
This adds a search bar to the properties editor. The full search for every tab isn't included in this patch, but the interaction with panels, searching behavior, UI, region level, and DNA changes are included here. The block-level search works by iterating over the block's button groups and checking whether they match the search. If they do, they are tagged with a flag, and the block's panel is tagged too. For every update (text edit), the panel's expansion is set to whether the panel has a result or not. The search also checks for matching strings inside enums and in panel labels. One complication to this that isn't immediately apparent is that closed panel's subpanels have to be searched too. This adds some complexity to the area-level panel layout code. Possible Future Improvements: - Use the new fuzzy search in BLI - Reset panels to their expansion before the search started if the user escape out of the text box. - Open all child panels of a panel with expansion. Differential Revision: https://developer.blender.org/D8856
68 lines
1.9 KiB
Python
68 lines
1.9 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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from bpy.types import Header, Panel
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class PROPERTIES_HT_header(Header):
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bl_space_type = 'PROPERTIES'
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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layout.template_header()
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layout.separator_spacer()
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layout.prop(view, "search_filter", icon='VIEWZOOM', text="")
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layout.separator_spacer()
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row = layout.row()
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row.emboss = 'NONE'
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row.operator("buttons.toggle_pin", icon=('PINNED' if view.use_pin_id else 'UNPINNED'), text="")
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class PROPERTIES_PT_navigation_bar(Panel):
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'NAVIGATION_BAR'
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bl_label = "Navigation Bar"
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bl_options = {'HIDE_HEADER'}
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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layout.scale_x = 1.4
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layout.scale_y = 1.4
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layout.prop_tabs_enum(view, "context", icon_only=True)
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classes = (
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PROPERTIES_HT_header,
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PROPERTIES_PT_navigation_bar,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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