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966e86cd2dbe2c627e65766d0361cc79f63d7cc7
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Mitchell Stokes 966e86cd2d Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated.
2013-04-04 03:55:43 +00:00
build_files
correct too-big allocation in mesh beautify.
2013-04-01 07:57:33 +00:00
doc
BGE: Adding docs for bge.logic.getProfileInfo().
2013-03-19 04:56:51 +00:00
extern
misc minor edits.
2013-03-29 06:25:22 +00:00
intern
Fix #34700: orthographic camera DOF was still not working correct.
2013-04-03 17:32:30 +00:00
release
fix [#34825] Transparent background of Empty Images clips objects behind them away when Empty is not selected
2013-04-03 05:16:15 +00:00
source
Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated.
2013-04-04 03:55:43 +00:00
CMakeLists.txt
Fix compilation on MinGW(64/32)
2013-04-02 13:07:01 +00:00
COPYING
…
GNUmakefile
correct too-big allocation in mesh beautify.
2013-04-01 07:57:33 +00:00
SConstruct
Attempt to fix windows building with scons
2013-03-22 08:53:11 +00:00
Description
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926 MiB
Languages
C++ 78.1%
Python 15%
C 2.8%
GLSL 1.8%
CMake 1.2%
Other 0.9%
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