1f3724f7f4f62a3c7829547d523fbc6686acf8b8

Caused by own recent changes in handling of verts/edges/etc. arrays storage for raycasting (rBe324172d9ca6690e8). Issue was actually even weirder - there is absolutely no reason at all to release DM here, those finaldm are stored in Object or EditMesh structs and handled by general update system, other code shall never try to release them!
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