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2d4980e68ebbff4cd78f71abb42e767b0d9a1247
blender/source/gameengine
History
Antony Riakiotakis 750506be97 Adjust GLSL drawing of window coordinates from camera view (use camera
bounds instead of window bounds). Fixes remaining part of T43346
2015-02-02 14:26:05 +01:00
..
BlenderRoutines
Fix BGE compilation after recent renames in BKE_image (tsst...).
2015-01-24 14:57:57 +01:00
Converter
Fix T43174: "Record animation" does not update fcurve handles
2015-01-09 15:29:47 +01:00
Expressions
Freestyle: reserve array sizes before filling
2015-01-04 21:23:26 +11:00
GameLogic
Fix crash on joystick access (if SDL's not found)
2015-01-29 17:17:29 +11:00
GamePlayer
Fix BGE compilation after recent renames in BKE_image (tsst...).
2015-01-24 14:57:57 +01:00
Ketsji
Adjust GLSL drawing of window coordinates from camera view (use camera
2015-02-02 14:26:05 +01:00
Network
mathutils: refactor instantiation
2015-01-04 17:43:57 +11:00
Physics
BGE: draw contact points + normals in yellow
2015-01-28 22:09:58 +01:00
Rasterizer
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SceneGraph
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
2013-12-22 14:12:19 +11:00
VideoTexture
missed last commit
2015-01-27 03:41:05 +11:00
CMakeLists.txt
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SConscript
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