Files
blender/intern
Sergey Sharybin 74518b2826 Fix T39420: Cycles viewport/preview flickers, when moving mouse across editors
Issue was caused by the wrong usage of OCIO GLSL binding API. To make it
work properly on pre-GLSL-1.3 drivers shader is to be enabled after the
texture is binded to the opengl context. Otherwise it wouldn't know the
proper texture size.

This is actually a regression in 2.70 and to be ported to 'a'.
2014-03-26 15:58:53 +06:00
..
2012-12-17 08:01:43 +00:00
2014-03-22 14:41:38 +02:00
2014-02-19 15:46:44 +06:00