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Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
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bd6e1e6ad7c8856070152991ea62e917ddbd974f
blender/source/gameengine
History
Campbell Barton 84db9fdf4d Fix T44464: Viewport mipmaps no longer toggle off
2015-04-28 01:18:50 +10:00
..
BlenderRoutines
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
Converter
BGE: Support for collision group/mask from the api + activated on EndObject.
2015-04-19 01:04:22 +02:00
Expressions
Compilation error fix for MSVC: It does not support expressions in array
2015-04-20 14:07:26 +05:00
GameLogic
BGE: Fix for T42341 Sensor.frequency is badly named
2015-04-16 06:39:33 +02:00
GamePlayer
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
Ketsji
BGE : addObject in python without reference object.
2015-04-26 16:29:58 +02:00
Network
mathutils: refactor instantiation
2015-01-04 17:43:57 +11:00
Physics
BGE : fix bugs with physics collision mask/group
2015-04-24 11:57:38 +02:00
Rasterizer
Fix T44464: Viewport mipmaps no longer toggle off
2015-04-28 01:18:50 +10:00
SceneGraph
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
2013-12-22 14:12:19 +11:00
VideoTexture
BGE: FIX T43537: ImageMirror does not work in BlenderPlayer with quad buffer
2015-04-11 16:08:15 +02:00
CMakeLists.txt
CMake: Enable strict flags for C++
2015-03-27 18:23:31 +05:00
SConscript
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