They were detected as (false positive) malware with ClamAV. It's unlikely
someone would need these files, and e.g. the Debian Python package also
excludes them with a custom patch.
This patch extends Musgrave noise to operate in 1D, 2D, 3D, and 4D
space. The Color output was also removed because it was identical
to the Fac output.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5566
For operators with dynamic tooltips the tooltip calculation is
deferred until the moment it is actually shown for performance
reasons, with the tooltip field left blank for the time being.
Enum menu code shouldn't jump in and assign a tooltip either.
The menu button itself can't show a dynamic tooltip because it
does not actually call the operator, and has no reference to it.
As a side change, allow returning None from the python callback
as the most natural way to fall back to the default tooltip.
This brush lets the user pose a model simulating an armature-like deformation. The pivot point for rotation is calculated automatically based on the radius of the brush and the topology of the model.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5647
Spent again a whole day trying to understand what happens here, with no
luck. For some reasons, OperatorProperties children of unregistered
operator classes remain accessible, with their `bl_rna` member, although
that one is 100% invalid (freed memory, crashes with ASAN builds).
Funny thing is, I cannot reproduce that situation when disabling the
add-on from the py console of a Blender-with-UI.
Note: issue revealed by X3D add-on, which is still enabled in factory
settings, while not being officially supported any more, this has to be
fixed in a separate commit.
Show all memory-related byte size strings calculated with a base of 1024.
Differential Revision: https://developer.blender.org/D5714
Reviewed by Brecht Van Lommel
This adds per-platform change so Windows users will see file sizes calculated with a base of 1024.
Differential Revision: https://developer.blender.org/D5714
Reviewed by Brecht Van Lommel
The sculpt automasking feature assigns a factor to each vertex before starting the stroke. This can be used for isolating disconnected meshes, masking cavities, mesh boundary edges or creating topological falloffs.
This commit implements automasking in all brushes and topology automasking without topology falloff.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5645
Without this patch there could only be one superimposed icon
and the operators were hard coded for the button types.
This keeps the previous, sort of predefined extra icons working in a
rather generic way, but allows adding specific ones for specific case
through `UI_but_extra_operator_icon_set()`.
Reviewed by: Campbell Barton
Differential Revision: https://developer.blender.org/D5730
The mask filter operator modifies the whole paint mask. In includes multiple operations like smooth, grow or contrast accessible from a pie menu.
The dirty mask generator is similar to Dirty Vertex Colors, but it generates a paint mask. It can be used to mask cavities in the sculpt.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5496
The main switch was not checked and the function was doing all calculations, but the data was not used. This makes all slower than expected because the user had the Onion Skinning disabled, but internally was running.
The mesh filter tool applies a deformation to all vertices in the mesh at the same time. It includes multiple deformation modes and the option to lock the deformation axis.
This commit also includes the FilterCache, which is needed in some new operators and tools.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5513
Now the fade layer uses the same logic used to fade objects and also is available in all modes.
Reviewers: mendio, pepeland
Reviewed By: mendio, pepeland
Differential Revision: https://developer.blender.org/D5707
This patch implements the paper "Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity" https://graphics.pixar.com/library/Kelvinlets/paper.pdf
It includes grab, biscale grab, triscale grab, scale and twist.
All deformation modes are accessible under the same tool. This helps to keep the code organized and it should not make any difference to the user when a better brush management system is implemented.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5634
Was a problem in the versioning code from rBbaaa89a0bc54, since the
TexMapping struct could already be freed and node->storage could already
be set to NULL (if a file with the new mapping node [saved from (2, 81,
8) or newer] is opened in a blender version prior to (2, 81, 8) and
saved from there again).
Reviewers: brecht
Maniphest Tasks: T69663
Differential Revision: https://developer.blender.org/D5723
This provides an API to access structs
with their members set to default values:
- DNA_struct_default_get(name)
- DNA_struct_default_alloc(name)
Currently this is only used for scene & view shading initialization,
eventually it can be used for RNA defaults and initializing
DNA struct members on file reading.
This brush is similar to the draw brush but it deforms the mesh from the original coordinates. When used with the sharper curve presets it has a much more pleasant crease/cut behavior than any of the other brushes. This is useful for creating cloth wrinkles, stylized hair or hard surface edges.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5530
Preparing for the bigger changes which will be related on passing
dependency graph to various callbacks which need it.
Differential Revision: https://developer.blender.org/D5725
Before this the timer API was relying on using a callback API to do
initialization when new file is loaded. This isn't how rest of Blender
works and it gets in a way because callbacks API is to be move to the
BKE level.
Use explicit call to timer API from where the file is loaded.
Makes the numpad + and - type of shortcuts to increase/decrease the file
number suffix work in the upper and lower bar of the file browser.
Had to add keymap handlers to the execute region for this to work.
The previous method only worked in simple cases where faces were
surrounded by non-manifold edges.
Now face regions surrounded by non-manifold edges are marked as interior.
Starting with regions most perpendicular to the surrounding geometry.
Resolves T68401