Stefan Werner 7a35a0f419 Fixed a rare case of NaN in Cycles
This fixes a rare case where NaNs could exist inside Cycles.

When certain invalid meshes were passed in, Cycles would try too normalize
a zero length normal during its setup stage. While it does check against
division by zero, it still returns a zero length normal and passes it on to
the path tracing kernel. The kernel then operates under the assumption that
normals are valid, and in the case of such a zero length normal, would
eventually create NaNs that propagate through and result in black pixels.

Reviewers: #cycles

Subscribers: brecht, sergey

Projects: #cycles

Differential Revision: https://developer.blender.org/D2008
2016-05-23 13:34:14 +02:00
2016-05-23 13:34:14 +02:00
2016-05-23 21:35:54 +10:00
2016-05-02 21:06:15 +10:00
2016-01-04 14:20:48 +05:00
2016-05-21 05:48:10 +10:00
2016-02-10 00:26:12 +11:00
Description
No description provided
926 MiB
Languages
C++ 78.1%
Python 15%
C 2.8%
GLSL 1.8%
CMake 1.2%
Other 0.9%