186 lines
4.2 KiB
C++
186 lines
4.2 KiB
C++
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file gameengine/BlenderRoutines/KX_BlenderGL.cpp
|
|
* \ingroup blroutines
|
|
*/
|
|
|
|
|
|
#include "KX_BlenderGL.h"
|
|
|
|
/*
|
|
* This little block needed for linking to Blender...
|
|
*/
|
|
#ifdef WIN32
|
|
#include <vector>
|
|
#include "BLI_winstuff.h"
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "GL/glew.h"
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "BL_Material.h" // MAXTEX
|
|
|
|
/* Data types encoding the game world: */
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_camera_types.h"
|
|
#include "DNA_world_types.h"
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_meshdata_types.h"
|
|
#include "DNA_image_types.h"
|
|
#include "DNA_view3d_types.h"
|
|
#include "DNA_material_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_windowmanager_types.h"
|
|
|
|
#include "BKE_global.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_bmfont.h"
|
|
#include "BKE_image.h"
|
|
|
|
#include "BLI_path_util.h"
|
|
#include "BLI_string.h"
|
|
|
|
extern "C" {
|
|
#include "IMB_imbuf_types.h"
|
|
#include "IMB_imbuf.h"
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
#include "wm_event_system.h"
|
|
#include "wm_cursors.h"
|
|
#include "wm_window.h"
|
|
#include "BLF_api.h"
|
|
}
|
|
|
|
/* end of blender block */
|
|
void BL_warp_pointer(wmWindow *win, int x,int y)
|
|
{
|
|
WM_cursor_warp(win, x, y);
|
|
}
|
|
|
|
void BL_SwapBuffers(wmWindow *win)
|
|
{
|
|
wm_window_swap_buffers(win);
|
|
}
|
|
|
|
void BL_MakeDrawable(wmWindowManager *wm, wmWindow *win)
|
|
{
|
|
wm_window_make_drawable(wm, win);
|
|
}
|
|
|
|
void BL_SetSwapInterval(struct wmWindow *win, int interval)
|
|
{
|
|
wm_window_set_swap_interval(win, interval);
|
|
}
|
|
|
|
int BL_GetSwapInterval(struct wmWindow *win)
|
|
{
|
|
return wm_window_get_swap_interval(win);
|
|
}
|
|
|
|
void BL_HideMouse(wmWindow *win)
|
|
{
|
|
WM_cursor_set(win, CURSOR_NONE);
|
|
}
|
|
|
|
|
|
void BL_WaitMouse(wmWindow *win)
|
|
{
|
|
WM_cursor_set(win, CURSOR_WAIT);
|
|
}
|
|
|
|
|
|
void BL_NormalMouse(wmWindow *win)
|
|
{
|
|
WM_cursor_set(win, CURSOR_STD);
|
|
}
|
|
/* get shot from frontbuffer sort of a copy from screendump.c */
|
|
static unsigned int *screenshot(ScrArea *curarea, int *dumpsx, int *dumpsy)
|
|
{
|
|
int x=0, y=0;
|
|
unsigned int *dumprect= NULL;
|
|
|
|
x= curarea->totrct.xmin;
|
|
y= curarea->totrct.ymin;
|
|
*dumpsx= curarea->totrct.xmax-x;
|
|
*dumpsy= curarea->totrct.ymax-y;
|
|
|
|
if (*dumpsx && *dumpsy) {
|
|
|
|
dumprect= (unsigned int *)MEM_mallocN(sizeof(int) * (*dumpsx) * (*dumpsy), "dumprect");
|
|
glReadBuffer(GL_FRONT);
|
|
glReadPixels(x, y, *dumpsx, *dumpsy, GL_RGBA, GL_UNSIGNED_BYTE, dumprect);
|
|
glFinish();
|
|
glReadBuffer(GL_BACK);
|
|
}
|
|
|
|
return dumprect;
|
|
}
|
|
|
|
/* based on screendump.c::screenshot_exec */
|
|
void BL_MakeScreenShot(bScreen *screen, ScrArea *curarea, const char *filename)
|
|
{
|
|
unsigned int *dumprect;
|
|
int dumpsx, dumpsy;
|
|
|
|
dumprect = screenshot(curarea, &dumpsx, &dumpsy);
|
|
|
|
if (dumprect) {
|
|
/* initialize image file format data */
|
|
Scene *scene = (screen)? screen->scene: NULL;
|
|
ImageFormatData im_format;
|
|
|
|
if (scene)
|
|
im_format = scene->r.im_format;
|
|
else
|
|
BKE_imformat_defaults(&im_format);
|
|
|
|
/* create file path */
|
|
char path[FILE_MAX];
|
|
BLI_strncpy(path, filename, sizeof(path));
|
|
BLI_path_abs(path, G.main->name);
|
|
BKE_add_image_extension_from_type(path, im_format.imtype);
|
|
|
|
/* create and save imbuf */
|
|
ImBuf *ibuf = IMB_allocImBuf(dumpsx, dumpsy, 24, 0);
|
|
ibuf->rect = dumprect;
|
|
|
|
BKE_imbuf_write_as(ibuf, path, &im_format, false);
|
|
|
|
ibuf->rect = NULL;
|
|
IMB_freeImBuf(ibuf);
|
|
MEM_freeN(dumprect);
|
|
}
|
|
}
|
|
|