Sergey Sharybin 7f76f6f249 Fix export image generated by export UV layout
Was only happening with new dependency graph.

The issue here is that scene's depsgraph layers will be 0 unless
it was ever visible. Worked around by checking for 0 layer in the
update_tagged of new depsgraph. This currently kind of following
logic of visible_layers, but is weak.

Committing so studio is unlocked here, will re-evaluate this layer.
2016-09-26 16:46:08 +02:00
2013-12-24 22:57:27 +06:00
2016-07-15 01:28:00 +10:00
2016-07-15 01:26:26 +10:00
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