Files
blender/intern
Brecht Van Lommel 209cd25745 Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like
a specular ramp shader. Note this is OSL only still, for experimenting.

Patch by Thomas.
2012-11-06 19:59:07 +00:00
..
2012-11-05 12:11:43 +00:00
2012-10-20 20:36:51 +00:00
2012-11-03 15:35:03 +00:00
2012-09-20 12:29:28 +00:00
2012-09-20 01:32:13 +00:00
2012-10-28 15:23:16 +00:00
2012-10-17 04:13:03 +00:00
2012-10-27 01:46:47 +00:00
2012-11-03 15:35:03 +00:00