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7d0b5920c6d5d2bd889eab55679adaf39d146028
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Campbell Barton 7d0b5920c6 rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
build_files
rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
doc
cmake & pep8 tidy up, also some style edits.
2011-11-08 01:32:34 +00:00
extern
cmake & pep8 tidy up, also some style edits.
2011-11-08 01:32:34 +00:00
intern
OSX: go back to former zoombehaviour with magicmouse in Lion, no time to recode to NSTouch in the near time
2011-11-13 13:25:22 +00:00
release
Ocean Sim:
2011-11-13 12:45:47 +00:00
source
rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
CMakeLists.txt
rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13 14:16:43 +00:00
COPYING
…
GNUmakefile
remove po/ since the workflow for translations uses branches which isnt that useful to have within blenders source dir.
2011-11-05 14:26:18 +00:00
SConstruct
Ocean Sim modifier patch
2011-11-13 12:17:27 +00:00
Description
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926 MiB
Languages
C++ 78.1%
Python 15%
C 2.8%
GLSL 1.8%
CMake 1.2%
Other 0.9%
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