
This patch adds the option to use an armature bone in place of an object for texture mask coordinates. This affects the 3 vertex weight modifiers, the displace modifier, the warp modifier, and the wave modifier. With minor changes from Bastien Montagne (@mont29). Differential Revision: https://developer.blender.org/D7348
460 lines
14 KiB
C
460 lines
14 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2011 by Bastien Montagne.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "BKE_customdata.h"
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#include "BKE_deform.h"
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#include "BKE_lib_query.h"
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#include "BKE_modifier.h"
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#include "BKE_texture.h" /* Texture masking. */
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_weightvg_util.h"
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/**
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* This mixes the old weight with the new weight factor.
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*/
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static float mix_weight(float weight, float weight2, char mix_mode)
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{
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#if 0
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/*
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* XXX Don't know why, but the switch version takes many CPU time,
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* and produces lag in realtime playback...
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*/
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switch (mix_mode) {
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case MOD_WVG_MIX_ADD:
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return (weight + weight2);
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case MOD_WVG_MIX_SUB:
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return (weight - weight2);
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case MOD_WVG_MIX_MUL:
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return (weight * weight2);
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case MOD_WVG_MIX_DIV:
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/* Avoid dividing by zero (or really small values). */
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if (0.0 <= weight2 < MOD_WVG_ZEROFLOOR) {
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weight2 = MOD_WVG_ZEROFLOOR;
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}
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else if (-MOD_WVG_ZEROFLOOR < weight2) {
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weight2 = -MOD_WVG_ZEROFLOOR;
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}
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return (weight / weight2);
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case MOD_WVG_MIX_DIF:
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return (weight < weight2 ? weight2 - weight : weight - weight2);
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case MOD_WVG_MIX_AVG:
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return (weight + weight2) / 2.0;
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case MOD_WVG_MIX_SET:
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default:
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return weight2;
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}
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#endif
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if (mix_mode == MOD_WVG_MIX_SET) {
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return weight2;
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}
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else if (mix_mode == MOD_WVG_MIX_ADD) {
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return (weight + weight2);
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}
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else if (mix_mode == MOD_WVG_MIX_SUB) {
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return (weight - weight2);
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}
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else if (mix_mode == MOD_WVG_MIX_MUL) {
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return (weight * weight2);
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}
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else if (mix_mode == MOD_WVG_MIX_DIV) {
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/* Avoid dividing by zero (or really small values). */
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if (weight2 < 0.0f && weight2 > -MOD_WVG_ZEROFLOOR) {
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weight2 = -MOD_WVG_ZEROFLOOR;
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}
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else if (weight2 >= 0.0f && weight2 < MOD_WVG_ZEROFLOOR) {
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weight2 = MOD_WVG_ZEROFLOOR;
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}
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return (weight / weight2);
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}
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else if (mix_mode == MOD_WVG_MIX_DIF) {
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return (weight < weight2 ? weight2 - weight : weight - weight2);
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}
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else if (mix_mode == MOD_WVG_MIX_AVG) {
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return (weight + weight2) * 0.5f;
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}
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else {
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return weight2;
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}
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}
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/**************************************
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* Modifiers functions. *
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**************************************/
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static void initData(ModifierData *md)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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wmd->default_weight_a = 0.0f;
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wmd->default_weight_b = 0.0f;
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wmd->mix_mode = MOD_WVG_MIX_SET;
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wmd->mix_set = MOD_WVG_SET_AND;
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wmd->mask_constant = 1.0f;
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wmd->mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT; /* Use intensity by default. */
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wmd->mask_tex_mapping = MOD_DISP_MAP_LOCAL;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *md,
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CustomData_MeshMasks *r_cddata_masks)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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/* We need vertex groups! */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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/* Ask for UV coordinates if we need them. */
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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/* No need to ask for CD_PREVIEW_MLOOPCOL... */
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}
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static bool dependsOnTime(ModifierData *md)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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if (wmd->mask_texture) {
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return BKE_texture_dependsOnTime(wmd->mask_texture);
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}
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return false;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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walk(userData, ob, &wmd->mask_tex_map_obj, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "mask_texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
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if (wmd->mask_tex_map_bone[0] && wmd->mask_tex_map_obj->type == OB_ARMATURE) {
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DEG_add_object_relation(
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ctx->node, wmd->mask_tex_map_obj, DEG_OB_COMP_EVAL_POSE, "WeightVGMix Modifier");
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}
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else {
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DEG_add_object_relation(
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ctx->node, wmd->mask_tex_map_obj, DEG_OB_COMP_TRANSFORM, "WeightVGMix Modifier");
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}
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DEG_add_object_relation(
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ctx->node, wmd->mask_tex_map_obj, DEG_OB_COMP_GEOMETRY, "WeightVGMix Modifier");
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGMix Modifier");
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}
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else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGMix Modifier");
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}
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if (wmd->mask_texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGMix Modifier");
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}
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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/* If no vertex group, bypass. */
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return (wmd->defgrp_name_a[0] == '\0');
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}
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static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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BLI_assert(mesh != NULL);
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WeightVGMixModifierData *wmd = (WeightVGMixModifierData *)md;
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MDeformVert *dvert = NULL;
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MDeformWeight **dw1, **tdw1, **dw2, **tdw2;
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float *org_w;
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float *new_w;
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int *tidx, *indices = NULL;
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int numIdx = 0;
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int i;
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const bool invert_vgroup_mask = (wmd->flag & MOD_WVG_MIX_INVERT_VGROUP_MASK) != 0;
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/* Flags. */
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#if 0
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const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview) != 0;
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#endif
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/* Get number of verts. */
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const int numVerts = mesh->totvert;
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/* Check if we can just return the original mesh.
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* Must have verts and therefore verts assigned to vgroups to do anything useful!
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*/
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if ((numVerts == 0) || BLI_listbase_is_empty(&ctx->object->defbase)) {
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return mesh;
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}
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/* Get vgroup idx from its name. */
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const int defgrp_index = BKE_object_defgroup_name_index(ctx->object, wmd->defgrp_name_a);
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if (defgrp_index == -1) {
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return mesh;
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}
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/* Get second vgroup idx from its name, if given. */
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int defgrp_index_other = -1;
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if (wmd->defgrp_name_b[0] != '\0') {
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defgrp_index_other = BKE_object_defgroup_name_index(ctx->object, wmd->defgrp_name_b);
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if (defgrp_index_other == -1) {
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return mesh;
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}
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}
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const bool has_mdef = CustomData_has_layer(&mesh->vdata, CD_MDEFORMVERT);
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/* If no vertices were ever added to an object's vgroup, dvert might be NULL. */
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if (!has_mdef) {
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/* If not affecting all vertices, just return. */
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if (wmd->mix_set != MOD_WVG_SET_ALL) {
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return mesh;
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}
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}
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if (has_mdef) {
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dvert = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MDEFORMVERT, numVerts);
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}
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else {
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/* Add a valid data layer! */
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dvert = CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, numVerts);
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}
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/* Ultimate security check. */
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if (!dvert) {
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return mesh;
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}
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mesh->dvert = dvert;
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/* Find out which vertices to work on. */
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tidx = MEM_malloc_arrayN(numVerts, sizeof(int), "WeightVGMix Modifier, tidx");
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tdw1 = MEM_malloc_arrayN(numVerts, sizeof(MDeformWeight *), "WeightVGMix Modifier, tdw1");
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tdw2 = MEM_malloc_arrayN(numVerts, sizeof(MDeformWeight *), "WeightVGMix Modifier, tdw2");
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switch (wmd->mix_set) {
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case MOD_WVG_SET_A:
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/* All vertices in first vgroup. */
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for (i = 0; i < numVerts; i++) {
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MDeformWeight *dw = BKE_defvert_find_index(&dvert[i], defgrp_index);
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if (dw) {
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tdw1[numIdx] = dw;
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tdw2[numIdx] = (defgrp_index_other >= 0) ?
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BKE_defvert_find_index(&dvert[i], defgrp_index_other) :
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NULL;
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tidx[numIdx++] = i;
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}
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}
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break;
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case MOD_WVG_SET_B:
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/* All vertices in second vgroup. */
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for (i = 0; i < numVerts; i++) {
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MDeformWeight *dw = (defgrp_index_other >= 0) ?
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BKE_defvert_find_index(&dvert[i], defgrp_index_other) :
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NULL;
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if (dw) {
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tdw1[numIdx] = BKE_defvert_find_index(&dvert[i], defgrp_index);
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tdw2[numIdx] = dw;
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tidx[numIdx++] = i;
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}
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}
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break;
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case MOD_WVG_SET_OR:
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/* All vertices in one vgroup or the other. */
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for (i = 0; i < numVerts; i++) {
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MDeformWeight *adw = BKE_defvert_find_index(&dvert[i], defgrp_index);
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MDeformWeight *bdw = (defgrp_index_other >= 0) ?
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BKE_defvert_find_index(&dvert[i], defgrp_index_other) :
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NULL;
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if (adw || bdw) {
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tdw1[numIdx] = adw;
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tdw2[numIdx] = bdw;
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tidx[numIdx++] = i;
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}
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}
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break;
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case MOD_WVG_SET_AND:
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/* All vertices in both vgroups. */
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for (i = 0; i < numVerts; i++) {
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MDeformWeight *adw = BKE_defvert_find_index(&dvert[i], defgrp_index);
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MDeformWeight *bdw = (defgrp_index_other >= 0) ?
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BKE_defvert_find_index(&dvert[i], defgrp_index_other) :
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NULL;
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if (adw && bdw) {
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tdw1[numIdx] = adw;
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tdw2[numIdx] = bdw;
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tidx[numIdx++] = i;
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}
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}
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break;
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case MOD_WVG_SET_ALL:
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default:
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/* Use all vertices. */
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for (i = 0; i < numVerts; i++) {
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tdw1[i] = BKE_defvert_find_index(&dvert[i], defgrp_index);
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tdw2[i] = (defgrp_index_other >= 0) ?
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BKE_defvert_find_index(&dvert[i], defgrp_index_other) :
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NULL;
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}
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numIdx = -1;
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break;
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}
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if (numIdx == 0) {
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/* Use no vertices! Hence, return org data. */
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MEM_freeN(tdw1);
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MEM_freeN(tdw2);
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MEM_freeN(tidx);
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return mesh;
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}
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if (numIdx != -1) {
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indices = MEM_malloc_arrayN(numIdx, sizeof(int), "WeightVGMix Modifier, indices");
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memcpy(indices, tidx, sizeof(int) * numIdx);
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dw1 = MEM_malloc_arrayN(numIdx, sizeof(MDeformWeight *), "WeightVGMix Modifier, dw1");
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memcpy(dw1, tdw1, sizeof(MDeformWeight *) * numIdx);
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MEM_freeN(tdw1);
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dw2 = MEM_malloc_arrayN(numIdx, sizeof(MDeformWeight *), "WeightVGMix Modifier, dw2");
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memcpy(dw2, tdw2, sizeof(MDeformWeight *) * numIdx);
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MEM_freeN(tdw2);
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}
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else {
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/* Use all vertices. */
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numIdx = numVerts;
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/* Just copy MDeformWeight pointers arrays, they will be freed at the end. */
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dw1 = tdw1;
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dw2 = tdw2;
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}
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MEM_freeN(tidx);
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org_w = MEM_malloc_arrayN(numIdx, sizeof(float), "WeightVGMix Modifier, org_w");
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new_w = MEM_malloc_arrayN(numIdx, sizeof(float), "WeightVGMix Modifier, new_w");
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/* Mix weights. */
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for (i = 0; i < numIdx; i++) {
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float weight2;
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org_w[i] = dw1[i] ? dw1[i]->weight : wmd->default_weight_a;
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weight2 = dw2[i] ? dw2[i]->weight : wmd->default_weight_b;
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new_w[i] = mix_weight(org_w[i], weight2, wmd->mix_mode);
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}
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/* Do masking. */
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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weightvg_do_mask(ctx,
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numIdx,
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indices,
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org_w,
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new_w,
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ctx->object,
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mesh,
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wmd->mask_constant,
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wmd->mask_defgrp_name,
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scene,
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wmd->mask_texture,
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wmd->mask_tex_use_channel,
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wmd->mask_tex_mapping,
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wmd->mask_tex_map_obj,
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wmd->mask_tex_map_bone,
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wmd->mask_tex_uvlayer_name,
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invert_vgroup_mask);
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/* Update (add to) vgroup.
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* XXX Depending on the MOD_WVG_SET_xxx option chosen, we might have to add vertices to vgroup.
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*/
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weightvg_update_vg(
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dvert, defgrp_index, dw1, numIdx, indices, org_w, true, -FLT_MAX, false, 0.0f);
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/* If weight preview enabled... */
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#if 0 /* XXX Currently done in mod stack :/ */
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if (do_prev) {
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DM_update_weight_mcol(ob, dm, 0, org_w, numIdx, indices);
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}
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#endif
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/* Freeing stuff. */
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MEM_freeN(org_w);
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MEM_freeN(new_w);
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MEM_freeN(dw1);
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MEM_freeN(dw2);
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MEM_SAFE_FREE(indices);
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/* Return the vgroup-modified mesh. */
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return mesh;
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}
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ModifierTypeInfo modifierType_WeightVGMix = {
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/* name */ "VertexWeightMix",
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/* structName */ "WeightVGMixModifierData",
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/* structSize */ sizeof(WeightVGMixModifierData),
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/* type */ eModifierTypeType_NonGeometrical,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
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/* copyData */ modifier_copyData_generic,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ isDisabled,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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/* freeRuntimeData */ NULL,
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};
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