Campbell Barton a189b71a28 some speedup for drawing mesh in texture mode.
- only pass if the mesh has vertex colors to drawParams() rather then the mcol its self, this saves a lookup on the color.
- drawing textures in editmode with no vertex colors would still lookup vertex colors on each face, instead cache this info for all faces.
2011-09-23 18:29:45 +00:00
2011-09-20 17:06:17 +00:00
2011-09-19 08:02:17 +00:00
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