Campbell Barton 374238b7ef code improvements for selecting the shortest path for mesh editmode,
this will give some speedup but its mainly to simplify the function.

- use bmesh adjacency data, was building its own data, left over from pre-bmesh.
- use a flag to store visited edges rather then a hash.
- store edge pointers in the heap rather then index values (was converting back and fourth a lot).
2012-11-08 02:12:31 +00:00
2012-11-07 12:14:35 +00:00
2010-10-13 14:44:22 +00:00
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