ded7af53b4f2fed41069dd52a9854fe1e904cad1

Before this commit, baking an action would only insert keys that are necessary (i.e. using `INSERTKEY_NEEDED`). When baking to the current Action, if there are no constraints that influence the final animation, there are no additional keys necessary. This makes it appear as if nothing happened. However, when baking to a new Action every additional frame is necessary and thus a key is added for every frame. @mont29 and I agreed that this behaviour is confusing, so this commit changes the behaviour such that baking to the current action and to a new action result in the same baked animation (that is, keyed on every frame).
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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