Logo
Explore Help
Register Sign In
Cr8-xyz/blender
1
0
Fork 0
You've already forked blender
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
42,400 Commits 2 Branches 0 Tags
c0fb605a04d64d8efd5176ea1e7b217e7d2d768d
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Campbell Barton c0fb605a04 fix [#26472] Decimate overlaps polygons
2012-11-07 22:39:47 +00:00
build_files
Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch!
2012-11-07 16:51:09 +00:00
doc
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
extern
OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering
2012-11-06 15:19:49 +00:00
intern
itask: reworked conditionals for osx version compatibility
2012-11-07 21:19:43 +00:00
release
New words...
2012-11-07 12:14:35 +00:00
source
fix [#26472] Decimate overlaps polygons
2012-11-07 22:39:47 +00:00
CMakeLists.txt
Fix a typo and more descriptve commet
2012-11-07 10:52:07 +00:00
COPYING
…
GNUmakefile
code cleanup: add check spelling osl
2012-10-17 01:53:29 +00:00
SConstruct
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00
Description
No description provided
926 MiB
Languages
C++ 78.1%
Python 15%
C 2.8%
GLSL 1.8%
CMake 1.2%
Other 0.9%
Powered by Gitea Version: 1.24.5 Page: 2919ms Template: 206ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API