Mike Erwin 56e9629d96 Gawain: look up array uniforms correctly
Look up "name[0]" when asked for "name", since that marks the beginning of the array.

We're comparing to the name stored in ShaderInterface which comes from glGetActiveUniform.
2017-04-13 01:07:51 -04:00
2017-04-10 14:53:32 +02:00
2017-04-13 01:07:51 -04:00
2013-12-24 22:57:27 +06:00
2017-02-20 10:16:58 +01:00
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