48b96805789958318938f9032ae89d1f947c2811

There was probably a reason in the past why this wasn't desirable, but since we allow bones to be properly selected when clicking on corresponding channels here, we may as well allow this case too.
…
Description
No description provided
Languages
C++
78.1%
Python
15%
C
2.8%
GLSL
1.8%
CMake
1.2%
Other
0.9%