Campbell Barton 59f1640ae5 warning cleanup.
- fix mistake with grease pencil UI (&& was intended but & used).
- use (void) rather then () across _all_ blenders code.
- a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
2011-02-13 15:02:21 +00:00
2011-02-11 19:36:58 +00:00
2011-02-12 16:54:24 +00:00
2011-02-13 15:02:21 +00:00
2010-10-13 14:44:22 +00:00
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