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06888b7bebf66c5b05dd1a8106e35c57458252c0
blender
/
intern
/
cycles
/
kernel
/
closure
History
Brecht Van Lommel
06888b7beb
Cycles OSL minor optimizations: recycle shading context, don't do memory
...
allocations for trace data, avoid some virtual function calls. Only helps a few percentages.
2012-12-15 10:18:42 +00:00
..
bsdf_ashikhmin_velvet.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_diffuse_ramp.h
Cycles OSL: add diffuse_ramp closure in addition to phong_ramp.
2012-12-11 14:39:41 +00:00
bsdf_diffuse.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_microfacet.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_oren_nayar.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_phong_ramp.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_reflection.h
…
bsdf_refraction.h
…
bsdf_transparent.h
…
bsdf_util.h
Cycles OSL minor optimizations: recycle shading context, don't do memory
2012-12-15 10:18:42 +00:00
bsdf_ward.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_westin.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf.h
Cycles OSL minor optimizations: recycle shading context, don't do memory
2012-12-15 10:18:42 +00:00
emissive.h
Cycles OSL minor optimizations: recycle shading context, don't do memory
2012-12-15 10:18:42 +00:00
volume.h
Cycles OSL minor optimizations: recycle shading context, don't do memory
2012-12-15 10:18:42 +00:00