaal
89e4de45e4 Startup.blend update:
- Clip in 3d window now 1000 (2nd try :)
- Raytrace "Instances" default
2011-04-04 16:58:17 +00:00
Sergey Sharybin
6f5f4283fd Fix #26781: Assigning multiple Materials to Text seems not to work correctly
Problems was in 0-based numbering vs. 1-based. Fonts are getting converted to
displists when they're displaying and here base conversion happens, so no need
in conversion when assigning material to selected text.

This makes indices more inconsistant, but saves compatibility in both of
directions. Maybe in further releases we'll make indices consistent.
2011-04-04 16:19:18 +00:00
Sergey Sharybin
e8ea4411f8 Fix for redraw issues when making fast strokes with grab tool in sculpt mode
Join redraw rectangles from previous step and current during one stroke
and reset previous rectangle when stroke is finished. This shouldn't cause problems
with viewport changes during the sculpt session and this should emulate
object boundbox merging for states "before step" and "after step".

At leastm it's more logical because boundbox could not only grow up during
stroke, but it could also shrink down.
2011-04-04 15:15:45 +00:00
Campbell Barton
25976b7b87 crash fix: screen context editable_bones & visible_bones were not checking for armature type object first. 2011-04-04 15:13:37 +00:00
Ton Roosendaal
8d1a04a2bb UI fix:
On dark menu backgrounds, the labels for Option buttons were not using
the theme colors for 'text on menu backdrop'.
2011-04-04 15:01:22 +00:00
Janne Karhu
2f3758e6d1 Bug fix: The quick effect operators got broken a bit by the new material slot behavior.
* The operators now add new materials and assign them to the created material slots explicitly.
2011-04-04 14:35:22 +00:00
Ton Roosendaal
f2fd9d11bc Bugfix #26761
Texture preview render now doesn't increment/decrement material->texture
user counts anymore. Blenders library.c code could use some overhaul
once to support data relinkage and copying around better. :)
2011-04-04 13:47:34 +00:00
Janne Karhu
36858f6342 Fix for [#26747] Crash accessing dynamic hair RNA
* Removed hairkey.co_dynamic. The hairkey access is now simplified so that hairkey.co are the dynamic coordinates whenever the hair is dynamic.
2011-04-04 13:47:28 +00:00
Janne Karhu
5b996e04d2 Fix for [#26750] Particles Can Only Address first 16 Material Indexes
* The rna maximum hadn't been updated when the maximum material count was increased.
2011-04-04 13:33:31 +00:00
Brecht Van Lommel
709e4b309e Revert mesh recalculation change that gives different vertex normals based
on smooth/flat flag on faces. This does give better results for low poly
game models, but there's just too much functionality that depends on this
(modifiers, displacey, editmode tools, extrude, ...), that there's not
enough time to fix these before the release.
2011-04-04 13:02:12 +00:00
Campbell Barton
265cdf29fb fix [#26754] Live Edit and Editing UI scripts don't work 2011-04-04 10:13:04 +00:00
Campbell Barton
dfa3a6fc84 fix [#26774] Grease Pencil error?
own error with recent change to grease pencil.
2011-04-04 09:22:06 +00:00
Campbell Barton
fad71850e4 minor edits to view3d toolbar 2011-04-04 08:47:31 +00:00
Campbell Barton
57d020f061 fix [#26756] "Release confirms" breaks marker functionality in Timeline 2011-04-04 07:42:08 +00:00
Campbell Barton
233d8594fc [#26768] 2.57 - sys.path not initialized properly
we should document this properly (we only have general design docs atm), for now just correct the tooltip.

also update api example docs.
2011-04-04 05:47:04 +00:00
Campbell Barton
4ea7e562f8 rename mathutils.Vector/Quaternion difference() method to rotation_difference() since its too vague when applied to vectors. 2011-04-04 05:17:23 +00:00
Campbell Barton
188d830385 fix [#26765] seperate selection removes all seams from the new /seperated object.
patch from Sergy to copy the draw flags, also copy smooth threshold and other flags todo with editing / draw settings.
2011-04-04 04:54:41 +00:00
Campbell Barton
91769a65f2 remove unused DNA from mesh, effects list & cubemap size. 2011-04-04 04:47:18 +00:00
Campbell Barton
a3cc6c73e8 noticed image color info text was impossible to read at 25% alpha with some images, set alpha level higher. 2011-04-04 04:14:25 +00:00
Campbell Barton
37007a7bc8 disable continuous grab in the header, its more annoying then useful.
also NULL texture's point density tree data when copying to prevent possible double free.
2011-04-04 03:25:05 +00:00
Campbell Barton
b344d80726 fix crash with previewing point density colorband, it wasnt being copied with the texture but was freed, making blenders own data point to freed memory.
found in bug report [#26767].
2011-04-03 23:35:20 +00:00
Campbell Barton
65b13c8089 fix [#26757] Python console: help() doesn't work anymore
also quiet some warnings & add docstrings to bpy module which was shaowing the GPL header in its help() message.
2011-04-03 23:11:00 +00:00
Campbell Barton
9decca10e0 missed renaming after api modification, used to cycle proportional edit falloffs with Shift+O. 2011-04-03 22:28:33 +00:00
Campbell Barton
c118d644d9 fix [#26760] Crash on voxel data image sequence file datablock unlink 2011-04-03 22:24:05 +00:00
Sergey Sharybin
a30ebdeb68 Fixed invalid RNA access in radial brush operators (like strength/size abjustment) 2011-04-03 20:00:19 +00:00
Ton Roosendaal
3fb74f8e59 Startup.blend update
- make outliner search unrestricted
  - clip-end not on 5000 (zbuffer errors), but on 1000
  - disabled continious grab
  - "duplicate action" default on
  - addon svg import default on
2011-04-03 16:55:58 +00:00
Brecht Van Lommel
993e9d4c46 Image pixel acces, through Image.pixels as floating point values.
It's not the most efficient solution, but this can be optimized later. It's
best to copy out all the pixels at once into a list, rather than accessing
them one by one.
2011-04-03 16:17:39 +00:00
Brecht Van Lommel
480b9dca64 Add material slot now adds no material in the new slot.
It's obviously much better than the two previous behaviors, since you don't
get confusing linked materials, and you don't have useless added materials.
2011-04-03 16:11:21 +00:00
Campbell Barton
4c44a1fc04 quiet warnings. 2011-04-03 13:17:07 +00:00
Campbell Barton
5932cec2c6 temp fix for building with msvc2010, this changes recently and gave mingw/msvc2010 troubles 2011-04-03 12:31:53 +00:00
Campbell Barton
0298d223cc quiet various warnings, also disable -Wdouble-promotion with cmake since it gives warnings with variable length args. 2011-04-03 10:04:16 +00:00