Files
blender/source/gameengine
Alexander Romanov 700c40e2f9 OpenGL: stipple support added to basic GLSL shader
The is intended to replace the deprecated glPolygonStipple() calls with a shader
based alternative, once we switch over to GLSL shaders.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D1688
2015-12-26 22:15:23 +01:00
..
2015-11-12 18:54:26 +11:00
2015-01-04 17:43:57 +11:00
2015-12-18 02:46:08 +11:00