Thomas Dinges cbffc7499e Cycles: Shader Graph Optimization for Mix RGB nodes.
Basically the same as AC2c58e96685e8, but for Mix RGB Shaders, in case we use the Mix type. This way the node can be used as texture switch for example, setting the Factor to 0.0 or 1.0, without wasting extra memory / render time.
2014-09-24 12:52:36 +02:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
2014-09-18 09:37:49 +10:00
Description
No description provided
926 MiB
Languages
C++ 78.1%
Python 15%
C 2.8%
GLSL 1.8%
CMake 1.2%
Other 0.9%