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35dd893c368548b5d9d7bb56a1b9db07c71165d2
blender/intern/cycles/kernel/closure
History
Brecht Van Lommel 5616c7a058 Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
isn't working well for OSL texture filtering and wasn't very helpful to begin
with, a better solution should be possible.
2012-12-12 14:43:07 +00:00
..
bsdf_ashikhmin_velvet.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_diffuse_ramp.h
Cycles OSL: add diffuse_ramp closure in addition to phong_ramp.
2012-12-11 14:39:41 +00:00
bsdf_diffuse.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_microfacet.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_oren_nayar.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_phong_ramp.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_reflection.h
…
bsdf_refraction.h
…
bsdf_transparent.h
…
bsdf_ward.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf_westin.h
Cycles: disable scaling up of ray differentials after diffuse/glossy bounce, this
2012-12-12 14:43:07 +00:00
bsdf.h
…
emissive.h
…
volume.h
…
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